Halo Photography

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
DWells55





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Post by DWells55 »

ohmaigawd

That's beautiful.
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neodos
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Post by neodos »

T Beezie that's awesome :o
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Post by ScottyGEE »

Much better
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Technically its only me animating though ;)
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Post by auerhantheman1 »

neodos wrote:T Beezie that's awesome :o
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Post by LostWithin »

OMFG! Beezie, May i beta with you? :wink:
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Post by WastingBody »

Wow Beezie that is much better than the floating one.
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Post by xzodia »

omfg that looks amazing TBee!! Beta on TLM mbmb? That looks like a brand new map you can bearly recoknise the machs!
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Post by Hawaiian Modder »

T Beezie that looks so amazing. Probably the most amazing map + skin I have ever seen.
Just leave AI out of this map, I don't think it would work out to well.
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Post by antszy101 »

I agree. Plus, I dont think you can call it Altitude v2 anymore :wink:
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Post by Hawaiian Modder »

Indeed. It is neither High or in the Air.
I really want to beta this mod.
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Thanks lej for the sig.
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antszy101




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Post by antszy101 »

update for my SP mod, lots of work done yesterday!
new, more fitting sky, still some more work to do...
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ODST's replaced for the marines
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feedback?
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Post by Hawaiian Modder »

Lookin Good.
What are you all shooting at?
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Post by Geo »

The moon
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antszy101




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Post by antszy101 »

buggers :lol:
unfortunately, I think in the final version the ODST's won't have shoties cus they just sorta stand there while the ones with BR's actually fire their weapons :? . Anyone know how to fix?
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Post by Hawaiian Modder »

Make sure the shotgun is refrenced somewhere in the Generic.char. It's called something like that.
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antszy101




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Post by antszy101 »

alright, I swapped a dependency in the ai/generic to the shotgun and will test later. Thanks :D
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Post by -DeToX- »

YAY. Thanks T Beezie for actually considering my post =D.


Looks beautiful.
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Post by StalkingGrunt911 »

Looks very nice T Beezie, too bad nulling out the lightmap sorta ruins the walls of the Colossus bridge things. Can't wait to play it when you release it. ;)
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Post by JesseCuster »

@ Big T to the Beezie

First i tough i m the one with the cool and diffrent mods..but that is

wt...from the pics i can say its one of the best ideas ever

i like it very much....and im not often impressed of a mod

BTW..u got a msn for me over pm..i really like to talk to a brain like u :wink:
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Post by Dojorkan »

antszy101 wrote: ODST's replaced for the marines

feedback?
Dont make every last and single one ODSTs. Some normal ones will be nice too. Also remember to not have messed up permutations! (Random armor) Which you have done good so far! :D

Might want to reskin those destructable blocks that dont change with the lightmap.

Also if the dialouge transfers over, Maybe throw in some female marines too just because they dont appear on that level. :)

Most importantly, make sure you can get a working patch, for some reason I cant make patches with SP mods. =(

T Beezie wrote:I made it a little more "down to earth" :wink:
Much better me thinks. :D
http://i89.photobucket.com/albums/k212/ ... /wow-2.jpg
http://i89.photobucket.com/albums/k212/ ... /wow-1.jpg
Holy shit.
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