Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Veegie[Temp]
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by Veegie[Temp] » Sat Dec 09, 2006 8:46 pm
=)
Hijikata wrote: The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
ScottyGEE
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by ScottyGEE » Sat Dec 09, 2006 10:00 pm
The lens blur thing thats there is kool...But the last pic ruins it...Makes it look cheap and crappy.
I also find it wierd how the blur things works...How its just a noticable line. ie beyond the line itll be all blurred and just before it won't be...Its not like a gradual thing.
But then again Bungie wouldn't have needed that at all when you look at the cutscene's where they used it
This collaboration is not endorsed by Halomods
Technically its only me animating though
Tural
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by Tural » Sun Dec 10, 2006 1:28 am
trepdimeflou wrote: @GTAF: imageshack toolbar is easier <_<
Imageshack Quickload ftw. Shell uploads, don't have to have the browser open, nor have to browse. =x
DoorM4n
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by DoorM4n » Sun Dec 10, 2006 5:28 am
Looks like fire in the background.
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WastingBody
Posts: 195 Joined: Mon Sep 19, 2005 5:07 pm
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by WastingBody » Sun Dec 10, 2006 1:53 pm
Heres a new picture of my Clouded Anchorage mod.
Phaile
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by Phaile » Sun Dec 10, 2006 2:11 pm
I like that floor texture a lot
StalkingGrunt911
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by StalkingGrunt911 » Sun Dec 10, 2006 2:25 pm
Looks nice Wasting, I quit working on my lockout with water mod, so I'm looking forward to yours. =D
-DeToX-
Posts: 4589 Joined: Sun Jun 18, 2006 3:58 pm
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by -DeToX- » Sun Dec 10, 2006 3:02 pm
Nice, The only advice I have is fixing those bumps, they look choppy in some areas.
Also...
StalkingGrunt911
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by StalkingGrunt911 » Sun Dec 10, 2006 4:30 pm
-DeToX- wrote: Nice, The only advice I have is fixing those bumps, they look choppy in some areas.
Also...
Using your awesome program in the Halo 2 Download section will make it happen fast with a click of a button. =D
WastingBody
Posts: 195 Joined: Mon Sep 19, 2005 5:07 pm
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by WastingBody » Sun Dec 10, 2006 7:05 pm
I'm not going to null the bumps. The floor looks better ingame because it looks like it's wet from the rain.
-DeToX-
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by -DeToX- » Sun Dec 10, 2006 7:12 pm
I never suggested nulling, I just suggested that you fixed the bumps, they look awkward in some area's.
jzimmer09
Posts: 584 Joined: Sat Jan 21, 2006 2:48 pm
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by jzimmer09 » Sun Dec 10, 2006 8:36 pm
Apparently there is more then 1 Arbitor... (idk if i spelled that right)
uralllame wrote: *looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
avp DR@AGON
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by avp DR@AGON » Mon Dec 11, 2006 4:19 am
cutscene and game arbitors?
jzimmer09
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by jzimmer09 » Mon Dec 11, 2006 6:30 am
uhhh i thik so, one has better posture
idk i was just ising Yelo, and i pressed the 3rd person view when it was in cutscreen and there was 2 of me
uralllame wrote: *looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
Battery
Posts: 694 Joined: Thu Jul 06, 2006 6:11 am
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by Battery » Thu Dec 14, 2006 5:53 pm
in the prophets chanber on heretic, when you go in 3rd person your masterchief.
SpecOp44
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by SpecOp44 » Thu Dec 14, 2006 6:11 pm
Battery wrote: in the prophets chanber on heretic, when you go in 3rd person your masterchief.
Yes, I also saw this. You can also move around during the cutscene.
antszy101
Posts: 794 Joined: Sat Feb 25, 2006 2:40 pm
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by antszy101 » Thu Dec 14, 2006 6:22 pm
I'm guessing Halo 3 campaign mod and coagulation mod cus the lightmaps look similar to the ones you used in your other Halo 3 mods
Pyroman
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by Pyroman » Thu Dec 14, 2006 6:51 pm
antszy101 wrote: I'm guessing Halo 3 campaign mod and coagulation mod cus the lightmaps look similar to the ones you used in your other Halo 3 mods
Um. What?
Listen to Protest the Hero.