Page 118 of 128
Posted: Thu Jul 10, 2008 7:43 am
by OozyGorilla
I merged the scene with a new one and got the default settings. I also went into the diffuse color and did what Tural was saying.
Also, I had extracted the model with Entity. It also extracted the textures to .dds files. Should I go and extract them using the method in the Halo 2 Rendering Topic? (Which is the tutorial I used to do the textures.)
Posted: Thu Jul 10, 2008 7:47 am
by DEEhunter
Armor reflection looks pretty good but the Visor needs work.
Posted: Thu Jul 10, 2008 5:14 pm
by OozyGorilla
DEEhunter wrote:Armor reflection looks pretty good but the Visor needs work.
What needs work? It seems fine to me.
Posted: Thu Jul 10, 2008 5:17 pm
by Tural
That doesn't surprise me.
Visor needs work.
Posted: Thu Jul 10, 2008 7:26 pm
by Keablr
Looks really good. Visor needs some fixin.
Posted: Thu Jul 10, 2008 10:34 pm
by OozyGorilla
Ok, to reword my previous post...
What about the visor is off?
Posted: Fri Jul 11, 2008 5:00 am
by Keablr
Well, just in case you can't tell... Play Halo 2 and you will see the difference. Your visor is like a golden yellow. And the Master Chief's is sort of orange with some gold tint.
Posted: Fri Jul 11, 2008 5:51 am
by CDK908
i forgot if tural posted the color for the visor or not. if he didn't, go into entity and look at the shader properties for the visor.
Posted: Fri Jul 11, 2008 7:32 am
by InvaderVeex
OozyGorilla wrote:
What about the visor is off?
Color.
http://www.foxnews.com/images/226335/0_62_halo2_2.jpg
Posted: Fri Jul 11, 2008 9:31 am
by lechatsauvage
Hey, when i render my scene , i get this line on the visor.. can someone tell me how to fix it plz.
![Image](http://img143.imageshack.us/img143/9182/mcta9.jpg)
Posted: Fri Jul 11, 2008 9:37 am
by Tural
Weld vertices.
Posted: Fri Jul 11, 2008 10:01 am
by lechatsauvage
this is the best i can get:
![Image](http://img164.imageshack.us/img164/487/mcdz9.jpg)
Posted: Fri Jul 11, 2008 10:32 am
by Tural
Render it with a cubemap.
Posted: Fri Jul 11, 2008 11:56 am
by lechatsauvage
Thanks Tural
![Wink ;)](./images/smilies/icon_wink.gif)
here's the result!
(Not finished)
![Image](http://img208.imageshack.us/img208/3981/renderaq6.png)
Posted: Fri Jul 11, 2008 12:00 pm
by Tural
Too bright.
And there's an error on the foot.
Posted: Fri Jul 11, 2008 10:23 pm
by DEEhunter
Does this look close to in game?
![Image](http://img521.imageshack.us/img521/5741/mcbi0.png)
Posted: Fri Jul 11, 2008 10:27 pm
by Tural
Um, no. Way too dark.
Posted: Fri Jul 11, 2008 10:32 pm
by unknownv2
Check out trep's renders at yayap. His are the closest to ingame I've seen.
Posted: Fri Jul 11, 2008 10:33 pm
by Tural
trep's always #1.
Posted: Sat Jul 12, 2008 11:11 am
by G.I.R.
Tural wrote:trep's always #1.
pretty much.
Where's trep been lately anyway? Besides dA I mean.