Post your pics of mods in beta, or pictures that do not have a mod associated with them.
			
		
		
			
				
																			
								jon(os) 							 
									Posts:  14 Joined:  Tue Jun 29, 2004 8:03 pm 
		
						
					
						 
													
							
						
									
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								by jon(os)  Wed Feb 06, 2008 7:20 pm 
			
			
			
			
			Hey Thanks!
well im not sure what look im headin towards. i guess a little of all those.
played around a little more, still a WIP
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Jordan 							 
									Posts:  1167 Joined:  Sun Nov 28, 2004 7:46 amLocation:  Certified Masshole 
		
						
					
						 
													
							
						
									
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								by Jordan  Thu Feb 07, 2008 8:41 am 
			
			
			
			
			It looks too scuffed to be shiny... or the other way around. 
You can't really have a dirty and clean look at the same time... nah meeeen?
 
		 
				
		
		 
	 
				
		
		
			
				
								Darco 							 
									Posts:  1299 Joined:  Sun Apr 16, 2006 12:03 pm 
		
						
					
						 
													
							
						
									
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								by Darco  Thu Feb 07, 2008 12:04 pm 
			
			
			
			
			Don't use halo 2 cubemaps. Either use the ones from h3 or use an hdr.
			
			
									
									
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								Trulife8342 							 
									Posts:  2403 Joined:  Sat Sep 03, 2005 7:04 amLocation:  Miami, FL -- Name: Mauro Garcia
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								by Trulife8342  Fri Feb 08, 2008 12:27 pm 
			
			
			
			
			Man I had a beautiful H3MC Material but I reformatted and I had made the stuff for it too...
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								DEEhunter 							 
									Posts:  897 Joined:  Sun Jun 19, 2005 4:04 pmLocation:  127.0.0.1
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								by DEEhunter  Fri Feb 08, 2008 1:41 pm 
			
			
			
			
			Plan on shareing?
			
			
									
									
						 
		 
				
		
		 
	 
				
				
		
		
			
				
								Keablr 							 
									Posts:  343 Joined:  Thu Jul 07, 2005 8:57 pmLocation:  Chicago
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								by Keablr  Sat Feb 09, 2008 9:57 pm 
			
			
			
			
			I prefer the first one. The second one seems off. The visor seems as if it is missing the bump map.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Tural 							 
									Posts:  15628 Joined:  Thu Jun 16, 2005 3:44 pmLocation:  Lincoln, NE
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								by Tural  Sat Feb 09, 2008 10:43 pm 
			
			
			
			
			The second one does a nice job of emulating the multiplayer shader, albeit when it's in a shadow and such, but it's pretty accurate to that setting.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Jordan 							 
									Posts:  1167 Joined:  Sun Nov 28, 2004 7:46 amLocation:  Certified Masshole 
		
						
					
						 
													
							
						
									
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								by Jordan  Sun Feb 10, 2008 8:15 pm 
			
			
			
			
			I like the second one.. really clean.
			
			
									
									
						 
		 
				
		
		 
	 
				
				
		
		
			
				
								unknownv2 							 
									Posts:  1041 Joined:  Sun Oct 14, 2007 8:31 amLocation:  Florida 
		
						
					
						 
													
							
						
									
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								by unknownv2  Mon Feb 11, 2008 2:57 am 
			
			
			
			
			Wow, that's pretty accurate.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Jordan 							 
									Posts:  1167 Joined:  Sun Nov 28, 2004 7:46 amLocation:  Certified Masshole 
		
						
					
						 
													
							
						
									
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								by Jordan  Mon Feb 11, 2008 1:12 pm 
			
			
			
			
			
...and you want 
support ? You should be teaching us..  
Looks really close to ingame. By close I mean I can't really tell the difference without a comparison.
 
		 
				
		
		 
	 
				
		
		
			
				
								DEEhunter 							 
									Posts:  897 Joined:  Sun Jun 19, 2005 4:04 pmLocation:  127.0.0.1
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								by DEEhunter  Mon Feb 11, 2008 2:26 pm 
			
			
			
			
			Looks a bit to glossy really.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								flyinrooster 							 
									Posts:  125 Joined:  Sat Feb 25, 2006 5:07 pmLocation:  Indiana 
		
						
					
						 
													
							
						
									
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								by flyinrooster  Wed Feb 13, 2008 6:04 pm 
			
			
			
			
			So I made a new material from scratch (disliked the old one).  Not much compared to treps, but this is what I've got.
Basically, I need help and suggestions for the whole thing.  Right now I'm trying to focus on the armor.
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								Keablr 							 
									Posts:  343 Joined:  Thu Jul 07, 2005 8:57 pmLocation:  Chicago
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								by Keablr  Wed Feb 13, 2008 6:25 pm 
			
			
			
			
			As I said on yayp, it looks great, but what doesn't work with me is the Torso, seems to strong, stands out to much. But other than that love it.
EDIT:
This is just a test of my new material I created. Tell me what needs to be fixed, or if it is any good.
http://fc02.deviantart.com/fs30/f/2008/ ... Keablr.png 
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Keablr  on Wed Feb 13, 2008 9:51 pm, edited 1 time in total.
									
 
		 
				
		
		 
	 
				
		
		
			
				
								trepdimeflou 							 
									Posts:  727 Joined:  Sat Dec 25, 2004 12:50 pm 
		
						
					
						 
													
							
						
									
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								by trepdimeflou  Wed Feb 13, 2008 11:46 pm 
			
			
			
			
			you need to learn new lighting techniques outside of those found in tutorials...standard tutorial HDR lighting is not going to get you the perfect render every time; it's just an introduction to what you could experiment with to get potentially hyper-realistic results.
new material, new pose:
 
		 
				
		
		 
	 
				
		
		
			
				
								Keablr 							 
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								by Keablr  Thu Feb 14, 2008 5:34 am 
			
			
			
			
			Looks good trep, but I don't know what you mean by tutorials, I haven't followed any tutorials except for the one on rendering the Halo 2 Chief. I have been trying to experiment more with different lightings and what not, haven't really found what I am exactly trying to portray on the chief's armor yet.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Snave 							 
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								by Snave  Thu Feb 14, 2008 7:49 am 
			
			
			
			
			Loving the renders guys
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								flyinrooster 							 
									Posts:  125 Joined:  Sat Feb 25, 2006 5:07 pmLocation:  Indiana 
		
						
					
						 
													
							
						
									
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								by flyinrooster  Thu Feb 14, 2008 3:20 pm 
			
			
			
			
			Trep could you add me on aim?  I sent you a pm a while ago and got no reply.  I can't tell when you are on or offline either (on aim), I just go by what leet says.  Also, :awesome:.
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