3dsmax Rendering Support Topic
- foxfanatic23I7
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- Sgt.Peppers
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- kornkidcrazy
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The bump I am using is the normal bump from Halo 2kornkidcrazy wrote:Keablr, what are you using for a bump?
and Trulife, it looks good, but the visors are a little odd and the poses look a little unnatural. Other than that its good.
EDIT: Just wondering what is the best way and effective way to rig the Master Chief. If anyone can help thanks.

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Using the Skin Modifier. You could use the Physique Modifier but its a pain in the ass in my opinion. Heres the link to a tut on using the skin modifier with the MC. http://hce.halomaps.org/index.cfm?pg=3&fid=1262
- TomClancey
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No, just no.CDK908 wrote:it's perfect. best skin i've seen. it even bet dec's bubble shield. but i doubt that it'll cast a shadow cuz its see thru just like a window it don't cast a shadow even tho it has physical properties
Please, stop talking about thinks you don't know. Glass does cast a shadow, and since this is similar to glass it will cast a shadow.
Of coarse it's better than Dec's because it's not a skin it's a render in 3ds Max... Dec's was a picture from Halo which doesn't have refraction's or a bump.
- TomClancey
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- Trulife8342
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- kornkidcrazy
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