3dsmax Rendering Support Topic

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Jordan





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Post by Jordan »

Too shiny.
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TomClancey





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Post by TomClancey »

Jordan wrote:Too shiny.
I agree. They look like metal toys in a way.
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0mfc0





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Post by 0mfc0 »

Looks pretty cool but reflections are a little too strong.

You need to give me a few lessons so i can get a little better. :)
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Trulife8342




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Post by Trulife8342 »

Thats the look I was going for.
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TomClancey





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Post by TomClancey »

Oh well then you nailed it very well. Good Job.
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Post by Geo »

Is that baby oil?
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Tural




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Post by Tural »

Why is the rubber reflective?
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JunkfoodMan





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Post by JunkfoodMan »

Tural wrote:Why is the rubber reflective?
The exact thoughts running through my mind...
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Darco




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Post by Darco »

maybe you could show something reflecting in the visor, and name it something like "Oh shit, here we go."
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Post by Chief Cow »

Eat more chicken
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Darco




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Post by Darco »

rubber is a bit too reflective in my opinion. and the shots look bad. but if its a wip then good job because that stuff is easy to fix.
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Post by Chief Cow »

what do you mean by bad? Any hints on making a proper bloom?
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Darco




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Post by Darco »

use the blur effect in the environment settings. the shots just dont look realistic at all, like it was added in with ms paint. you should make some kind of bullets and put them coming out with motion blur, and for the "flash" use particles.
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Post by DWells55 »

Darco wrote:use the blur effect in the environment settings. the shots just dont look realistic at all, like it was added in with ms paint. you should make some kind of bullets and put them coming out with motion blur, and for the "flash" use particles.
I'd just add a muzzle flash to the barrel (you could rip Halo 1's bitmap) and drop the bullets altogether. Bullets are only visible if you specifically fired a tracer round.
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Post by Chief Cow »

mk thanks
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Post by Cryticfarm »

The bullet explosion needs more red and orange and the bullets don't look like there flying straight.
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Post by Alexander »

It looks as though he was dipped in a vat of oil, but I kind of like the effect.
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Post by LostWithin »

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Post by Tural »

There's a multitude of geometry problems. :|
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TomClancey





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Post by TomClancey »

Here's my first "good" MC render.

Standing:
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Crouching:
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