Halo W.I.P. Photography

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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DemonicSandwich




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Post by DemonicSandwich »

O teh noes! I broke a tire.
Now I can only do circles...
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AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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DEEhunter





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Post by DEEhunter »

I lol'd.
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Andrew_b




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Post by Andrew_b »

Argon wrote:I actually got a meter to display player health properly. So if I choose to complete this or make it in a mod, I will have a fully working Halo CE hud.
Don't forget the health bars under the shield meter, but I'm not sure if that's possible with halo 2.
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timmy42





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Post by timmy42 »

new textures...

From this:
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To this:
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the floors are a dark greenish/bluish color... do they stand out too much/look bad?
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NotZachary82





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Post by NotZachary82 »

I dislike the wall texture.
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Post by bcnipod »

NotZachary82 wrote:I dislike the wall texture.
indeed, it is gross.
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Andrew_b




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Post by Andrew_b »

Tt looks like "Ok graphics -> Bad graphics" IMO.
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timmy42





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Post by timmy42 »

which wall texture, the brown or black...
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NotZachary82





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Post by NotZachary82 »

It's obvious which one needs changing ... =/
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Argon





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Post by Argon »

Andrew_b wrote:
Argon wrote:I actually got a meter to display player health properly. So if I choose to complete this or make it in a mod, I will have a fully working Halo CE hud.
Don't forget the health bars under the shield meter, but I'm not sure if that's possible with halo 2.
Did you not read what I said? That was the entire point of the sentence.
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timmy42





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Post by timmy42 »

not to me; I enjoy them both... which one do you dislike?
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Andrew_b




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Post by Andrew_b »

Argon wrote:
Andrew_b wrote:
Argon wrote:I actually got a meter to display player health properly. So if I choose to complete this or make it in a mod, I will have a fully working Halo CE hud.
Don't forget the health bars under the shield meter, but I'm not sure if that's possible with halo 2.
Did you not read what I said? That was the entire point of the sentence.
Oh. :oops:

I didn't see it in the picture, and I guess I misread.
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Post by Caugar »

I guess I should posts these here...
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Andrew_b




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Post by Andrew_b »

Turrets too green.
Caugar





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Post by Caugar »

Good observation. I have not skinned the turret nor the hubcaps.
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NotZachary82





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Post by NotZachary82 »

I like the sandy detail to it. Looks nice. :)
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DemonicSandwich




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Post by DemonicSandwich »

Needs a dirty windshield, no way a vehicle that dirty has a crystal clear windshield.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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kibito87




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Post by kibito87 »

DemonicSandwich wrote:Needs a dirty windshield, no way a vehicle that dirty has a crystal clear windshield.
Carefully planned out donuts in the sand... :P

Edit* Actually just gave me a good idea Demonic! Add some windshield wipers!!! 8)
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Andrew_b




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Post by Andrew_b »

A special mod of mine in the beta stage :D

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Does the name make sense? I'm pretty sure it does, but I've only taken 1 year of French. :lol:
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antszy101




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Post by antszy101 »

Makes sense to me
Doesn't look bad either
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