3dsmax Rendering Support Topic

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Cryticfarm





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Post by Cryticfarm »

Noes, you got 2300 post in dis topic. Also, what's with the aliasing?
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Tural




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Post by Tural »

Faster rendering..
Jordan





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Post by Jordan »

What's the "idea" Jean? Is this for your HD cutscene project?
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Keablr





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Post by Keablr »

This is still in its early stages, and this is a different Spartan Model, from the one I was using before, as you can probably see that with some smoothing errors on the Chief.
The only thing that needs to be done is the texture for the Scout permutations. Then I will finish modeling the Scout Helmet.
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Image
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Eaton




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Post by Eaton »

[quote="Keablr"]This is still in its early stages, and this is a different Spartan Model, from the one I was using before, as you can probably see that with some smoothing errors on the Chief.
The only thing that needs to be done is the texture for the Scout permutations. Then I will finish modeling the Scout Helmet.

That looks really good. :)
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unknownv2





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Post by unknownv2 »

Man, I really love the scout perms (besides the head, I don't know what they did), but that looks really great. Nice job.
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antszy101




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Post by antszy101 »

Did you model shoulders and chest?
If so, they look very accurate.
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Jean-Luc





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Post by Jean-Luc »

Image

A little bit of progress on my Halo 3 chief.
Formerly Halo 2 Rules!!
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DEEhunter





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Post by DEEhunter »

Image
Image

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Tural




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Post by Tural »

Why so glossy?
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DEEhunter





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Post by DEEhunter »

Used displacement map as specular.
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Tural




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Post by Tural »

If you know the problem, why not rectify it?
Also, the rubber is not masked off, at all, like it should be.
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DEEhunter





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Post by DEEhunter »

Ok. Ill mask it off with my color change map.
Edit:
Done
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Xen_Gangsta





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Post by Xen_Gangsta »

Image
hows this?
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Tural




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Post by Tural »

Seems kinda desaturated.
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Xen_Gangsta





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Post by Xen_Gangsta »

what do you mean?
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DEEhunter





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Post by DEEhunter »

It seems to have a greyscale tint to it.
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Xen_Gangsta





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Post by Xen_Gangsta »

you mean like a pale look to it?
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DEEhunter





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Post by DEEhunter »

Pale or dusty looking.
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Xen_Gangsta





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Post by Xen_Gangsta »

well i could increase the color value
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