Your "tweaked" model looks like a completely different model. Your spinning rotors look like flat discs.
How did you do the zanzibar wheel thing? Cuz I seem to remember someone trying that once, and it didn't work. Like, the wheel got left behind when the vehicle moved or something... but I guess you didn't get to move yours, so you wouldn't know for sure if it'd work.
Team Liquid Metal has, as one of its projects, a helicopter idea. Recently a breakthrough has been made by one of our team members which will allow a spinning rotor to be placed on a vehicle. I would love to explain the process, but it was not my discovery, so it's not mine to share, but you can probably expect to see something; pictures at least; from us soon.
I've gotten as far as testing it and had an object spinning around on the back of a vehicle, but haven't taken the time yet to really set up a propellor.
[NEW MODEL][HELICOPTER][MUST SEE]
-
- Posts: 18
- Joined: Tue Jul 04, 2006 1:23 pm
- Location: Getting 'pwned' by the spanish version of the masterchief...
You can use it, right?
Er- I know this should have been posted in the help boards, but I haven't seen any tutorial telling me how to use Milkshape. Could you teach me? Im sorry 0~o.
-
- Posts: 18
- Joined: Tue Jul 04, 2006 1:23 pm
- Location: Getting 'pwned' by the spanish version of the masterchief...
thiswould be cool as a remake of the paintball place i go... they have 2 crashed helicopters on one of the fields... if you make a paintball mod and amke it so u can climb into it and use it that would be AWSOME!

uralllame wrote:*looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
^^^ that is obvious

Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.