Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Havocslasher
Posts: 29 Joined: Fri Jan 27, 2006 5:35 am
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by Havocslasher » Fri Jan 27, 2006 5:42 am
k this sorta didnt go to plan i tried to install the awesome mod P2 mod and it kinda didnt work on trial version but this is what happened, pretty cool i'd pull chicks in a warthog like this, then later to find I woke up from dream.
Attachments
dam.JPG (75.74 KiB) Viewed 1104 times
crud1.JPG (78.63 KiB) Viewed 1104 times
asda.JPG (68.49 KiB) Viewed 1104 times
Havocslasher
Posts: 29 Joined: Fri Jan 27, 2006 5:35 am
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by Havocslasher » Fri Jan 27, 2006 5:43 am
oh feel free to post any payouts or putdowns towards me but i will rise up and deliver a real mod in the next week
=sw=warlord
Posts: 1469 Joined: Wed Feb 23, 2005 4:11 am
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by =sw=warlord » Fri Jan 27, 2006 6:00 am
how on earth did u mess the bitmaps that bad?
its ok but its mainly the bitmaps been screwed and a few alpha maps.......
Havocslasher
Posts: 29 Joined: Fri Jan 27, 2006 5:35 am
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by Havocslasher » Fri Jan 27, 2006 6:25 am
well lets just say i cant remember but i think i injected into the wrong one.
SHOUTrvb
Posts: 3934 Joined: Sun Feb 13, 2005 11:13 am
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by SHOUTrvb » Fri Jan 27, 2006 7:27 am
and you ripped that cross hair, I presume you have permission to use it?
Xero
Posts: 1628 Joined: Fri Apr 09, 2004 6:41 pm
Location: Logan
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by Xero » Fri Jan 27, 2006 7:38 am
Wow this topic is stupid should be locked.
Logan is dead.
Veegie[Temp]
Posts: 2849 Joined: Thu Jan 29, 2004 11:30 pm
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by Veegie[Temp] » Fri Jan 27, 2006 1:55 pm
Nice corrupted bitmaps.
Hijikata wrote: The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
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by Tural » Fri Jan 27, 2006 2:02 pm
And don't double post.
Ketchup_Bomb
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by Ketchup_Bomb » Fri Jan 27, 2006 2:20 pm
Veegie wrote: Nice corrupted bitmaps.
Tural wrote: And don't double post.
Xero, care to post Broccoliman?
tebteb
Posts: 756 Joined: Mon Oct 10, 2005 9:12 pm
Location: Zanzibar
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by tebteb » Fri Jan 27, 2006 5:08 pm
Nice. Next, try putting all the vehicles in.
..........
By converting them to scenery and import them in sparkedit. All joiners will be able to see this.
Havocslasher
Posts: 29 Joined: Fri Jan 27, 2006 5:35 am
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by Havocslasher » Mon Jan 30, 2006 1:36 am
um in case u didnt read i said "I WAS INSTALLING THE PLATOON 2 MOD"
the crosshair is part of it.
Xero
Posts: 1628 Joined: Fri Apr 09, 2004 6:41 pm
Location: Logan
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by Xero » Mon Jan 30, 2006 6:30 am
Ketchup_Bomb wrote: Veegie wrote: Nice corrupted bitmaps.
Tural wrote: And don't double post.
Xero, care to post Broccoliman?
Sorry im late.
Logan is dead.