Model : Megaman X-In-Game
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				SuperSunnyIsSoDelight
 - Posts: 282
 - Joined: Mon Sep 19, 2005 12:02 pm
 
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				SuperSunnyIsSoDelight
 - Posts: 282
 - Joined: Mon Sep 19, 2005 12:02 pm
 
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				SuperSunnyIsSoDelight
 - Posts: 282
 - Joined: Mon Sep 19, 2005 12:02 pm
 
Well, haven't set the Dynamic Lighting yet, but it can be done in a second  
 
I've added some actual 3p Animations, and tweaks to the sword itself. Came out...nice
 

It's got a nice slash animation. No screenie yet.
			
			
									
									I've added some actual 3p Animations, and tweaks to the sword itself. Came out...nice

It's got a nice slash animation. No screenie yet.

If you guys want to debate with me, atleast use English! I can hardly understand a word anyone says with all those...period to spaces conversions.
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				BladeofHate
 - Posts: 61
 - Joined: Sat Jul 10, 2004 1:30 am
 - Location: whatever u do, dont look behind u...
 
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				SuperSunnyIsSoDelight
 - Posts: 282
 - Joined: Mon Sep 19, 2005 12:02 pm
 
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				SuperSunnyIsSoDelight
 - Posts: 282
 - Joined: Mon Sep 19, 2005 12:02 pm
 
Yeah heavily modified wraith shot effect. (Not the projectile, that's completely different). The wraith shot had the best "twisty" effect, so using something else kinda looked bad, and I was having some trouble creating a new one from scratch.GametagAeonFlux wrote:Looks cool, but too much like the Wraith shot.

If you guys want to debate with me, atleast use English! I can hardly understand a word anyone says with all those...period to spaces conversions.
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				PoopLoaf13
 - Posts: 272
 - Joined: Wed Aug 24, 2005 6:29 pm
 








