Model : Megaman X-In-Game
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				SuperSunnyIsSoDelight
- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
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				SuperSunnyIsSoDelight
- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
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				SuperSunnyIsSoDelight
- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
Well, haven't set the Dynamic Lighting yet, but it can be done in a second   
 
I've added some actual 3p Animations, and tweaks to the sword itself. Came out...nice 
 

It's got a nice slash animation. No screenie yet.
			
			
									
									 
 I've added some actual 3p Animations, and tweaks to the sword itself. Came out...nice
 
 
It's got a nice slash animation. No screenie yet.

If you guys want to debate with me, atleast use English! I can hardly understand a word anyone says with all those...period to spaces conversions.
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				BladeofHate
- Posts: 61
- Joined: Sat Jul 10, 2004 1:30 am
- Location: whatever u do, dont look behind u...
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				SuperSunnyIsSoDelight
- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
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				SuperSunnyIsSoDelight
- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
Yeah heavily modified wraith shot effect. (Not the projectile, that's completely different). The wraith shot had the best "twisty" effect, so using something else kinda looked bad, and I was having some trouble creating a new one from scratch.GametagAeonFlux wrote:Looks cool, but too much like the Wraith shot.

If you guys want to debate with me, atleast use English! I can hardly understand a word anyone says with all those...period to spaces conversions.
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				PoopLoaf13
- Posts: 272
- Joined: Wed Aug 24, 2005 6:29 pm
 
                                             
                                             
                                            

 
                                             
                                             
                                             
                                             One thing though in the first person model, the left hand should be on top on the blaster. (as seen in the old games and cartoon) Another thing, if you were to bring the visor on the helmet out some (just a little) it would help the face.
  One thing though in the first person model, the left hand should be on top on the blaster. (as seen in the old games and cartoon) Another thing, if you were to bring the visor on the helmet out some (just a little) it would help the face.

 
 

 
                                             
                                             
                                            





