DeathZone [BETA]

Forge maps and variants for Halo 3.
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xXFeRcHoXx





Posts: 155
Joined: Thu Nov 22, 2007 3:11 pm
Location: Michoacan Joined: 06 Sep 2003 Posts: 1337

DeathZone [BETA]

Post by xXFeRcHoXx »

.:: DeathZone [BETA] ::.

INFORMATION:

Type: Symmetrical, A-symmetrical
Gametypes supported: All Gametypes supported
Best Gametypes: Team BRs, Slayer FFA, Infection
Bases: 2 symmetrical and 3 a-symmetrical, total 5
Weapons:
*Battle Rifle
*Assault Rifle
*Sentinel Beam
*Magnum
*SMG
*Spartan Laser
*Gravity Hammer
*Flamethrower
*Shotgun
*Rocket Launcher
*Sniper Rifle & Beam Rifle
*Heavy Machine Gun

Equipment and Grenades:
*Bubble Shield
*Regenerator
*Active Camouflage
*Over Shield
*Fire Bomb Grenade
*Plasma Grenade
*Spike Grenade

Description:
----- Map description in Progress xD -----
This map supports ALL gametypes
------Still in BETA because every gametype isn't fully tested
------This map has a few easter eggs, lemme know if you find them :D


Blue Team Advantages:
Sniper Tower, Other Base #1

Red Team Advantages:
Other Base #2, Other Base #3

Pictures:

Battle Field:
Image
Blue Base (symmetrical):
Image
Red Base (symmetrical):
Image
Other Base #1 Behind-view:
Image
Other Base #1 Front-view:
Image
Sniper Tower:
Image
Middle-Front view:
Image
Other Base #2 Behind-view:
Image
Other Base #3 Left-view:
Image
Barriers in Red Base:
Image
Barriers in Blue Base:
Image

(The original "barriers" are in green, you can try everything... you can't get outta map!!!, only... deleting barriers in Forge... GAY!!!)

File Share:
http://www.bungie.net/stats/Halo3/FileS ... xXF3RcHoXx - Slot 16

Thanks to:

BiggestFernando: Alpha and Pre-Beta tester
fywh4: Beta Tester
BarbarousFercho: Beta Tester
BUKANERO SMX: Alpha and Beta Tester
Kroner90: Beta Tester
Uz13l: Pre-Beta Tester
------------------------------------
My other maps:
[H3 Football 1.2]

-I hope you like it-
Last edited by xXFeRcHoXx on Thu Apr 10, 2008 5:33 pm, edited 1 time in total.
I can has limitless potential?
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bballaplaya4life





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Joined: Tue Feb 05, 2008 2:01 pm
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Post by bballaplaya4life »

Looks pretty cool, but I will give you some critisizm.

1. Shield doors=fail. This is because people can just camp behind them with power weapons and own everyone.
2. Seems like a little too much. There are so many power weapons and no vehicles to destroy! Know what I mean?
3. Teleporters=fail. This is because people could probably wait for people to come through (with power weapons) and instantly kill them.

Overall, this is the beta so I understand. Try to test it out and see what size party the gameplay fits. Try to balance it out a little more.

Lastly:
xXFeRcHoXx wrote:My other maps:
[H3 Football 1.2]
Thats what sigs are for.
Senor_Grunt: Okay, so, I was playing CoD4 earlier, and about 30 minutes into playing, the screen went black, then flashed, then the 360 gave me red rings. Only, they weren't rings, they were half of the ring. Like, only two of the controller light thingies were light up red. WTF does this mean? Like seriously. My 360 still works, but it does that like once every week at the least, and it's getting annoying getting to round 16 in the zombie mode for CoD5 (so totally not bragging ), then suddenly blacking out. :[
tucker933: Pour some liquid nitrogen on it.
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