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Re: Forge Tests

Posted: Tue Feb 24, 2009 2:24 am
by Rogue_Modder
yh dude, if you want some help chat to me, i can help you get some good mods made:

AIM: Rogue Modder

Re: Forge Tests

Posted: Tue Feb 24, 2009 4:18 am
by Trulife8342
I like this guy eh, He's a good guy he is.

Re: Forge Tests

Posted: Tue Feb 24, 2009 6:44 am
by Rogue_Modder
who is? Detchro if so yes he put up from alot of shit from the Modding "Community".

Re: Forge Tests

Posted: Tue Feb 24, 2009 6:50 am
by Domnio
Detchro wrote:
Domnio wrote:try taking up art classes, it's mind numbing and releases stress.
Way to go Tural... You caught me with my pants down.
ewww Tural! perv.
Detchro wrote: I'm only stressed and acting stupid now because I only got about 3 hours sleep last night. 2 nights ago, I went to a Monster Jam, yesterday, I've been trying to do a glitch in Halo 3 until like 4 in the morning, and still couldn't get it right.
As that that, try again later or something. If at first you don't succeed, try again. If you still don't, try later.

Re: Forge Tests

Posted: Tue Feb 24, 2009 7:21 am
by Detchro
I've just woken up. Feel refreshed. :P So far, I'm going to stick with very simple mods. I've got this in progress.

Griff ball arena that is flooded - The water should be about an inch off the ground, so that you can't crouch and get under it. (I've never seen that done before, usualy ppl just put water anywhere in the air and don't give a crap how it looks.)

The Pit that is almost no different, just a warthog at each base, and a few forklifts just for scenery.

Sandtrap - I have a map that is for 12 - 16 players. It's a huge infection map, I only intend on making a frigate to block some sun rays on where the humans spawn.


And about the Tural thing, Yes, he caught me with my pants down. (I'm going to make a comparison, dont say I'm off topic or suddenly not making sense.) It's like if you walk in on someone because you're curious what that small fast thumping was. :P Completely innocent, yet very, very, VERY embarassing.

ok, maybe not exactly like that, but he still got me while I was tired :shock: and grumpy :evil: to a point I was pass out at any second :mrgreen:

Send me a friend request if you want to see these forged "To be mods" and help make them better.

Re: Forge Tests

Posted: Tue Feb 24, 2009 7:35 am
by Domnio
Detchro wrote:I've just woken up. Feel refreshed. :P So far, I'm going to stick with very simple mods. I've got this in progress.

Griff ball arena that is flooded - The water should be about an inch off the ground, so that you can't crouch and get under it. (I've never seen that done before, usualy ppl just put water anywhere in the air and don't give a crap how it looks.)

The Pit that is almost no different, just a warthog at each base, and a few forklifts just for scenery.

Sandtrap - I have a map that is for 12 - 16 players. It's a huge infection map, I only intend on making a frigate to block some sun rays on where the humans spawn.


And about the Tural thing, Yes, he caught me with my pants down. (I'm going to make a comparison, dont say I'm off topic or suddenly not making sense.) It's like if you walk in on someone because you're curious what that small fast thumping was. :P Completely innocent, yet very, very, VERY embarassing.

ok, maybe not exactly like that, but he still got me while I was tired :shock: and grumpy :evil: to a point I was pass out at any second :mrgreen:

Send me a friend request if you want to see these forged "To be mods" and help make them better.
glad to see everything worked out :)

Re: Forge Tests

Posted: Tue Feb 24, 2009 8:28 am
by Detchro
I wouldn't say working out, but I am still upbeat for now. You've seen Picceta's Anilec map right? You saw how he had those double boxes made into the floor? I'm trying to do that for the griff ball arena. I can't do it all, I just want to cover the pipeline in the center with the bottom of the double boxes so it looks and is actualy smooth. If you can help, please message me.My Gamertag is Detchro. My name EVERYWHERE is Detchro, in fact if you google "Detchro", you will find posts and profile views of me. :D I'm becomeing famous to google! :D :D :shock: :D

Re: Forge Tests

Posted: Tue Feb 24, 2009 11:22 am
by Rogue_Modder
very nice, glad to see your doing better.

Have aim?

Also i can help you
either you can geomerge (Youtube or Forgehub) or mod the Z cord of the Double Box.

Re: Forge Tests

Posted: Tue Feb 24, 2009 11:54 am
by Detchro
Rogue_Modder wrote:very nice, glad to see your doing better.

Have aim?

Also i can help you
either you can geomerge (Youtube or Forgehub) or mod the X cord of the Double Box.
When I get my transfer kit, I'll do that. What I will do is put shield doors upside down where I want the boxes. I'll change them to double boxes in sandbox/forge. and I'll need to do the x thing. My only question - How much X is about the size of the teardrop under objects? That's all I'll need to push it down I think.

Re: Forge Tests

Posted: Tue Feb 24, 2009 12:11 pm
by Rogue_Modder
well the Z cord (type last post) is up or down, but i think about try 0.9

Re: Forge Tests

Posted: Tue Feb 24, 2009 1:05 pm
by Detchro
Rogue_Modder wrote:well the Z cord (type last post) is up or down, but i think about try 0.9
thnx. I'll try it when my kit gets here.

Re: Forge Tests

Posted: Tue Feb 24, 2009 5:48 pm
by Domnio
Detchro wrote:
Rogue_Modder wrote:well the Z cord (type last post) is up or down, but i think about try 0.9
thnx. I'll try it when my kit gets here.
For a transfer kit you can order those online at http://codejunkies.com, that's where my Xsata was ordered from, people say that Xport is better though. I never used Xport so I wouldn't be able to compare the two(they claim Xport has a longer USB cord)

Re: Forge Tests

Posted: Fri Feb 27, 2009 12:04 pm
by Detchro
Well, I'm getting the kit for free. I'm poor, so I called microsoft, said got a new HD, and it should be here between tomorrow and saturday.

Re: Forge Tests

Posted: Tue Mar 17, 2009 2:16 pm
by jordanimal
Third Party Transfer Kit =/= Microsoft Transfer Kit

Don't know if someone has made a driver, but I am pretty damn sure you can't use the MS one to move stuff to your pc.

http://www.xbox.com/en-US/support/systemuse/xbox360/console/datamigration.htm wrote:The Xbox 360 Hard Drive transfer cable is not a PC accessory. It is intended only for connecting the Xbox 360 20GB or Xbox 360 120GB Hard Drive to an Xbox 360 console for data transfer. Damage to your PC or other USB device could occur if you connect the transfer cable to such devices. The cable functions only when used with the supplied transfer software. The transfer cable is intended only for transferring data from your old hard drive to your new hard drive through your console. It is not intended for long-term connection to your console, nor is it intended for use with any other USB host or device.
I highly doubt you will "damage" your PC, but I also highly doubt the use of this with a PC.

Re: Forge Tests

Posted: Tue Mar 17, 2009 2:35 pm
by Tural
People have used it, it does work.

Re: Forge Tests

Posted: Tue Mar 17, 2009 3:33 pm
by xbox
It works fine with XP.
I have been unable to get it to work with Vista.

Re: Forge Tests

Posted: Wed Apr 15, 2009 12:34 pm
by -DeToX-
xbox wrote:It works fine with XP.
I have been unable to get it to work with Vista.
I use it on XP.

My friend uses it on Vista, all you need to do is use a specific Xplorer360 build and run as administrator.