extracting models from beta maps

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epicjon





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extracting models from beta maps

Post by epicjon »

Greetings,

Im new to this modding community and i am seeking a bit of assistance. I have halo 3 beta map files. I've heard that its possible to extract models such as spartans and elites for rendering. I've looked all over the place to find out how to do this, but have not been able to find out how. I would like to know the process of doing this, and if weapons can also be extracted.

Best Regards,

-EJon
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Rogue_Modder





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Re: extracting models from beta maps

Post by Rogue_Modder »

as far as i know, they are also in rsa, but im not sure. if so then we can't.
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unknownv2





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Re: extracting models from beta maps

Post by unknownv2 »

Rogue_Modder wrote:as far as i know, they are also in rsa, but im not sure. if so then we can't.
What would extracting models have to do with RSA?

The models have been extracted, but the tools are "private", so only a few have them. You can find some models online through some sites if you look hard enough.
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Aumaan Anubis




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Re: extracting models from beta maps

Post by Aumaan Anubis »

Indeed, it's been done. But those who could help you probably won't.
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Re: extracting models from beta maps

Post by epicjon »

how can i get the tools?

-EJon
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grimdoomer




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Re: extracting models from beta maps

Post by grimdoomer »

epicjon wrote:how can i get the tools?

-EJon
You would have to make them yourself.
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Re: extracting models from beta maps

Post by Rogue_Modder »

unknownv2 wrote:
Rogue_Modder wrote:as far as i know, they are also in rsa, but im not sure. if so then we can't.
What would extracting models have to do with RSA?

The models have been extracted, but the tools are "private", so only a few have them. You can find some models online through some sites if you look hard enough.

oh ok, thanks for correcting me, thats why im here, to learn ;)
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Re: extracting models from beta maps

Post by Domnio »

Are models also compressed? just like bitmaps?
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Re: extracting models from beta maps

Post by shade45 »

For the beta models this is the best info you'll find that is public.

http://www.halomods.com/forums/viewtopi ... 82#p621382

It should get you off to a good start though :)
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Aumaan Anubis




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Re: extracting models from beta maps

Post by Aumaan Anubis »

Domnio wrote:Are models also compressed? just like bitmaps?
As far as I know, all assets are compressed.
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Re: extracting models from beta maps

Post by Domnio »

Aumaan Anubis wrote:
Domnio wrote:Are models also compressed? just like bitmaps?
As far as I know, all assets are compressed.
even tags? what about other metas

The map files do seem way to small to hold allll of that stuff
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Re: extracting models from beta maps

Post by Tural »

Tags are not assets. Assets are models, bitmaps, and sounds, generally speaking.
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Re: extracting models from beta maps

Post by Domnio »

Tural wrote:Tags are not assets. Assets are models, bitmaps, and sounds, generally speaking.
o ok, is "asset" an official term for said elements?
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Re: extracting models from beta maps

Post by Tural »

I don't know about official, but it's what we've always used in Halo modding terms.
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Re: extracting models from beta maps

Post by Domnio »

Tural wrote:I don't know about official, but it's what we've always used in Halo modding terms.
o ok thnx for the info :)
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Re: extracting models from beta maps

Post by kornman00 »

Anything used by the engine is a game 'asset' (which are broken up into tags; for shipping builds these assets are cache and BLF files). Some tags use pageable 'resources' which are stored to be loaded on demand (compared to always loaded like tags are) to keep memory usage down. Storing the resources in cache pages is just an implementation detail of the tag system, they are still considered apart of the owner tag definition.
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