Forge map modding

Discussion about modding Halo 3.
Shock120





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Post by Shock120 »

grimdoomer wrote:This doesent make sense, I check the Items_Spawned_OnMap byte, and its at 22. But the spawn data table says there a 0 items spawned. So im guessing there are a cuple items you cant delete because there out of bounds on some maps? The map is foundry. Is there a set amount for each map that I have to take into account?
Valhalla has objects that aren't delete-able, especially when they should be.
Construct & Snowbound have undelete-able sentinel cores.
Last edited by Shock120 on Wed May 21, 2008 4:53 pm, edited 1 time in total.
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grimdoomer




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Post by grimdoomer »

Ok, thanks. I guess I'll have to get the number for each map.
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rocket360gs





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Post by rocket360gs »

There are reserved spawns in every Forge map that can only be moved or altered slightly, but not deleted.
Last edited by rocket360gs on Wed May 28, 2008 7:22 am, edited 1 time in total.
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miinaturvat
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Post by miinaturvat »

Do you know of any specific ones?

Or even better, a complete list of all the spawns that can't be deleted?
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grimdoomer




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Post by grimdoomer »

The ones you cant delete, are usally in a place where you cant get to them. I know foundry has 22 objects you cant delete. Atleast in forge :wink:
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rocket360gs





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Post by rocket360gs »

You can tell just by looking at the hex.

This is the two first bytes in a Placement Block:

(From Shade's white paper, with a few added comments)
public enum BlockType : short
{
Player_Spawn = 9, //9(hex)
Reserved = 41, //29(hex)
Added = 131, //83(hex)
Original = 137, //89(hex) - ignored and loaded straight from the map
Edited = 139, //8B(hex)
NULL = 0,
}
Last edited by rocket360gs on Wed May 28, 2008 7:21 am, edited 1 time in total.
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grimdoomer




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Post by grimdoomer »

That would take forever to look through 640 Placement Blocks >_>
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rocket360gs





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Post by rocket360gs »

Uh, you can't even have that many objects on a usermap...
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grimdoomer




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Post by grimdoomer »

Yes you can. Its the Maximum amount you can have on any map. Maybe you cant spawn 640 objects. But there are a max of 640 Placement Blocks.
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rocket360gs





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Post by rocket360gs »

OK then what I do to find the user-added spawns is do a Find for the data "00830000FFFFFFFFFFFFFFFF0000." You could do a Find for the data "00290000FFFFFFFFFFFFFFFF0000" to get all the reserved placement blocks, etc.
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miinaturvat
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Post by miinaturvat »

You could...
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mxrider108




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Post by mxrider108 »

Way to bump a seriously old thread... how do you suggest he do it?
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miinaturvat
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Post by miinaturvat »

Well... by clicking the post, submitting a reply, that's about it :)
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