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Data during game

Posted: Wed Apr 23, 2008 5:27 pm
by qwertywii
I have a lot of parties where we will have typically 10 people playing across 5 machines. I am wanting to know if it is possible in System Link only to collect the score data that I can then create a program to display on a computer networked on the same network, so that we can have a display that shows either just the teams score, or even each persons score.

I've had this idea for a while, just don't have the skills to do anything.

Posted: Wed Apr 23, 2008 7:11 pm
by haloflames
i don't think we (or at least the general public of this community) have the technology do to anything like that. someone please correct me if i am wrong.

Posted: Wed Apr 23, 2008 7:59 pm
by qwertywii
Ok, I was just wondering if it would be possible. I think it would be awesome, and great for a gaming center I'm the works of openning, to be able to show scores live for the whole place to see.

Posted: Wed Apr 23, 2008 8:15 pm
by qweewqaz
It sounds possible but I wouldn't have the slightest clue how to get the information streamed between consoles.

Posted: Wed Apr 23, 2008 9:02 pm
by qwertywii
I am just looking for someway to get it from one machine to a computer, either in a data collection, such as if someone kills someone it would extract that data, and put it into a database, and then I'll have my system refresh every few seconds to the database so that it can reflect correctly. I just don't know how to get in, and extract data, also how to do it during a game.

Posted: Wed Apr 23, 2008 9:07 pm
by Tural
It's really not practical at all right now. To even begin, you'd need an $800 devkit, which I'm pretty sure you cannot play with other consoles, meaning you'd need several $800 devkits, and then you'd have to develop tools to capture and record the data as it passed.

Posted: Wed Apr 23, 2008 9:27 pm
by Supermodder911
This is near impossible.

Posted: Wed Apr 23, 2008 9:48 pm
by G.I.R.
Orrrrrrrrrrrrrrr

Have all the accounts used be logged in to Xbox Live and then just leech the data/stats off of Bungie's website. Simple enough?

Posted: Thu Apr 24, 2008 3:43 am
by -Legendary-
Well, that wouldn't be during the game, but thats the best solution for now. :D

Posted: Thu Apr 24, 2008 6:10 am
by OwnZ joO
I really don't know because I don't know much about xbox360 networking, but maybe a packet sniffing solution might be possible, but you'd probably have to decrypt the packes, and then you'd have to map out the structure of the packets, so it's definitely not likely to happen.

Posted: Thu Apr 24, 2008 8:50 am
by kornman00
Tural wrote:you cannot play with other consoles, meaning you'd need several $800 devkits, and then you'd have to develop tools to capture and record the data as it passed.
yeah, debug kit can't play against a retail box, even over lan.

Posted: Thu Apr 24, 2008 9:49 am
by fritz_da_monkey
I am just looking for someway to get it from one machine to a computer
This idea might be a little crazy, but I think I might just work. Find someone who isn't playing to input the scores as the game is going on.

Posted: Thu Apr 24, 2008 10:08 am
by Patrickssj6
Or you capture the packages by computer bridging...which would be stupidly impractical.

Posted: Thu Apr 24, 2008 10:18 am
by OwnZ joO
You don't have to bridge, you can just capture the packets with a computer connected to the network, it's like xbc, except xbc just captures and redirects instead of capturing and deciphering what they mean. Basically it's not worth all the work it would take to figure this out.

Posted: Thu Apr 24, 2008 3:46 pm
by YagerX
Xbl + someone else constantly spaming party info?

Posted: Mon Apr 28, 2008 12:12 pm
by CrysisFX
OwnZ joO wrote:it's not worth all the work it would take to figure this out.
yep, not to be an arse but the download would end up like this

Code: Select all

Hi, ive been wokring on this app for about 6 months and it sniffs packets to find scores from halo 3 and displys them real time... enjoy!


User Comments on this app:

    From: n00bcakes: WTF you spent 6 months on this worthless crap and we dont even play halo 3 anymore
so ya most people will say that stuff to you and it just wouldnt be worth the effort for something that little.

Posted: Mon Apr 28, 2008 5:23 pm
by OwnZ joO
Yeah Crysiz basically summed it up, now if you were writing an app like this for hire by MLG or something it might be worth it though.

Posted: Mon Apr 28, 2008 5:28 pm
by latinomodder
Well I'm interested in seeing how such app could read encrypted data :/

I doubt its rea

Posted: Tue Apr 29, 2008 4:40 pm
by CpCaboose
i can get free dev kits from my friend and im not giving names

Posted: Tue Apr 29, 2008 4:42 pm
by Tural
Good for you. Now stop spamming.

This discussion has ended. There is nothing to be said that hasn't been said.