Section Rules - Halo 3 Modding Q&A

Discussion about modding Halo 3.
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uralllame




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Post by uralllame »

turk645 wrote:
uralllame wrote:
TheEazyB wrote:im pretty sure its a useless effort to mod those saves, my theory is that because they are not present when you havent saved a game in campaign, they are not used to store your armor/service tag etc. As for modding your campaign saves, i believe they are a savestate and non modifiable.
I'm not talking about that file. Turk knows what I'm on about. Can you modify your service tag to contain some of the medal icons? I really want an "Incineration" medal.
:P maybe, just some trial and error to find what hex value would equal the medal.
Couldn't you find the correct string in the mainmenu map or something?
Last edited by uralllame on Thu Jul 10, 2008 8:09 am, edited 1 time in total.
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shade45




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Post by shade45 »

You can probably use them in the usermap description. The gamertag and service tag strings are in unicode format thats probably why its not working.
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turk645




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Post by turk645 »

:P either way you still need trial and error to get the right values.... also shade you are never on the messager so i cant send you that file.
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LuxuriousMeat





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Post by LuxuriousMeat »

turk645 wrote::P either way you still need trial and error to get the right values.... also shade you are never on the messager so i cant send you that file.
For now you can try with the button identifiers I found a while back:

Code: Select all

   Start: EE848C20 
A Button: EE848020 
B Button: 20EE8481 
X Button: EE848220 
Y Button: 20EE8483
Edit:

Now that I think about it, I think they are as follows:

Code: Select all

   Start: EE848C
A Button: EE8480 
B Button: EE8481 
X Button: EE8482 
Y Button: EE8483
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grimdoomer




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Post by grimdoomer »

Let me just test this profile real quick and I'll get on it :wink:
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grimdoomer




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Post by grimdoomer »

LuxuriousMeat wrote:
turk645 wrote::P either way you still need trial and error to get the right values.... also shade you are never on the messager so i cant send you that file.
For now you can try with the button identifiers I found a while back:

Code: Select all

   Start: EE848C20 
A Button: EE848020 
B Button: 20EE8481 
X Button: EE848220 
Y Button: 20EE8483
Edit:

Now that I think about it, I think they are as follows:

Code: Select all

   Start: EE848C
A Button: EE8480 
B Button: EE8481 
X Button: EE8482 
Y Button: EE8483
Ok I tested it and it works!!

NOTE: The EE in the values is just to identiy that there it is infact a picture, and 20 is a space. Each value is actually a short.

Also I looked for the emblem values in zanzibar, but I only found test strings, to image values.
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shade45




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Post by shade45 »

Awsome :D that was the description u edited then right?
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LuxuriousMeat





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Post by LuxuriousMeat »

Woot, nice job Grimdoomer.
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XxPTLegitxX





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Post by XxPTLegitxX »

yeah it works thanks i put it in the description of the usermap. xD
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Post by DEEhunter »

Any way to make this work on unicode characters and not ASII?
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grimdoomer




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Post by grimdoomer »

shade45 wrote:Awsome :D that was the description u edited then right?
Yes, I don't think it will work if you did it in the name because it's unicode.

I'll try to find the medal values later, my XP partition got wiped out my spyware. Im running damage control now :cry:
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Post by DEEhunter »

Found some new Icons.
LB = EE848420
RB = EE848520
LT = EE848620
RT = EE848720
UP = EE848820
Down = EE848920
Left Thumbstick = EE849020
Right Thumbstick = EE849120
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Post by LuxuriousMeat »

Code: Select all

public enum ImageKey : short
    {
        AButton              = 0x8480,
        BButton              = 0x8481,
        XButton              = 0x8482,
        YButton              = 0x8483,
        LeftShoulderButton   = 0x8484,
        RightShoulderButton  = 0x8485,
        LeftTrigger          = 0x8486,
        RightTrigger         = 0x8487,
        DPadUp               = 0x8488,
        DPadDown             = 0x8489,
        DpadLeft             = 0x848A,
        DPadRight            = 0x848B,
        StartButton          = 0x848C,
        BackButton           = 0x848D,
        LeftThumbStickStick  = 0x848E,
        RightThumbStickStick = 0x848F
    }
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Post by DEEhunter »

happyface
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grimdoomer




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Post by grimdoomer »

:D

Code: Select all

8499 - Energy Sword
81B3 - Plasma Rifle
81b2 - Plasma Pistol
8497 - Carbine
84A6 - Beam Rifle
8496 - Brute Shot
8494 - Battle Rifle
84A5 - Needler
81B1 - Magnum
84AD - Rocket Launcher
849F - Fuel Rod
84AF - Shotgun
81A8 - SMG
84B1 - Sniper
84AE - Sentinel Beam
84A2 - Assualt Rifle
84A4 - Missile Pod
81A9 - Spiker
84AC - Sparten Laser
84A2 - Machine Gun Turret
84AB - Plasma Turret
8493 - Odd Ball
849C - Flag
81B0 - Mauler
849A - Gravity Hammer
Note: I did't have time to test them, but they should be right. I still don't see any sign of the emblems though :cry: [/code]

Edit: I checked the whole English local table and did't find them.
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Post by DEEhunter »

Test at least one of them.
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grimdoomer




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Post by grimdoomer »

I garentee there correct.

81A7 - Play Button
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Post by DEEhunter »

There should be a variable for current time or date.
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grimdoomer




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Post by grimdoomer »

8488 - Up Arrow

Hmm, I think I know how to get the Emblems. Im leaving to my grandmas house so I wont be able to test any more today. But if you goto the end of the English local table you will see something like:

Code: Select all

........... ............. ..........
the 2 bytes befor the space are ussually picture codes. But they must have a EE infront of them. Good luck to you, I'll be back later.

8281 - Thumbs Up
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Post by DEEhunter »

I already posted the UP but the thumbsup thing is useful. How are you finding your values?
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