I'd like to see thatAnthony wrote:once again.. shows how much you know...grimdoomer wrote:You don't need to do any of that. There is no way they would ban you for uploading a save.
its happened once before... and im sure it will happen again..

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I'd like to see thatAnthony wrote:once again.. shows how much you know...grimdoomer wrote:You don't need to do any of that. There is no way they would ban you for uploading a save.
its happened once before... and im sure it will happen again..
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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You are using hex to modify a usermap? Not knocking you for it, because I did it that way too, but Shade's app Sandbox makes things much quicker and easier.CompKronos wrote:q:
on a usermap theres no type of object x so i pop open engineer or johnson and find the tag index ident. Now can i put in the ident (using big enidan) and the run time min/max, allowed, placed on map, total cost into the index to place the object on the map, or should it already be in the index?
thanks!
http://www.bungie.net/Forums/posts.aspx ... eater1-p=1grimdoomer wrote:I'd like to see thatAnthony wrote:once again.. shows how much you know...grimdoomer wrote:You don't need to do any of that. There is no way they would ban you for uploading a save.
its happened once before... and im sure it will happen again..
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Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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There are 7 of them (plus some invisible ones from other maps) on avalanche. They are all under the [bloc] class.CompKronos wrote:What class and name is the man cannon under on avalanche
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O rly?Tural wrote:nM715ForLife wrote:You know the glitch when you can spawn a turret-less warthog?
I know it really isnt relavent to the thread. I was just asking how it worked.Tural wrote:That's an issue with the game not loading dependencies due to the lag they willingly induced. It can't be spawned through a Forge pallet, and there's no way you can modify a Forge variant to cause that, so it doesn't fit common usage of this thread very well. It doesn't really have anything to do with modding in any sense.
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