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Opinions on a gametype 2

Posted: Sat Oct 25, 2008 7:54 pm
by King_Kilvas
Ok, Oddball fight club, here is the layout

Many Oddballs to pick up (max 3?)

Free for all

Only people holding the "ball" may attack, but only other people holding the ball as well

Scoring works like this

Kills give -5 points

Killing with the ball gives 4 points (-1 point is victim has no ball)

Killing ball carrier 2 points (-3 points if Killer has no ball)

THUS, You + Ball + killing someone with Ball = 1 point

Ball carrier traits include 300% damage and resistance so that other players can't shoot you with intent to weaken and the bonuses cancel each other out for Ball holders.

Close Spawn, No weapons on map, spawn with pistol.

Don't have the ball? wait for a ball carrier to die, pick it up and challenge him/her.

Opinions/suggestions highly welcomed, hate mail also.