The Official Halo 3 Vehicles Thread

General discussion of Halo 3.
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Racka_Tacka_Joe_Enos





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Post by Racka_Tacka_Joe_Enos »

Tural wrote:Well it was in the EGM which leaked weeks ago, so most have already heard about it.
didnt they say it was going to be in sandtrap? (thats the name they changed it to right?) it: spawns troops, holds your flag, and something else im forgeting.
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Post by Tural »

Yes.
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Post by kibito87 »

Yeah the elephant looks crazy. I don't remember where I heard but it was supposed to be the UNSC's version of a Scarab...which sounds completely stupid but I suppose it's a possibility.
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Post by Racka_Tacka_Joe_Enos »

kibito87 wrote:Yeah the elephant looks crazy. I don't remember where I heard but it was supposed to be the UNSC's version of a Scarab...which sounds completely stupid but I suppose it's a possibility.
saying its a possibility when bungie has stated that its in the game is... id rather not go there. And i dont remember seeing pictures of the elephant. but that its indestructible and the scarab is not sounds weird to me.
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Post by Dojorkan »

Racka_Tacka_Joe_Enos wrote: but that its indestructible and the scarab is not sounds weird to me.
Probably because Scarab is Campaign only and Elephant is MP only. Although a Elephant commandeered by grunts would be awesome to see.
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Post by Racka_Tacka_Joe_Enos »

Dojorkan wrote:
Racka_Tacka_Joe_Enos wrote: but that its indestructible and the scarab is not sounds weird to me.
Probably because Scarab is Campaign only and Elephant is MP only. Although a Elephant commandeered by grunts would be awesome to see.
who says elephant is only MP? that would be a waste of a vehicle if it was only in MP
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Post by Tural »

Racka_Tacka_Joe_Enos wrote:who says elephant is only MP? that would be a waste of a vehicle if it was only in MP
It is designed for Multiplayer, and they have not even hinted at it being in Campaign, at all. Also, that would not be a "waste of a vehicle," that logic is so flawed. So because they put something in multiplayer, but not campaign, it's a waste? Forge, multiplayer maps, etc. Being designed for multiplayer only because it would serve virtually no purpose in campaign does not make it a waste. That logic is broken.

As for it being the Scarab counterpart, no. It's been compared to the Scarab, but it is not the UNSC version of it, so-to-say. It's nowhere near the size of the Scarab, and doesn't have anything even close to the weaponry.

Let's see what the Elephant has:
Respawn points. (You don't respawn in such a way in campaign, you go back to the checkpoint.)
Objective locations. (No CTF, Oddball, etc in Campaign)
A turret on top. (You'd have a very slow moving turret, when you could just use one on the Warthog)
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Post by G.I.R. »

So...I've been gone for a while. Is the Elephant actually pilotable? Or will it be like the carrier-pelican-thing on Relic? :?
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Post by Tural »

A player can drive it, yes.
EGM wrote:Elephantitis of the vehicles
"This'll be the Elephant," says Green, pointing to a three-story-tall behemoth that's crawling along the sand much like... a Jawa Sandcrawler (confirmed: These developers love their Star Wars). "It's a human recovery and mobile operations vehicle. This is essentially a mobile base." The thing is big - big enough for about a dozen-plus soldiers to ride in or on, big enough to house a Mongoose ATV in its belly's bay, big enough to have a horn that sounds like it belongs on the Titanic. It's drivable (but indestructible), has a mounted turret, can respawn troops, holds you home flag, and is the return point for the enemy flag. So picture your typical Capture the Flag session on a large map. Now picture it with bases that can move around the map (albeit very slowly). What used to be long, drawn-out matches now grow more frantic by the minute.
In one game, we learned the value of moving our base closer to the enemy's: We didn't have to go endzone-to-endzone across Sandtrap to capture and bring back the flag. But we learned the follies of such a plan as well. In another match, we parked our Elephant right next to our foes'. Good idea in theory... unless your side gets wiped out. While we were idly respawning, the other team formed a short Spartn assembly line to carry our flag back to their base. It resulted in three flag captures in less tahn 30 seconds for them and a lesson learned for us.
Elephants only make sense on huge, flat levels, which means as of right now, Sandtrap's the only stage to have them. But they alter the pacing of large-scale games so much, even Valhalla/Coagulations haters will want to give them a test-drive.
Last edited by Tural on Sun Aug 05, 2007 1:50 am, edited 1 time in total.
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Post by G.I.R. »

O_O Fuck yes.
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Post by ScottyGEE »

It is ugly... I am curious to see how it will play.
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Post by G.I.R. »

Ugly?! No! She is my preeeeeecious. >_>
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Post by Tural »

Here are some size comparisons. I quickly made an Elephant to use for size reference. The model isn't very accurate, seeing as how there aren't any decent images of it. However, the scale is accurate enough that it gives a fairly correct idea of the size. The open area, the bay, whatever, isn't as deep as it should be, because EGM doesn't have images showing it very well. I think it's an exaggeration that you can fit a Scorpion inside. I suppose you could, but it would be a very tight fit.

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Post by G.I.R. »

I can't wait to get my hands on it. <_<
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Post by Racka_Tacka_Joe_Enos »

Tural wrote:
Racka_Tacka_Joe_Enos wrote:who says elephant is only MP? that would be a waste of a vehicle if it was only in MP
It is designed for Multiplayer, and they have not even hinted at it being in Campaign, at all. Also, that would not be a "waste of a vehicle," that logic is so flawed. So because they put something in multiplayer, but not campaign, it's a waste? Forge, multiplayer maps, etc. Being designed for multiplayer only because it would serve virtually no purpose in campaign does not make it a waste. That logic is broken.
I would like for you to explain how it "virtually serves no purpose in campaign." i think this would be awesome in campaign, driving around while shooting at brute choppers and having fellow marines shoot and rally you on. And just because they haven't hinted that it isn't in campaign doesn't mean it wont be in campaign, thats the flaw with your logic.
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Post by Tural »

Racka_Tacka_Joe_Enos wrote:I would like for you to explain how it "virtually serves no purpose in campaign." i think this would be awesome in campaign, driving around while shooting at brute choppers and having fellow marines shoot and rally you on. And just because they haven't hinted that it isn't in campaign doesn't mean it wont be in campaign, thats the flaw with your logic.
Are Oh Eff El

1) Explain how you would drive and shoot.
2) Fellow marines can shoot and rally from the back of your troop Warthog, which moves significantly faster.
3) I never, ever said it would not be in Campaign. My logic is not flawed, you're putting words in my mouth then criticizing me for those words.

The only thing you're saying is "It would be cool," you fail to detail how it would be useful in campaign. I already explained each how each function is not useful in a campaign environment, re-read my post before telling me that I need to explain it.
Tural wrote:Let's see what the Elephant has:
Respawn points. (You don't respawn in such a way in campaign, you go back to the checkpoint.)
Objective locations. (No CTF, etc in Campaign)
A turret on top. (You'd have a very slow moving turret, when you could just use one on the Warthog)
I made the text bigger, since you apparently couldn't see it the first time.
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Post by Racka_Tacka_Joe_Enos »

Tural wrote: Are Oh Eff El

1) Explain how you would drive and shoot.
2) Fellow marines can shoot and rally from the back of your troop Warthog, which moves significantly faster.
3) I never, ever said it would not be in Campaign. My logic is not flawed, you're putting words in my mouth then criticizing me for those words.

The only thing you're saying is "It would be cool," you fail to detail how it would be useful in campaign. I already explained each how each function is not useful in a campaign environment, re-read my post before telling me that I need to explain it.
Tural wrote:Let's see what the Elephant has:
Respawn points. (You don't respawn in such a way in campaign, you go back to the checkpoint.)
Objective locations. (No CTF, etc in Campaign)
A turret on top. (You'd have a very slow moving turret, when you could just use one on the Warthog)
I made the text bigger, since you apparently couldn't see it the first time.
First of all i never said you would drive, second i never said anything about driving and shooting.

second, yes warthogs move faster but if there was a mission of picking up lets say, more than five marines where is your transport hog now? making back and forth trips? that sounds ridiculous in a fight. I'm going to make a compairison to an APC, yes its slower but A) its armored and B) it carries more than four people at a time.

and making the text bigger is pointless, i already read that and of course those things are not going to be in campaign, its freaking campaign! this is basically what your saying:
Just because there is no spawn points, and no objective locations it wont be in SP.
So then does that mean this statement is true?
just because there is not brute to drive it the brute chopper is not in MP.
No, its not true. your saying that the elephant wont be in SP, from your opinion, just like im saying that it will be in SP, from mine.
we could argue all day but until halo comes out, or an update I'm going to keep my opinion.
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Post by Tural »

You're not understanding the concept of my message. You're misinterpreting it almost entirely.

1) You said "driving around while shooting at brute choppers." You didn't specify who's driving and shooting, and therefore it is implied that the player is.
2) AI can drive vehicles. Marines can drive other Warthogs. It would take forever to use the Elephant as a transport vehicle. I'm betting people could out run it, making it incredibly useless for transporting.
3) Again, stop putting words in my mouth. I never, ever said it would not be in campaign. My comment about spawn points was explaining why it doesn't serve a purpose. The logic for the Elephant is not the same as it is for the Chopper. The Chopper is useful in Multiplayer for various reasons. That comparison is completely unreasonable and irrelevant to the topic. You're preying on people who are too dumb to understand logic and coherency by making such a ridiculous analogy. Nowhere did I say it will not be in campaign. Stop saying I said that, I didn't. Knock it off. You're flat out wrong to say I said that.

You still have not explained a viable use for the Elephant in the campaign. I'm done arguing with you because it seems I'm arguing with someone incapable of explaining logical uses for something, and can do nothing more than degrade my comments with broken coherency and false claims.
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Post by Racka_Tacka_Joe_Enos »

Tural wrote:You're not understanding the concept of my message. You're misinterpreting it almost entirely.

1) You said "driving around while shooting at brute choppers." You didn't specify who's driving and shooting, and therefore it is implied that the player is.
2) AI can drive vehicles. Marines can drive other Warthogs. It would take forever to use the Elephant as a transport vehicle. I'm betting people could out run it, making it incredibly useless for transporting.
3) Again, stop putting words in my mouth. I never, ever said it would not be in campaign. My comment about spawn points was explaining why it doesn't serve a purpose. Nowhere does it say it will not be in campaign. Stop saying I said that, I didn't. Knock it off. You're flat out wrong to say I said that.

You still have not explained a viable use for the Elephant in the campaign.
You implying that i was talking about the player "shooting and driving" was incorrect, you could be looking at a warthog and even though your not driving or shooting you could still say something to that effect while not doing either.
your the one that said "it serves virtually no purpose in campaign" right?
And your bet that people could run faster than it cold be false, making it better than running, and good for deploying numerous soldiers simultaneously. Besides its not always about "how the package gets there" its about "did it get there, and can it still function the way its supposed to."

and maybe there is a mission where you have to rescue an elephant and bring it back to HQ because it holds valuable data, or you have to go around picking up soldiers from crashed escape pods and you have to bring them back to HQ to regroup, your warthog was destroyed, but it doesn't matter because with combined firepower from the marines, and the turret (which you are not shooting) Speed is not your goal, just kicking as much covenant ass on the way is all that matters.
better?
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Post by Tural »

Again, I never said it wouldn't be in campaign, so you trying to convince me it will isn't really important, because I never said it wouldn't be. I'm presenting the factual evidence, you're presenting assumptions and hopes. I'm telling you that, with the information that has been revealed, it would serve no purpose in Campaign. You can say "Well, it could be part of a mission" all you want. Of course it could, anything's possible, I never said it couldn't be. I'm telling you how it is pointless with the confirmed information.
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