step 1: make a new folder with a duplicate copy of hhtV5 and it's files meant for messing with. Take an entity plugin for halo 2 xbox (an xml one) and overwrite an hht xml plugin. Remember the tag class you pasted over.
step 2: use h2vedit lite and extract a meta from a halo 2 vista map OR do it manually with a hex editor. Record the meta's offsets in notepad, I recommend. If using h2vedit lite, convert these offsets from decimal to hex.
create a new file: "<your meta filename>.meta.data>"
paste this into ur new file in notepad (edit the stuff in between * *'s first.)
Filename|*meta source path(example: objects\wawa\gasstation)*
Tags|**tag class 1**tag class 2**tag class 3*(example: bipdunitobje)*
step 3: make a duplicate of a halo1 campaign map meant JUST for corrupting. inject your h2 meta into a halo 1 meta with the tag class you are using the entity plugin with.
step 4: edit your meta
step 5: hex edit the meta back into your halo 2 vista map.
done!
How to edit a halo2 vista meta in hht
- adolif
- Posts: 125
- Joined: Wed Oct 18, 2006 1:24 pm
- Location: In a place with alot of Chickens On Unicycles O_O
![]() |
How to edit a halo2 vista meta in hht
Last edited by adolif on Wed Oct 10, 2007 2:07 am, edited 1 time in total.
-
- Posts: 1
- Joined: Fri Jan 25, 2008 2:34 pm