Page 1 of 1

Making a .ass plugin for a free modeling program?

Posted: Fri Jun 15, 2007 4:21 pm
by Primus9
I do not have too much experience in the use of modeling/animation programs, but would it be possible to make a plugin for a program such as Wings 3d or XSI?

My reason for this question:
I have been mapping on the source engine for a year or so now, and I know it is possible to export maps from hammer editor to modeling programs (such as XSI/Wings like I stated before). Now after I export my map to one of those programs, could I use the proper plugin to be able to export my maps I made in hammer to halo 2 vista?

Posted: Fri Jun 15, 2007 4:59 pm
by McJix
I'd say it's possible.

There's an exporter for 3d's Max that will export it to the Steam format, but it doesn't work real well.

Posted: Sat Jun 23, 2007 10:33 pm
by northy
Image

Posted: Sun Jun 24, 2007 9:54 am
by 0m3g4Muff1n987
LOL

Anyway once I get halo 2, I would love a plugin like that. Especially since I could never afford 3DS.

Posted: Sun Jun 24, 2007 12:17 pm
by destroyer69
Haha, oh wow.

Posted: Sun Jun 24, 2007 2:05 pm
by 0m3g4Muff1n987
OMG dude it's hundreds of dollars, why waste tons and tons of money on a program that's barely better than Gmax?

Posted: Tue Jun 26, 2007 8:29 am
by DarkMetal
Actually, the full price of 3ds Max 9 is $3500.

For anyone who hasn't seen yet, there's a full documentation of the .ass plugin in the halo 2 editor help file, so making a plugin for other programs shouldn't be difficult.

Posted: Tue Jun 26, 2007 11:01 am
by 0m3g4Muff1n987
YES

Posted: Tue Jun 26, 2007 2:51 pm
by McJix
0m3g4Muff1n987 wrote:OMG dude it's hundreds of dollars, why waste tons and tons of money on a program that's barely better than Gmax?
Would gmax be compatible with the exporter plug-in?

Posted: Tue Jun 26, 2007 3:30 pm
by 0m3g4Muff1n987
Nope. That's the one reason you'd ever wanna get 3ds-it's compatible with blitzkrieg.

Posted: Tue Jun 26, 2007 3:53 pm
by FleetAdmiralBacon
I wrote a JMS exporter for my own little app, I think you can write one for another modeling program. As long as said modeling program has some sort of plugin interface.

I've never used Wings, so I wouldn't know.

Posted: Wed Jun 27, 2007 5:35 am
by llama_juice
0m3g4Muff1n987 wrote:Nope. That's the one reason you'd ever wanna get 3ds-it's compatible with blitzkrieg.
Yea, that's one reason....

Gmax is basically 3DS Max 4.... since then all sorts of new tools and whatnot have been added to the pallete of amazing tools in 3ds max. (the current version is 3ds max 9 by the way).

for you to say "Why would you buy the better one, it's more expensive." to me is like asking someone why they buy an expensive tool... or skateboard..... it makes your tasks so much easier.