[Model] Glock (Pistol Remodel]

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
Post Reply
au5t3n5




Wordewatician 50

Posts: 119
Joined: Sun Dec 02, 2007 2:23 pm
Contact:

[Model] Glock (Pistol Remodel]

Post by au5t3n5 »

I tried to do a 1911 a while back which was a semi success and figured i might as well change that model to a Glock so I totally didn't waste my time. So I did and I guess you tell me if it was a total waste of time.

Anyhow, its a Glock remodel of the pistol with a full working slide.

Model by me, Skin by BFEO Flame (it was done ages ago for a similar model of mine which was not as good as this one..)

Raw Model:

Image

First Person (With new animations...by idk ill have to check the forums to find who):

Image

Image

Image

Third Person:

Image

Image

Note: I know I have shitty graphics. Hopefully after I find out which UC I get into (hopefully I'll get into one =P) then maybe my parents will get me a new less shitty comp. I know there is a break in the skin on the back of the slide, but that needed to be done to get in the iron sights and the full slide. The reason the finger is in the gun in the last picture is cause I only make first person models and used hht to put it in the third person.

Download (FP model only + skin): http://www.mediafire.com/?zhijkmz2mm2
I do remodels. I currently am trying to do custom remodels. Check out my models pack: http://bfeo.org/forum/index.php?topic=1160.0
User avatar
HPDarkness




Socialist

Posts: 1925
Joined: Tue Mar 22, 2005 6:57 pm
Location: Boston
Contact:

Re: [Model] Glock (Pistol Remodel]

Post by HPDarkness »

That looks pretty nice.
dhark_scarlit





Posts: 6
Joined: Sun May 11, 2008 4:38 pm

Re: [Model] Glock (Pistol Remodel]

Post by dhark_scarlit »

HPDarkness1 wrote:That looks pretty nice.
User avatar
General_orca





Posts: 62
Joined: Wed Aug 13, 2008 8:31 am
Location: Somewhere 4x4ing between Moab and Hurricane UT

Re: [Model] Glock (Pistol Remodel]

Post by General_orca »

wow that's pretty good, you always make some pretty good models. :)
Why is it that when you tell a person that there are 400 billion stars in the sky and he'll believe you, tell him a bench is wet and he has to touch it?
User avatar
{TP}Spartan





Posts: 1543
Joined: Fri Dec 22, 2006 9:09 pm
Location: In a place,with some people,and an xbox.OMG THIS GUY HAS AN XBOX.

Re: [Model] Glock (Pistol Remodel]

Post by {TP}Spartan »

Wow, you should do a CSS mod or a realistic gun mod for Halo. Your models would work well.
au5t3n5




Wordewatician 50

Posts: 119
Joined: Sun Dec 02, 2007 2:23 pm
Contact:

Re: [Model] Glock (Pistol Remodel]

Post by au5t3n5 »

{TP}Spartan wrote:Wow, you should do a CSS mod or a realistic gun mod for Halo. Your models would work well.
Actually I've been kinda wanting to do so for trial for a while, but I don't know how to rebuild maps/no one wants to rebuild a map duplicating a sniper/pistol multiple times (because apparently thats a giant pain in the arse).
I do remodels. I currently am trying to do custom remodels. Check out my models pack: http://bfeo.org/forum/index.php?topic=1160.0
User avatar
Corvette19




Snitch!

Posts: 1191
Joined: Wed Jun 21, 2006 6:05 am
Location: South Carolina

Re: [Model] Glock (Pistol Remodel]

Post by Corvette19 »

This is great in-game!
Great job!
If you do a Realistic mod, I can help you.
Xfire = corvette19
WaeV wrote:Mess around with stuff, make exceptions, get messy! Do something we've never seen before.
User avatar
hiheyhello





Posts: 781
Joined: Sun Oct 07, 2007 11:03 am
Location: ontario

Re: [Model] Glock (Pistol Remodel]

Post by hiheyhello »

That is great looking try adding some detail to the skin, can be hard because of stretching in some places but try and add detail.
Tural wrote:I like to pretend I have friends.
User avatar
neverSHOUTnever





Posts: 88
Joined: Fri Feb 06, 2009 6:21 pm

Re: [Model] Glock (Pistol Remodel]

Post by neverSHOUTnever »

that's pretty decent.

work on skinning.
User avatar
guysullavin





Posts: 1542
Joined: Sun Sep 16, 2007 6:11 pm
Location: Niagara-on-the-lake
Contact:

Re: [Model] Glock (Pistol Remodel]

Post by guysullavin »

Au5t3n5 doesn't skin.
or so he told me last time I talked to him.
Image
Not Removing until Prototype comes out. Started 1/7/2009
obj1: DUDE'S GOT A POINT....I GIVE THIS PRODUCT A TRY....HELL WHAT COULD GO WRONG!
waev: caps lock might
au5t3n5




Wordewatician 50

Posts: 119
Joined: Sun Dec 02, 2007 2:23 pm
Contact:

Re: [Model] Glock (Pistol Remodel]

Post by au5t3n5 »

neverSHOUTnever wrote:that's pretty decent.

work on skinning.
guysullavin wrote:Au5t3n5 doesn't skin.
or so he told me last time I talked to him.
Yea, I don't skin. I've tried, I'm alright, but I'd rather not because my stuff will never nearly be as good as anyone else's. Thus I have stuck to only modeling and bug other people to skin it for me. =) Perhaps I could give it another try...
I do remodels. I currently am trying to do custom remodels. Check out my models pack: http://bfeo.org/forum/index.php?topic=1160.0
User avatar
neverSHOUTnever





Posts: 88
Joined: Fri Feb 06, 2009 6:21 pm

Re: [Model] Glock (Pistol Remodel]

Post by neverSHOUTnever »

au5t3n5 wrote:
neverSHOUTnever wrote:that's pretty decent.

work on skinning.
guysullavin wrote:Au5t3n5 doesn't skin.
or so he told me last time I talked to him.
Yea, I don't skin. I've tried, I'm alright, but I'd rather not because my stuff will never nearly be as good as anyone else's. Thus I have stuck to only modeling and bug other people to skin it for me. =) Perhaps I could give it another try...

always keep trying, you never know what breakthrough you will come up with.

it will help grab more attention for your models.
Post Reply