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[A_b]Shortest

Posted: Sun Nov 23, 2008 8:56 pm
by Andrew_b
I present to you, my latest mod: Shortest.
Image

Here is the Read Me.
Read Me wrote:Made by: Andrew_b

Description:
Revamped Longest. This is the sequel to Longest_Redone, which was the sequel to Longest_Night. I'm very excited to know that I'm done with my Longest mods, as they were getting very boring. Nine Months ago I started working on Longest_Night, and now I have this. I completely redid the lighting. I feel the lighting is near perfect, if not perfect. I also fixed a lot of the UVW errors Bungie left. No textures will appear to be stretched. I also modified many, if not all the weapons. You'll notice a lot of the weapons now have recoil. That's a pretty good description, don't you think?

Modifications:
New Lighting
Tweaked Weapons
New Flamethrower (It's so good, it deserves its own line.)
Beginning Camera Point
Fixed UVW Coords
And More!

Problems:
There are no problems with this map. If your computer is outdated, you may experience some lag however.

That's about it. Have fun!
-Andrew_b

PS. Visit http://www.andrewbe.com/forums/index.php
Pictures:
Image

Download Here.

PS. If you enjoyed this mod, or if you wish to learn how to mod like this, check out these forums.

Posted: Sun Nov 23, 2008 9:15 pm
by DeadHamster
waiting for pics noob.

stupid tree hump.
:evil: :evil: :evil: :evil: :evil:
:roll:

Posted: Sun Nov 23, 2008 10:41 pm
by tucker933
7z file? how do I use this?

Posted: Sun Nov 23, 2008 10:48 pm
by Andrew_b
Open it with Winrar.

Posted: Mon Nov 24, 2008 5:36 am
by developer
Nice. 10\10.

I think DeadHamster is angry, because all he see is a good mod ^_^.

Posted: Mon Nov 24, 2008 11:54 am
by DeadHamster
No, we're just joking. He sent me a file that was named tree hump, and it killed one of my maps, so we started joking around about it.

Nice andy, as always great work. 10/10. I cant find anything I dislike.

Posted: Mon Nov 24, 2008 12:14 pm
by MoDFox
Purrrrdy, I'm glad you got it done Andrew. Good job.

Posted: Mon Nov 24, 2008 1:18 pm
by Corvette19
ossim
<3

Posted: Mon Nov 24, 2008 2:06 pm
by JunkfoodMan
Good to see you changed those "diamond" bitmaps. Looks great, love the lighting (as always :)).

Posted: Mon Nov 24, 2008 2:16 pm
by Andrew_b
JunkfoodMan wrote:Good to see you changed those "diamond" bitmaps. Looks great, love the lighting (as always :)).
Yeah, those diamond bitmaps were pretty ugly. :P

Posted: Mon Nov 24, 2008 2:30 pm
by JK-47
Looks a lot better than your other one. Noice.

Posted: Mon Nov 24, 2008 3:56 pm
by Cobain
great improvement.

Posted: Wed Nov 26, 2008 1:53 pm
by Andrew_b
Thanks for all the good comments. I really enjoy reading them. :D

Posted: Wed Nov 26, 2008 2:24 pm
by bibbit
Well done.

Posted: Sat Nov 29, 2008 4:49 pm
by Corvette19
Andrew_b wrote:Thanks for all the good comments. I really enjoy reading them. :D
i enjoy reeding ur faec

Posted: Sat Nov 29, 2008 6:53 pm
by Andrew_b
Ok?

Re: [A_b]Shortest

Posted: Sun Mar 15, 2009 7:22 pm
by WaeV
Hey Andy, do you think if you replaced the standard flame with your flame you could still join maps?

Re: [A_b]Shortest

Posted: Fri Mar 20, 2009 7:02 pm
by Andrew_b
It should, as long as you aren't the host. Although it may exception because the server's map won't have the dynamic light tag, but I don't think that should matter if you aren't hosting. Also, my flamer delivers more damage, but that shouldn't really matter.

Re: [A_b]Shortest

Posted: Sun Mar 22, 2009 2:25 pm
by WaeV
Ok, cool. Your flame is like 10000x better than bungie's.

Re: [A_b]Shortest

Posted: Sun Mar 22, 2009 6:07 pm
by Andrew_b
WaeV wrote:OYour flame is like 10000x better than bungie's.
Thanks =D