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				Noob Modeler Package =P
				Posted: Thu Jul 10, 2008 9:20 pm
				by Cobain
				Its A model pack with disassembled models.
as of now, only the human weapons are available.
this makes it easier to make cleaner more professional models.
 
 
 
 
 

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these will help you get to know the gun inside and out.
all of these parts can be melded into new things, so your creativity is endless...
 
			
					
				
				Posted: Thu Jul 10, 2008 9:37 pm
				by Smiley
				Seems it would be very helpful for new modelers just starting out.
			 
			
					
				
				Posted: Thu Jul 10, 2008 9:46 pm
				by {TP}Spartan
				wow thanks 
i could never take the AR or shotty apart
			 
			
					
				
				Posted: Thu Jul 10, 2008 10:17 pm
				by super_man916
				just one question which part of the gun is still where the original was? like the assault rifle is the handle where it should be so animations look right or is it the top part
			 
			
					
				
				Posted: Fri Jul 11, 2008 5:24 am
				by Kount-Dooku
				That's pretty clever.  I'm sure alot of new modelers and even experienced ones will use this.
			 
			
					
				
				Posted: Fri Jul 11, 2008 8:09 am
				by flea925
				me likes da idea!
			 
			
					
				
				Posted: Fri Jul 11, 2008 8:34 am
				by DeadHamster
				Haha, I have this done myself already for quite some time now, I use it occasionally when I plan on severely changing the look of a model. I never though of releasing them though, I got the idea when you posted about it quite some time ago as youhoo. good idea.
			 
			
					
				
				Posted: Fri Jul 11, 2008 8:40 am
				by ares-erus
				Kount-Dooku wrote:That's pretty clever.  I'm sure alot of new modelers and even experienced ones will use this.
[zmt]L33T did this a few years back infact i think its in the outstanding section somewhere..
 
			
					
				
				Posted: Fri Jul 11, 2008 10:20 am
				by Cobain
				i have had these for some time...
i just keep seeing a bunch of remodels that are totally the ewness.
this is basically how i make all my models,
accept i disassembled them every time...
@-super_man916
all the gun handles are in their original spots.
			 
			
					
				
				Posted: Fri Jul 11, 2008 10:49 am
				by Corvette19
				Cobain wrote:@-super_man916
all the gun handles are in their original spots.
Thank you Cobain.
*Downloads*
 
			
					
				
				Posted: Fri Jul 11, 2008 10:52 am
				by Cobain
				=D
thnx corvette =]
			 
			
					
				
				Posted: Fri Jul 11, 2008 10:54 am
				by Corvette19
				No, thank you.
This should be a sticky or something because it is REALLY helpful.
EDIT: so thats how you made your models look like it fit together -_-
			 
			
					
				
				Posted: Fri Jul 11, 2008 12:31 pm
				by Andrew_b
				The pistol actually has a bullet model? That's news to me.
			 
			
					
				
				Posted: Fri Jul 11, 2008 12:35 pm
				by super_man916
				cool now i can work on them good and i think all the guns have bullet models in them or atleast half andrew
			 
			
					
				
				Posted: Fri Jul 11, 2008 12:36 pm
				by Andrew_b
				What a waste of polys.
			 
			
					
				
				Posted: Fri Jul 11, 2008 1:24 pm
				by DeadHamster
				It's for animations when you would see a bullet somewhere, it adds realism to the game.
And yes, a waste of about 8-10 verts. Oh my, how ever will halo handle all that? Overload, game over man, game over.
:P
			 
			
					
				
				Posted: Fri Jul 11, 2008 1:29 pm
				by Andrew_b
				Why not just add a model to the projectile >_>
Anywho, pretty cool.
			 
			
					
				
				Posted: Fri Jul 11, 2008 1:31 pm
				by DeadHamster
				see: rockets. You on Xfire andrew? let me go check.
			 
			
					
				
				Posted: Mon Jul 14, 2008 10:57 am
				by Corvette19
				Most projectiles dont have models do they?, Needles and rockets do.
			 
			
					
				
				Posted: Mon Jul 14, 2008 11:04 am
				by timmy42
				if you've ever held the pistol in fp with an invisible model/without one, you see a bullet floating in midair...