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[Map] Crisis <beta>

Posted: Sun Nov 25, 2007 11:10 pm
by Patrickh
A custom BSP replacing chillout. Everything in this map was made by me, no ripped tags or models. There are a few minor geometry errors (I'm not a wonderful 3d modeler) and it lacks a vehicle ceiling, but it's very fun to play on.
Description:
An outdoor/indoor map, designed mostly for CTF, but also supports slayer, and king of the hill. Oddball is playable, but there's only one spawn point, and race is currently unusable because in the final release it will be a single player AI mission. The water pits as of right now don't have a death plane, but there's really no reason why you'd want to go down there so it's OK. All will be fixed in full release.
Credits:
Alt for Harbinger (I love you)
Andrew_b for playing it online and pointing out my sucky modeling skills.
Me for making everything.
Pics:
Image
Image
Image
Image
And an out of BSP view of all the tunnels:
Image

DOWNLOAD

P.S. There is a reference hidden in there to a single player level... See if you can figure out which level and why. First person to post it gets a cybercookie (nothing)

Re: [Map] Crisis <beta>

Posted: Sun Nov 25, 2007 11:15 pm
by Andrew_b
Patrickh wrote:pointing out my sucky modeling skills.
its ok buddy...youll get better...

Posted: Sun Nov 25, 2007 11:22 pm
by Altimit01
Patrickh wrote:Someone check if this works on mac 8)
...
Confirmed, mac playable as well.

Double post much?

Posted: Mon Nov 26, 2007 4:00 am
by DECOY
Looks pretty good.
Your modelling skills are better then mine....... (no thats not saying much, sorry :D )

EDIT: Could've maybe gone for a larger layout?

Posted: Mon Nov 26, 2007 6:12 am
by JK-47
Looks awesome patrick :) I'll have to try it out later :)

Posted: Mon Nov 26, 2007 3:24 pm
by Patrickh
DECOY wrote:Looks pretty good.
Your modelling skills are better then mine....... (no thats not saying much, sorry :D )

EDIT: Could've maybe gone for a larger layout?
I would have, but I figured that if there was more open space, the sniper balcony would be way too good. perhaps I'll widen it up right at the crest of the U to give vehicles an easier time.
I wrote:P.S. There is a reference hidden in there to a single player level... See if you can figure out which level and why. First person to post it gets a cybercookie (nothing)
Anybody :?:

Posted: Mon Nov 26, 2007 3:51 pm
by {TP}Spartan
hint hint?

Posted: Mon Nov 26, 2007 4:08 pm
by CanadianPanda
its pretty good not too shabby for a beta... the widening the "U" part for vehicles sounds nice.
Patrickh:
P.S. There is a reference hidden in there to a single player level... See if you can figure out which level and why. First person to post it gets a cybercookie (nothing)
Hahahahah. I already have all the cybercookies i need mwuhahaha :lol:

Posted: Mon Nov 26, 2007 4:25 pm
by Andrew_b
Patrick...dont forget to cut down on some polys in some places.

Posted: Mon Nov 26, 2007 5:20 pm
by XLoneXWolfX
I'm downloading, and I never download 8). Cant wait to play!

Posted: Tue Nov 27, 2007 8:37 am
by Philly
Me too! I never download, but this one deserves it. :)

Posted: Tue Nov 27, 2007 5:23 pm
by Andrew_b
It is a good map...no offence patrick but.

I dont see whats all the OMG DLING about.

you guys will be surprised in a couple of hours maybe :P

anyways. pat im always here if you need help (or a beta..er)

Posted: Tue Nov 27, 2007 6:06 pm
by Cryticfarm
Andrew, how do you know he's wasting polies if you don't have a wireframe? Over great map patrick, good job on this :) You get... Half a cookie.

Posted: Tue Nov 27, 2007 6:14 pm
by Andrew_b
because i looked at his map model...i have the 3ds file.

Posted: Tue Nov 27, 2007 8:06 pm
by Patrickh
Andrew_b wrote:because i looked at his map model...i have the 3ds file of the ancient version.
fixed

any other comments/suggestions?

Posted: Sun Dec 02, 2007 8:53 pm
by Corvette19
Yes, Great, I MEAN GREAT bsp.

Posted: Sun Dec 02, 2007 8:59 pm
by Mr.Brightside
Yeah, this is pretty sexy. got my d/l.

you have...

Posted: Tue Dec 04, 2007 8:29 am
by TheUnseen
Please put up some actual pics, and not the word ; )

Re: you have...

Posted: Tue Dec 04, 2007 3:40 pm
by Patrickh
TheUnseen wrote:Please put up some actual pics, and not the word ; )
what? there are pics...

Re: you have...

Posted: Tue Dec 04, 2007 4:09 pm
by Bllasae
Patrickh wrote:
TheUnseen wrote:Please put up some actual pics, and not the word ; )
what? there are pics...
Yah, just ignore stupidity like that. Anyways, that's a very great job!