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Sniper AR
Posted: Sat Nov 17, 2007 5:08 pm
by Blarg-Blarg-Blarg!
I made this sniper model fo the AR, but HMT keeps rejecting it! How do I fix it? I couldnt post this in Discussion, cuz i cant post pics. I also need help skinning.
Posted: Sat Nov 17, 2007 5:40 pm
by InvaderVeex
Okay,
1: You can only move verticies. you cannot add anything in the model.
2: Imageshack
3: Photoshop
Posted: Sat Nov 17, 2007 5:45 pm
by UPS
1: You can only move verticies. you cannot add anything in the model.
You also can't remove any vertices.
Posted: Sat Nov 17, 2007 5:58 pm
by Blarg-Blarg-Blarg!
UPS wrote:1: You can only move verticies. you cannot add anything in the model.
You also can't remove any vertices.
how?
Posted: Sat Nov 17, 2007 6:01 pm
by Pepsi
nevermind..
Posted: Sat Nov 17, 2007 6:30 pm
by DeadHamster
Select Vertice(s)
Move them
Select other vertices
Move them
Repeat Until Well Done
Let Stand 2 Minutes, or until your model has cooled.
Inject into HMT
Do it up.
If you have any further issues please contact Betty Crocker, I got this tutorial from her.
But seriously, thats all you do, select some of those white dots and move them somewhere else, keep it up until it looks good, and then save it.
And if your looking for a battle rifle model, mine's pretty damn good if I say so myself, look for it in my sig.
Posted: Sat Nov 17, 2007 9:11 pm
by Cryticfarm
Stop using windows blinds or whatever, I've used it before and when I turned it off my comp went 20% faster.
Posted: Sat Nov 17, 2007 9:45 pm
by UntalkativeBunny
cryticfarm wrote:Stop using windows blinds or whatever, I've used it before and when I turned it off my comp went 20% faster.
talk about offtopic...

Posted: Sun Nov 18, 2007 4:29 am
by Philly
If you're using misfit, which I highly recommend, un-check the box that says 'Save Normals' before saving. That should completely fix it. Also, you can post pictures in the modding discussion.
That model isn't bad for a first, although it is a little stretched.
Posted: Sun Nov 18, 2007 5:52 am
by hell_knight
UPS wrote:1: You can only move verticies. you cannot add anything in the model.
You also can't remove any vertices.
yes you can
and you cant add any because it is basically editing the max hex and not adding new code otherwise the map size will change, and we dont want to have to send full maps to ppl as mods instead of ppfs
Posted: Sun Nov 18, 2007 7:09 am
by DeadHamster
If you try to add a model with a different number of indices/vertices, HMT rejects it.
Posted: Sun Nov 18, 2007 12:35 pm
by TG-BLOODGOD
what hamster said... anyway 1/10 dont add any!
Posted: Sun Nov 18, 2007 3:00 pm
by peow130
cryticfarm wrote:Stop using windows blinds or whatever, I've used it before and when I turned it off my comp went 20% faster.
Yeah, windowsblinds will make your computer crash.
If you really want to change ur comp appearance, edit your msstyles files so that you don't have any third party programs making your desktop appearance change.
Posted: Sun Nov 18, 2007 6:04 pm
by Prince_albert
Posted: Sun Nov 18, 2007 6:22 pm
by Andrew_b
Posted: Mon Nov 19, 2007 11:14 am
by UPS
Prince_albert wrote:(accept me)
Unacceptable.
Posted: Mon Nov 19, 2007 11:57 am
by Philly
UPS wrote:Prince_albert wrote:(accept me)
Unacceptable.
Unexceptable you mean?
Some people can't spell you know...
Posted: Mon Nov 19, 2007 1:58 pm
by bcnipod
idk this looks more like a beefed up Halo 3 BR than a real sniper rifle, but that is just me.
Posted: Mon Nov 19, 2007 7:10 pm
by hell_knight
extended barrel and a cylinder
...reel nice