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[MODEL]Really tight shotgun model

Posted: Tue Apr 03, 2007 3:50 pm
by {ghc}PvtPwn
Well guys, I've finally discovered how to make great models, infact, I got accepted into the Emerald Mod Team for it. So, Here is a shotgun model that I made. I'll put in in-game pics really soon.

Posted: Tue Apr 03, 2007 3:53 pm
by SuperCommando
Ingame pics?

Posted: Tue Apr 03, 2007 3:59 pm
by DJ~MXC
you need a download man....and also ingame pics

Posted: Tue Apr 03, 2007 4:28 pm
by {ghc}PvtPwn
Yeah, whenever I try to inject models it never works... anyone wanna have a shot at it? Oh and there is a .zip file now available to download.

Posted: Tue Apr 03, 2007 5:16 pm
by peow130
is that a re-model?

Posted: Tue Apr 03, 2007 5:36 pm
by Cryticfarm
Umm I think you created a model but you can't inject because its does not have enough polys or somthing. You see when you make a gun model you can't inject it unless your using CE. But if you remodel you just move verticies so there are still the same number of verticies.
Re-model=Moving verticies therefore makin a model diffrent.
Create model= Making a model.
EDIT: Add a smoothing groups

Posted: Tue Apr 03, 2007 6:14 pm
by Dead XXX Matt
pretty sexyyyyy

Posted: Wed Apr 04, 2007 12:20 am
by youhoo7
ya hes prety much right i model alot and they suck at first but remodeling is alot easeer than making a model from scratch and trying to mach vertivied and inices do you should export the halo shotgun into a folder and import it to your modeling program remodel it then revers the proses and export from the 3d program and import back into halo...its realy easy to do..it only took e a week to get used to.

Posted: Wed Apr 04, 2007 6:40 am
by 0m3g4Muff1n987
This looks really good, but I can't import it. If I import it into the FP, it says it's being used by another process, and if I try to import it to the 3rd person, it says the index was outside the bounds of the array or something...

Posted: Wed Apr 04, 2007 12:42 pm
by FanTasY
Could be the fact that it's for the mac, and yeah you have to do re-models of the original models that you export from ingame, but maybe you could get help from the emerald mod team on injecting it since they would probably know what to do. Anyways nice model. Also, I think those pics are too big.

Posted: Wed Apr 04, 2007 1:15 pm
by SuperCommando
cryticfarm wrote:Umm I think you created a model but you can't inject because its does not have enough polys or somthing. You see when you make a gun model you can't inject it unless your using CE. But if you remodel you just move verticies so there are still the same number of verticies.
Re-model=Moving verticies therefore makin a model diffrent.
Create model= Making a model.
EDIT: Add a smoothing groups
Why does it have to have the some number of poly's?

Posted: Wed Apr 04, 2007 1:48 pm
by peterblue
Nice, but unfortunately it doesn't work.

Posted: Wed Apr 04, 2007 1:51 pm
by youhoo7
oh maby its the program that you used because ive tryed like 9 differant 3d model programs and only milk shape worked for that stuff ...


what program did you use ????

Posted: Wed Apr 04, 2007 2:04 pm
by Lambda
yes its for macintosh because Pvt. Pwn is on a Macintosh
he either used Wings 3D or 3ds Max
so someone with the power to do so, please move this model

Image

ow, that is alot of wasted polygons, instead of extruding, move the face

Posted: Wed Apr 04, 2007 2:39 pm
by youhoo7
dude wings 3d sucks ass and dick at the same time it sucks so bad for every thing its the worst modeling program ever...so he probably used the othere one

Posted: Wed Apr 04, 2007 3:42 pm
by FanTasY
youhoo7 wrote:dude wings 3d sucks *** and *** at the same time it sucks so bad for every thing its the worst modeling program ever...so he probably used the othere one
I don't agree with you, wings 3d is actually a really good program, I don't think he used 3ds max, also i thought wings was only for mac too, unless I'm wrong? Wings can actually be a really good program if you know how to use it, and it can UV, which I don't think milkshape can do. Check out some of the models by emerald mod team in the mac section, those we're all made with wings 3D, and to me they look simply amazing.

Posted: Wed Apr 04, 2007 4:50 pm
by Ice Link
Lambda wrote:yes its for macintosh because Pvt. Pwn is on a Macintosh
he either used Wings 3D or 3ds Max
so someone with the power to do so, please move this model

Image

ow, that is alot of wasted polygons, instead of extruding, move the face
dont move it Models are universal and he can repost in Mac section. He should

DONKEY DONG

Posted: Wed Apr 04, 2007 5:05 pm
by bman12
this shotgun sucks donkey DONG!!!! LEARN TO MODEL

Re: DONKEY DONG

Posted: Wed Apr 04, 2007 5:20 pm
by SuperCommando
bman12 wrote:this shotgun sucks donkey DONG!!!! LEARN TO MODEL
Its a good model, its just needs to be put in something.

Posted: Wed Apr 04, 2007 6:57 pm
by {ghc}PvtPwn
Ok guys, lol, sorry I haven't checked on this thread for a while, that's why there is all these unanswered questions. Ok, so here I go:
No I didn't make this on Wings 3d, I made it in 3ds Max and then used Wings 3d to render it.
Yes it has a lot of polys (3,000) because you have to triangulate it, lol! I'm not stupid enough to use that many polys just for looks.
And thanks for the good feedback!





By the way... [DK]Hawk thinks I stole this model from some site, so can anyone back me up on this? Thanks.