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HPC modded server map

Posted: Sun Mar 18, 2007 9:24 am
by DECOY
By request, here's a link to the modded map we use on the Halopc.net game server.

http://halopc.net/servermapvideo/

There's a very short embedded video on the DL page.
DL is under the video window

You only need this map if you are hosting the game!
Joiners dont need to have a copy of the map.

Gameplay mods are:

AR is actually useful! (double range, tighter aim)
Shotgun has more punch, but shorter range
Hogs are WAY more stable.

NO VEHICLE NOOBING!
try to run someone down and they just bounce off the front fender.
Rider ejection is also disabled, you cant get thrown out of the hogs.

the map is only required if you are the game host.

Posted: Sun Mar 18, 2007 1:27 pm
by icebandit
I like it. Things ppl have wanted but no ones acually had the idea to make and its fully server side. goodjob.

I just played with a guy named decoy today too. mabe it was you.

Posted: Sun Mar 18, 2007 1:55 pm
by mtkami
Nice. Hey I have been wondering on something like this!

Posted: Sun Mar 18, 2007 4:03 pm
by DkHawk
Pretty cool, but how did you make it so you don't eject out of the hog?

Posted: Sun Mar 18, 2007 4:46 pm
by DECOY
DkHawk wrote:Pretty cool, but how did you make it so you don't eject out of the hog?
One line script compiled into the CE scenario for standard BG, then CE scenario extracted and rebuit into the PC modded version of BG.

Code: Select all

(script startup hangon
(set rider_ejection 0)
)

Posted: Sun Mar 18, 2007 4:57 pm
by DkHawk
I thought it involved ce and since i can only use tool i can't put no ejection in the maps :(

But anyway thanks for telling me.


(PS: how do you make a script or compile it)