{Mod} Icefields Mod
Posted: Mon Mar 12, 2007 2:32 pm
This is just a quick mod, and is basically something you could do in a few minutes with HMT if you have any idea what you're doing. The thing is, it is pretty fun.
A basic summary is:
Shotgun has no spread, a little less destructive, etc.
Pistol has force, thats all.
Rocket has only one per clip, and less ammo, to make it a bit more realistic, seeing as his armor ways 3000 lbs. I don't care if he was augmented.
PP can fire as long as you can shoot it. It shoots MC's.
AR shoots multiple rounds, and has less ammunition.
SR has something to compensate, that being less ammunition, and the equivalent of a .22 bolt action. This because it should be harder to become an accomplished sniper.
PR can ignore shielding, which makes it a weapon not to pick up, naturally.
Grenades explode sooner. (This was not accomplished through lowering the time. This way has fewer exceptions to deal with...)
I'm pretty sure that's it. I have a vid, which I will be putting into the download. It's pretty straight forward. I don't have models/skins, so... I don't have credits, except for the creator of HMT v3.5, who I don't know.
A basic summary is:
Shotgun has no spread, a little less destructive, etc.
Pistol has force, thats all.
Rocket has only one per clip, and less ammo, to make it a bit more realistic, seeing as his armor ways 3000 lbs. I don't care if he was augmented.
PP can fire as long as you can shoot it. It shoots MC's.
AR shoots multiple rounds, and has less ammunition.
SR has something to compensate, that being less ammunition, and the equivalent of a .22 bolt action. This because it should be harder to become an accomplished sniper.
PR can ignore shielding, which makes it a weapon not to pick up, naturally.
Grenades explode sooner. (This was not accomplished through lowering the time. This way has fewer exceptions to deal with...)
I'm pretty sure that's it. I have a vid, which I will be putting into the download. It's pretty straight forward. I don't have models/skins, so... I don't have credits, except for the creator of HMT v3.5, who I don't know.