(Trial Mod) Big Ass Guns

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
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silentrunner2
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(Trial Mod) Big Ass Guns

Post by silentrunner2 »

THIS MOD IS FOR THE HALO TRIAL ONLY


INFO
-------------------
Some may say this mod is like every other but i say no its got big ass guns lol plz plz plz check out the video near the bottom, you will get a good sense of what the mod is like, the pics are not very good you need to see poeple holding the weopens.

FEATURES
--------------------------------
Skinned map
Crazy woepen mods
Crazy vechles super fast
Crazy Flying ghost
Crazy big ass weopens


PICTURES
--------------------

Image

Image

Image

Image

Image

Image

Image

Image

VIDEO
--------------------
http://media.putfile.com/Halo-Mod---Big-Ass-Guns

DOWNLOAD (I COULD NOT MAKE IT IN TO A PPF IT GAVE ME A ERROR)
-----------------------------------------------------------------------------------
http://www.yousendit.com/transfer.php?a ... D331BB6FB5


or

http://www.wikiupload.com/download_page.php?id=84867

PLZ COMMENT
-----------------------

IF YOU WOULD LIKE ME TO MAKE THIS MOD FOR THE REAL GAME I WILL IF ENOUGH POEPLE WANT ME TO AND ALSO IF YOU WANT TO USE THE MODELS PLZ GIVE ME SOME CREDIT.
Last edited by silentrunner2 on Mon Feb 19, 2007 7:20 pm, edited 9 times in total.
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Post by atvridr9 »

thats pretty awsome im gonna go play it right now :D
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silentrunner2
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Post by silentrunner2 »

atvridr9 wrote:thats pretty awsome im gonna go play it right now :D
wow really thanks. Plz tell how it goes and if you like it
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Post by Elite_Green_Devils »

ok if it's a first, bad if its past your 3rd mod. just about anyone can make this mod. (im not flaming just giving constructive critizisim) don't try to overpower weapons. alot of people around this forum will flame you. for really good mods, read pmi and modeling tuts. remember to realease a beta for people to test and then realease the final. if you don't have full but made a mod for trial and want it in halo full, ill convert it. anyways, 3/10 for originality. 1/10 for skill required. oh, and don't curse when putt the name of the mod as there is a chance you will get banned.
Pepsi wrote:when converting CE>PC, HEK is like a catholic girl which needs alot of coaxing to get there, but harbinger is like a hot red head always willing to go
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silentrunner2
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Post by silentrunner2 »

Elite_Green_Devils wrote:ok if it's a first, bad if its past your 3rd mod. just about anyone can make this mod. (im not flaming just giving constructive critizisim) don't try to overpower weapons. alot of people around this forum will flame you. for really good mods, read pmi and modeling tuts. remember to realease a beta for people to test and then realease the final. if you don't have full but made a mod for trial and want it in halo full, ill convert it. anyways, 3/10 for originality. 1/10 for skill required. oh, and don't curse when putt the name of the mod as there is a chance you will get banned.
wtf what are you some sort of wierdo. this mod is not supossed to be a mod where everyone goes wow that was awesome, its a fun mod. i havnt seen any mods that have done that with the models maybe im dum but i dont no any that have. if i wanted this mod to show of my skill i would have said this is my mod it owns and im a pro at modding. mods arnt about skill and how good they look its about how original and fun they are so go be a nerd somewhere else with all your calculations.
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Post by Elite_Green_Devils »

hey, im not saying its the worst mod here(lol i made alot worse mods than this before)im just saying to put more effort into your mods. i also understand that its a mod for fun not for true gameplay but still don't just enlarge weapons and make them shoot random stuff.instead make them shoot at a lower rate of fire for enhanced realism
Pepsi wrote:when converting CE>PC, HEK is like a catholic girl which needs alot of coaxing to get there, but harbinger is like a hot red head always willing to go
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chalupa
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Post by chalupa »

well they would definitely be easier to find if you got blown up and ur shit was all over the place
mean people suck
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Post by silentrunner2 »

Elite_Green_Devils wrote:hey, im not saying its the worst mod here(lol i made alot worse mods than this before)im just saying to put more effort into your mods. i also understand that its a mod for fun not for true gameplay but still don't just enlarge weapons and make them shoot random stuff.instead make them shoot at a lower rate of fire for enhanced realism
dude it took me quite a while to make the mod since i had to start over 7 times so dont tell me about effort. i dont want F*uCKiNg realism i wont a fun mod that has huge guns that look funny as hell when poeple are holding them and beating down and weopens that destroy poeple. we are not nerds like you. if i see a mod and i dont like i will not just go ow 3/10 on effort 1/10 on looks i would say it looks rubbish. dont say about effort when you dont no and dont say it like your an expect whos been doing this all your life. and from what the first guy said he said it looks awesome tell him that see what he says.
Last edited by silentrunner2 on Mon Feb 19, 2007 9:34 pm, edited 3 times in total.
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Post by silentrunner2 »

chalupa wrote:well they would definitely be easier to find if you got blown up and ur **** was all over the place
if your trying to take the piss shut the F*CK up
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Post by TrashiestGerm »

Alright. You're being an ungreatful little brat. He's trying to help you with constructive critisism.

1- Milkshape, scaled weapons.

2- Randomly changed projectiles.

3- Fast and uncontrolable vehicles.

Being polite, I might give you A QUARTER OF A POINT.

We understand that you're trying to make a "fun" mod with random projectiles and such, but seeing as you're begining to flame Green when he's trying to help you I'll be extremely blunt.

7 Times is pure BS. You don't have to restart when making a mod so extremely basic. An exception error can be fixed. I'd barely call pasting a map file and reswitching some offsets "restarting". Try like eight hours of sparkedit and a few PMI'ed bipeds and vehicles with completely revamped weapons, then getting an error "restarting".

We haven't been doing this all of our lives. We go outside. We have friends, social lives, and families just like you. We even go to school (for most of us, others have jobs, or even both.)

We don't care if you don't want realism, it's for the sake of balance. Balance is in everything the functions properly. Like rock paper scissors, there is equality between the weapons. Each one can destroy and be destroyed.

The first guy was being nice and probably doesn't even mod or gotten his way around the utilities yet. Take into concideration that most compliments you recieve are from those on a lower level of modding than you. Like DECOY, we're getting bored of complimenting his mods because they're all awesome and our ratings never drop from 10. Why are they awesome? Becuse we either lack the know-how or the enthusiasm to do what he does.

Being a nerd has nothing to do with modding, you're just too lazy to put some effort into finding some tutorials. And last, but not least, here at Halomods the grand majority of us rate out of 10, 5, or 100. "Rubbish", is a light term that we might use to describe one aspect of the mod, and is usually outweighed by the grade out of 10 anyway.

Good day, sir.

~The Germ Hath Spoken
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silentrunner2
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Post by silentrunner2 »

TrashiestGerm wrote:Alright. You're being an ungreatful little brat. He's trying to help you with constructive critisism.

1- Milkshape, scaled weapons.

2- Randomly changed projectiles.

3- Fast and uncontrolable vehicles.

Being polite, I might give you A QUARTER OF A POINT.

We understand that you're trying to make a "fun" mod with random projectiles and such, but seeing as you're begining to flame Green when he's trying to help you I'll be extremely blunt.

7 Times is pure BS. You don't have to restart when making a mod so extremely basic. An exception error can be fixed. I'd barely call pasting a map file and reswitching some offsets "restarting". Try like eight hours of sparkedit and a few PMI'ed bipeds and vehicles with completely revamped weapons, then getting an error "restarting".

We haven't been doing this all of our lives. We go outside. We have friends, social lives, and families just like you. We even go to school (for most of us, others have jobs, or even both.)

We don't care if you don't want realism, it's for the sake of balance. Balance is in everything the functions properly. Like rock paper scissors, there is equality between the weapons. Each one can destroy and be destroyed.

The first guy was being nice and probably doesn't even mod or gotten his way around the utilities yet. Take into concideration that most compliments you recieve are from those on a lower level of modding than you. Like DECOY, we're getting bored of complimenting his mods because they're all awesome and our ratings never drop from 10. Why are they awesome? Becuse we either lack the know-how or the enthusiasm to do what he does.

Being a nerd has nothing to do with modding, you're just too lazy to put some effort into finding some tutorials. And last, but not least, here at Halomods the grand majority of us rate out of 10, 5, or 100. "Rubbish", is a light term that we might use to describe one aspect of the mod, and is usually outweighed by the grade out of 10 anyway.

Good day, sir.

~The Germ Hath Spoken
listen nerd boy i made the mods in the milkshape yes it didnt take long and the mod was almost finished and the next day i got home i found out that my dad had formatted my pc so i hat to start all over so i did then i made the mod then when i tryed importing the models in it gave me an error for that weopen then i couldt click on that weopen again coz it would freeze and show me an error that siad continue quit or details, i had the same promlem over and over then i remade the models the same way and for some reason it worked and it took me about from when a started to when i finished about 5 days. also stop talking about al these calculations i dont care i havnt seen a mod thats done this cant you understand that or something. if a mod contains something someone hasnt done before its good and new so stop crying about how its not a f*CKING pro mod coz its not supossed to be. if i wanted a relisim mod i would have played halo normaly you dum ass.
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Post by Pepsi »

silentrunner2 wrote: ...we are not nerds like you.

NERD - /nɜrd/ Pronunciation Key - Show Spelled Pronunciation[nurd]
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Post by Butt Cancer »

TrashiestGerm wrote:Alright. You're being an ungreatful little brat. He's trying to help you with constructive critisism.

1- Milkshape, scaled weapons.

2- Randomly changed projectiles.

3- Fast and uncontrolable vehicles.

Being polite, I might give you A QUARTER OF A POINT.

We understand that you're trying to make a "fun" mod with random projectiles and such, but seeing as you're begining to flame Green when he's trying to help you I'll be extremely blunt.

7 Times is pure BS. You don't have to restart when making a mod so extremely basic. An exception error can be fixed. I'd barely call pasting a map file and reswitching some offsets "restarting". Try like eight hours of sparkedit and a few PMI'ed bipeds and vehicles with completely revamped weapons, then getting an error "restarting".

We haven't been doing this all of our lives. We go outside. We have friends, social lives, and families just like you. We even go to school (for most of us, others have jobs, or even both.)

We don't care if you don't want realism, it's for the sake of balance. Balance is in everything the functions properly. Like rock paper scissors, there is equality between the weapons. Each one can destroy and be destroyed.

The first guy was being nice and probably doesn't even mod or gotten his way around the utilities yet. Take into concideration that most compliments you recieve are from those on a lower level of modding than you. Like DECOY, we're getting bored of complimenting his mods because they're all awesome and our ratings never drop from 10. Why are they awesome? Becuse we either lack the know-how or the enthusiasm to do what he does.

Being a nerd has nothing to do with modding, you're just too lazy to put some effort into finding some tutorials. And last, but not least, here at Halomods the grand majority of us rate out of 10, 5, or 100. "Rubbish", is a light term that we might use to describe one aspect of the mod, and is usually outweighed by the grade out of 10 anyway.

Good day, sir.

~The Germ Hath Spoken
Amen sir, amen
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Post by 0m3g4Muff1n987 »

All you people are crazy. Silentrunner, you can stop flaming people because they're giving you feedback. Seriously, you went way overboard. If you can't handle the people who don't like your mod then don't post. This mod looked okay, it looks pretty funny with the big guns and projectile swaps, and thought it's basic lots of people don't know how to do this. It's a good d/l for noobs who are amused by this kind of thing and don't know how to do it themselves. Everyone has the right to post their mods here, and all you people who say it's not original, well, I've never seen a mod with big guns like this before!! Sheesh! Also, who cares if it's for trial!? SO WHAT!? What's the problem with that?!? Is that a reason to criticize people? omfg... And quit calling everyone a nerd, cause let's face it, we're ALL nerds :lol:

To sum it all up, silentrunner can tone down his temper and all you other guys can calm down about his mod too. It's not THAT bad.
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Post by peterblue »

0m3g4Muff1n987 wrote: And quit calling everyone a nerd, cause let's face it, we're ALL nerds :lol:
Ahem, most of us.
@silent runner: you have bad spelling
FEATURES
--------------------------------
Skinned map
Crazy woepen mods
Crazy vechles super fast
Crazy Flying ghost
Crazy big *** weopens
Does look like a pretty cool mod, though.
P.S: Flaming's bad for your tan.
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Post by Jsk1610 »

Okay, I am going to try and give you the best constructive criticism I can give you so that you can be successful for your future mods...
1. If you want your mod to be the best it can be, try to add skins to it to change the mood of the map. Models would also be great
2. For some people, extremely powerful mods are fun, however they can get boring to some people some of the time. Try your best to stay away from "superpowered" weapons.
3. Read some tutorials. They're there to help you. Here is a link to get all kinds of tutorials. All of these will make you a much more improved modder. Basically everything you need to mod can be found here.
http://halopc.net/forum/viewtopic.php?t=1532

Also, try your best to not get mad at people when they give you constructive criticism. They are really just trying to help you and if you just get angry at them, there might not be many people who would like to help you in the future.. So try your best to be as patient and respectful to people who are just trying to help ya.

~Jsk1610. PM me if you have any problems
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Post by thearbiter »

MODS plz lock/delet this thred it is turing into an all out flamming war.

(Suit up men and perpare for battle!!!!)
Sig over file size limit.
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Post by DRL333 »

silentrunner, stop flaming users, especially ones that are giving you constructive criticism, your being immature and newby. If you havn't already, read the rules.

About the mod, it looks pretty cool, it looks like you swaped some projectiles though, I'm not a fan of projectile swaps. I give it a 5.7/10.
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chalupa
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Post by chalupa »

silentrunner2 wrote:
chalupa wrote:well they would definitely be easier to find if you got blown up and ur **** was all over the place
if your trying to take the piss shut the F*CK up

what are you saying here?

speak english por favor you illiterate
mean people suck
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Post by peow130 »

Personally, the way I read this. I'd have to give you a -1/10
This may be one of THE easiest mods ever.
Idc if its fun or not...
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