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[MOD](repost)Vacuum Gun by
Posted: Sun Feb 04, 2007 5:29 am
by TomClancey
Completed Vacuum Gun Bloodgulch Mod!
By
Posted: Sun Feb 04, 2007 6:24 am
by CabooseJr
its like the gravity gun.
i love it 10/10, but use a different map next time.
Posted: Sun Feb 04, 2007 11:55 am
by CptnNsan0
Its probably the best map to do it on considering the amount of space. but perhaps add a couple of things like boxes to move around
Posted: Sun Feb 04, 2007 12:22 pm
by TomClancey
You do relize this is not Halo 2? Halo 1 does not have Wieghted physics; IE: Rocks/Boulders I can move. Halo 2 does, the physics allow you to melee rocks and stuff and they move.
Posted: Sun Feb 04, 2007 2:26 pm
by Hei2
Then PMI a vehicle, remodel it to look like a rock, throw the rock skin on top of it, and you're good =P. Must say once again it's a great mod.
Posted: Sun Feb 04, 2007 2:37 pm
by TomClancey
hei2, wtf does a rock have to do with this?
Posted: Sun Feb 04, 2007 4:03 pm
by CptnNsan0
TomClancey wrote:You do relize this is not Halo 2? Halo 1 does not have Wieghted physics; IE: Rocks/Boulders I can move. Halo 2 does, the physics allow you to melee rocks and stuff and they move.
sorry dont know much about pc man. Im guessing you can still change the hlmt. Im not even sure if thats what they call it for pc.
Posted: Sun Feb 04, 2007 4:59 pm
by TomClancey
Oh, ya its ok, and its HMT. lol, once H2V comes out, I'll be doing this mod for H2V, and will make a map with custom scenery that will be fun to push/pull at ppl.
-Tom
Posted: Mon Feb 05, 2007 2:56 pm
by 0m3g4Muff1n987
Awesome, can't wait for that mod. This one's okay, not as good as H2 though as commented before. 9/10 for effort (mostly for figuring out how to do it), and 8/10 for funness

Posted: Tue Feb 06, 2007 1:02 pm
by TomClancey
Well of coarse its not as good as the Halo 2 one. There's is controled much differently then ours. I believe it was done via an external app, ours was done completely in HMT 3.5
Posted: Wed Feb 07, 2007 10:43 am
by MoDFox
aw, it doesn't work properly on mac... haha the pull gun is a lift gun. but its pretty sweet! good job
Posted: Wed Feb 07, 2007 11:01 am
by kibito87
awesome.

Posted: Wed Feb 07, 2007 8:00 pm
by 1nevitablEnd
your explination on how to do it is.... poorly written plz rewite it or just PM me a tut
Posted: Thu Feb 08, 2007 1:08 pm
by TomClancey
Its very simple.
Pull gun projectile speed:
1E+14
1E+15
Push gun projectile speed:
100
100
Posted: Fri Feb 09, 2007 8:19 pm
by 1nevitablEnd
TomClancey wrote:Its very simple.
Pull gun projectile speed:
1E+14
1E+15
Push gun projectile speed:
100
100
yay thanks
Posted: Sun Feb 11, 2007 4:18 am
by spikes122
this is not working ive tried but it wont work when i cheange the speed it doesnt pull i can push i knew that already but cant pull.if u have 60 plugins like me hmt changes alot so there is no projectile speed so is it veloicty speed anyway can u help
Posted: Sun Feb 11, 2007 9:15 am
by inferno
i thought too make pull it was -1 force... it works on weaps but wont work on vehicles.... but so what your saying is changing the projectiles velocity/speed to 1E+14 will make it pull? i hope this works.
also why didnt you just make trigger one on the plasma pistol pull and trigger 2 on the plasma pistol push. thats what im doing

Posted: Sun Feb 11, 2007 8:12 pm
by Arma
TomClancey wrote:
Its very simple.
Pull gun projectile speed:
1E+14
1E+15
Push gun projectile speed:
100
100
One other note, I believe the pull gun projectile must be Scorpion Bullets as well.
And I have made this exact same mod on several other maps like infinity, sidewinder, deathisland and gephyrophobia. It takes very little time and effort, I'm sure all of it could do it yourself!
If anyone wants to make a gun that can do secondary push/pull etc. be free to do it because that would be awesome. I really don't have the time/skill to do it myself.
Posted: Mon Feb 12, 2007 3:11 am
by Titusz
Arma wrote:TomClancey wrote:
Its very simple.
Pull gun projectile speed:
1E+14
1E+15
Push gun projectile speed:
100
100
One other note, I believe the pull gun projectile must be Scorpion Bullets as well.
And I have made this exact same mod on several other maps like infinity, sidewinder, deathisland and gephyrophobia. It takes very little time and effort, I'm sure all of it could do it yourself!
If anyone wants to make a gun that can do secondary push/pull etc. be free to do it because that would be awesome. I really don't have the time/skill to do it myself.
this is actually interesting, ill take a look for some sets with push/pull weaps
Posted: Mon Feb 12, 2007 2:58 pm
by inferno
does it have too be scorpian bullet?

cause if has too be scrop bullet that really really sucks.
