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[Mod] ELeMenTal Mapping Team First Mod

Posted: Thu Jan 11, 2007 8:36 pm
by zXELeMeNTXz
This map was basically brought to you by 2 people. One was me and the other was Demon.
We had some other help by beta testers as well. Bravo, Kinfe, B@ng, Falcon, X and others that didnt do much. This took a couple months of work.

Demon did the bridge the sniper towers and touch up jobs on the bases. And the sky buildings. I did the some stuff for the bases and touch up job on the bridge. I inserted models and stuff. I dont take all credit of this map. I give alot of the credit to the people that made them. (Vehicles:Elite_green_devil,Machine-Gun:???, Pistol:Skynet and MR Black) And i give credit to all the people who helped me and Demon get through us breaking spark edit and the map over and over :roll: .

And now pics. :D

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Reminder: its our first so dont beat us to death with flame :wink:

:shock:

Posted: Thu Jan 11, 2007 9:03 pm
by worsh19
look log cabins!!!! LOL stupid pioneers :roll:
anyways it looks like another base above it but :mrgreen: i like it

Posted: Thu Jan 11, 2007 9:31 pm
by Butt Cancer
give credit fo the models or the ceators will get very mad at you

Re: [Mod] ELeMenTal Mapping Team First Mod

Posted: Thu Jan 11, 2007 10:04 pm
by zXELeMeNTXz
"I give alot of the credit to the people that made them. (Vehicles:Elite_green_devil,Machine-Gun:???, Pistol:Skynet and MR Black)"

Posted: Thu Jan 11, 2007 11:10 pm
by ds8
Log mod... This one doesn't look too bad.

Posted: Fri Jan 12, 2007 3:20 am
by SilentKnight064
I've only dl'ed one log mod before, but maybe I'll try this one out later. Looks pretty good for a spark mod.

Posted: Fri Jan 12, 2007 11:51 am
by zXELeMeNTXz
if anyone has any ideas for improvment plz let me know and i will try my best to get that in there.

Posted: Fri Jan 12, 2007 1:11 pm
by wasserbrunner
make your own models. i never give mods with other peoples models good ratings.

also, you should give caboose and green devil credit for the rocket hog model, considering EGD modified cabooses remodel.


skin some stuff and make some weapon mods


5/10

Posted: Fri Jan 12, 2007 1:24 pm
by sharpshot2492
Do the rotors spin?

Posted: Fri Jan 12, 2007 2:29 pm
by dsalimander
wasserbrunner wrote:make your own models. i never give mods with other peoples models good ratings.... 5/10
thats... dumb

if a mod has a model somebody else made, as long as the creator says it's ok to include it, it's ok. you shouldnt bug the hell out of the person using the model.

thats like giving your brother some chocolate chips to make cookies, but in the end, the cookies are crap.

btw: i think its good, 6.5/10 because of the effort you put into all the models, and thinking... etc (in a good way)

Posted: Fri Jan 12, 2007 3:39 pm
by peow130
dsalimander wrote:
wasserbrunner wrote:make your own models. i never give mods with other peoples models good ratings.... 5/10
thats... dumb

if a mod has a model somebody else made, as long as the creator says it's ok to include it, it's ok. you shouldnt bug the hell out of the person using the model.

thats like giving your brother some chocolate chips to make cookies, but in the end, the cookies are crap.

btw: i think its good, 6.5/10 because of the effort you put into all the models, and thinking... etc (in a good way)
If somebody can't make there own models for a mod..
They should get a low score.
Personally this mod isn't bad. But because you used somebody elses models and not your own.. i give you 6/10

Posted: Fri Jan 12, 2007 5:31 pm
by dsalimander
(i was going to post this, but i took too long to type it and then i decided not to post it, and halomods isn't letting me delete it)

Posted: Fri Jan 12, 2007 5:31 pm
by wasserbrunner
dsalimander wrote:
wasserbrunner wrote:make your own models. i never give mods with other peoples models good ratings.... 5/10
thats... dumb

if a mod has a model somebody else made, as long as the creator says it's ok to include it, it's ok. you shouldnt bug the hell out of the person using the model.

thats like giving your brother some chocolate chips to make cookies, but in the end, the cookies are crap.

btw: i think its good, 6.5/10 because of the effort you put into all the models, and thinking... etc (in a good way)
uhm

i know its "ok" to use them
as in its not against the rules.


and that was a bad analagy.. because his brother didnt make the chocolate chips. so he still made the cookie. and it is way out of proportion. models are a much more difficult part in a mod than a chocolate chip is in a cookie..

dsalimander wrote:because of the effort you put into all the models
....

he didnt make the models

Posted: Fri Jan 12, 2007 5:34 pm
by dsalimander
wasserbrunner wrote:
dsalimander wrote:because of the effort you put into all the models
....

he didnt make the models
NO DUH! THATS THE POINT!
wasserbrunner wrote:and that was a bad analagy.. because his brother didnt make the chocolate chips. so he still made the cookie. and it is way out of proportion. models are a much more difficult part in a mod than a chocolate chip is in a cookie..
no, its a good analogy. you people are judging the mods based on if the person used another persons model.

Posted: Fri Jan 12, 2007 6:30 pm
by peterblue
I don't really like log mods... but it looks pretty fun. I hate how everyone uses logs now.

Posted: Fri Jan 12, 2007 7:48 pm
by COMEREE
how do you get logs like that??

Posted: Fri Jan 12, 2007 8:04 pm
by sharpshot2492
He obviously just stretched the mod2 and coll.

Posted: Sat Jan 13, 2007 4:53 am
by Death Note
i give 5.7/10 pretty good for logs but still its a log mod

Posted: Sat Jan 13, 2007 9:08 am
by DkHawk
I give it a 9/10 i played it and its pretty freakin sweet,Good Job :D

(its not about models and stuff its about the quality of the map itself)

Posted: Sat Jan 13, 2007 7:06 pm
by zXELeMeNTXz
ok well i will use something other than logs next time