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model:UH-60A(Blackhawk)

Posted: Sat Jan 06, 2007 6:05 pm
by Elite_Green_Devils
ok this one is probably the most complicated. really big thanks to Caboose{SE} for his chopper model of which i improved on. (i sent him an im but he never replied.) the black hawk down pack will not be more than 1 remodel per. weap/vehicle.
Image

Posted: Sat Jan 06, 2007 6:09 pm
by TrashiestGerm
Make little birds with the Banshees next

6/10 (due to it not being fully your model)

Posted: Sat Jan 06, 2007 6:15 pm
by Elite_Green_Devils
TrashiestGerm wrote:Make little birds with the Banshees next

6/10 (due to it not being fully your model)
A Hughes 500D with a shee is hard since it is like a big blob. i will do it tho.(if your wondering why i know so much about the equipment from this war it is because i went to somalia a few times)

Posted: Sat Jan 06, 2007 6:21 pm
by JK-47
That looks really nice :)

10/10

Posted: Sat Jan 06, 2007 6:28 pm
by Butt Cancer
dude that is really good-9/10
why did u go to somalia??

Posted: Sat Jan 06, 2007 6:41 pm
by Caboose{SE}
to feed the starving ethiopians that apparently arn't so hungry seeing as how they have the strongest military in africa.

suggestion would be to resize it, that's something i probably should have done first time around, it's a bit to small

Posted: Sat Jan 06, 2007 6:57 pm
by -FC_Homies
Tutorial on how to inject over the Banshee!
Inject the model into the RocketHog in a map that you want using HMT
Download a program called HHT v.5 (If you don't have it)
Open the map you want
Go to the Banshee tag under [vehicle]
The first tag says [mod2]vehicles/banshee
Click mod2 on the dependency swapper, and click on [vehicles/rwarthog, press swap.


Now, to make it fly like a helicopter open up HMT and on vehicle ID and select Pelican/Dropship.
Now select speed, and change from 276 to 5.
Just up the acceleration a little, and now you have yourself a helicopter!

Controls: kind of dive a little bit and hit the accelerator to get going. To increase altitude, push the button set to jump. To land, press crouch.

Posted: Sat Jan 06, 2007 7:09 pm
by Elite_Green_Devils
Butt Cancer wrote:dude that is really good-9/10
why did u go to somalia??
like caboose said. but it was in 2002 after the war ended. i got alot of people looking at my there too. oh and durrant's crash site is there in Mogadishu. but it wasn't on the ground, it was stuck inside someone's sod house.with the person still living in the house.

Posted: Sat Jan 06, 2007 9:52 pm
by nintynine
looks small, but awsome

Posted: Sun Jan 07, 2007 5:31 am
by Ice Link
would it be possible to make the rotors spin like the wheels or do they?

Posted: Sun Jan 07, 2007 6:11 am
by TrashiestGerm
probably not, unless you tag it in CE. But that takes ages.

Posted: Sun Jan 07, 2007 9:37 am
by worsh19
hey very cool i think ur gonna be one of our next big modelors lol

Posted: Sun Jan 07, 2007 10:07 am
by wasserbrunner
hmmmm...its good..but its not completely yours...soo 6/10

Posted: Sun Jan 07, 2007 10:32 am
by Guest
nice 9/10

Posted: Sun Jan 07, 2007 11:36 am
by sharpshot2492
Nice job dude. After little birds make an AH-64 Apache. With secondary and tertiary triggers. That would be the ***!

EDIT: Are the rotors supposed to spin? Because they didn't for me.

Posted: Sun Jan 07, 2007 1:28 pm
by Elite_Green_Devils
sharpshot2492 wrote:Nice job dude. After little birds make an AH-64 Apache. With secondary and tertiary triggers. That would be the ***!

EDIT: Are the rotors supposed to spin? Because they didn't for me.
i tryed to make them spin but the don't thats why i made them from the wheels.

Posted: Sun Jan 07, 2007 1:54 pm
by Caboose{SE}
i have a nice little bird sittin around somewhere, if you guys want it if i can find it i'll release it >_>

Posted: Sun Jan 07, 2007 1:58 pm
by sharpshot2492
Please do.

Posted: Sun Jan 07, 2007 4:00 pm
by ImaBeast
i want a prop to spin!!

Posted: Sun Jan 07, 2007 7:30 pm
by CE_AI
The propeler will definately not spin if you make it from the hog wheels, its a common mistake, the hog wheels dont really spin, the bitmap does. The only way I can think of would be to make the propeler out of the turret, and force it to spin. But good model 9.5/10