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[Model] A Failed attempt
Posted: Mon Oct 09, 2006 4:59 pm
by (MD)Arbis
heres my first attempt to mod the warthog model....
And here you think, hey why is it called a failed attempt it seems fine to me!
well.... scroll down
and Yes it is failed... Although it is I found it amazling funny and somthing that I felt like sharing, so enjoy!
Posted: Mon Oct 09, 2006 5:02 pm
by Jsk1610
If you think the first model is better, then why did you post the bad one? Meh. It's okay for a first. Do a lil more to it though.
Posted: Mon Oct 09, 2006 5:04 pm
by (MD)Arbis
well, I guess I didnt fully explain, The first one is what it looks like from far away, but the second one is what it looks like close up.... Since I have no idea how to make it all perfect by editing one model i had to edit all five......... I like dots.........
Posted: Mon Oct 09, 2006 5:06 pm
by Jsk1610
Well you shouldn't mess around with the other parts of the hog if you want it to look like the first picture. If you wanted it to look better that is. But if it's just a joke that's cool.
Posted: Mon Oct 09, 2006 5:09 pm
by (MD)Arbis
Heres waht happens, I edit just "hull (0) - 2853 vertices -- 4465 indices.obj" then when I am in game the model only apears when im close up.... So I had to edit all of them, and somthing screwed up on the first one.
If anyone has any ideas on how to make it easier I would be very happy
Posted: Mon Oct 09, 2006 6:00 pm
by Explosive American
Great. Now make it kill things with the pointy spikes.
Posted: Mon Oct 09, 2006 6:25 pm
by {SW}Spartan327
Hah, the first is cool someone should tag it so you can pin someone in between the spikes, that be cool. or impale them ON the spikes

Posted: Tue Oct 10, 2006 2:56 pm
by ScreamingElectron
Yeah - those spikes should definately become war weapons.
Superbly spastic model screw up, but it's definately interesting.
Posted: Wed Oct 11, 2006 11:46 am
by peace35
the first one is AWESOME
the second one.....eh......looks like itd hurt like hell to drive