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[Skin] BloodGultch

Posted: Sat Sep 09, 2006 5:18 pm
by spokiee20000
Hello Everyone, this is a first to my modding career. this is a skinn'd out bloodgultch, i have made a few changes, such as

Heated rounds
explosive rounds for shotgun
Plasma rifle-turret rounds
silenced ar model
vehicle skins
sky-ground etc...
Also featuring a new item im calling the Matrix Cube

the pictures dont do much justice it looks alot better close up and in action

these are just a few changes this is mainly a skin for your bloodgultch map, this is just the first of many strands of ideas of mine

Posted: Sat Sep 09, 2006 5:28 pm
by drag-xxc
Pictures? Download?!!? :?

Posted: Sat Sep 09, 2006 8:58 pm
by Halo_Trigger
uh....hmmmmmm......YAY FOR GHOSTS!!!!!

Posted: Sat Sep 09, 2006 8:59 pm
by Alchemist666
delete that wight =_=

Posted: Sat Sep 09, 2006 9:32 pm
by Multi-Genre
Just a bitmap swap, but the sky looks cool :)

Also, are the eyeburners on the hog necissary?

4/10

Posted: Sat Sep 09, 2006 9:34 pm
by spokiee20000
you guys should really test the mod out before judging it, if you havent played it then how will you kno its just a bitmap swap?its also a little hard to get the proper pics or the coloration but download it then see how it goes. but thanks for the feedback

Posted: Sat Sep 09, 2006 9:37 pm
by Multi-Genre
spokiee20000 wrote:you guys should really test the mod out before judging it, if you havent played it then how will you kno its just a bitmap swap? but thanks for the feedback
I would but I cant use my laptop right now, but from your description its like just about all the other mods posted here, bitmap swap, projectile swap, then you have the occasional eyeburners >_>

I hate being harsh but creativity is the key to modding.

Posted: Sat Sep 09, 2006 9:42 pm
by spokiee20000
well this is gonna be updated later on (a vr-2) to make it a night mod, having issue with lighting, plus im just a lil rusty with the hmt 3.5..... i just recently got my computer source back up and running.

Posted: Sun Sep 10, 2006 3:00 pm
by worsh19
AWESOME too bad i have :oops: 64mb :oops: video card

Posted: Sun Sep 10, 2006 7:26 pm
by Butt Cancer
yeah,we know u dont have to tell us
and dude,plz get rid of the hog lights,then ill rate

Posted: Sun Sep 10, 2006 9:52 pm
by Ketchup_Bomb
Technically, there was a subfix in the topic, so it wasn't all bad...

I edited it to fit.

Posted: Mon Sep 11, 2006 2:09 pm
by boymonkey130
I know I've seen that sky before... isn't it a bitmap from somewhere else...?

what is the matrix-cube?

Posted: Thu Sep 14, 2006 11:40 pm
by bulletpr
what is that matrix-cube u mentioned? and where do i find it? by the way, the mod was pretty cool.

Posted: Wed Sep 20, 2006 11:19 am
by spokiee20000
the matrix cube is a cube shaped like the overshield that slows time down while in vehicles kinda having a matrix effect, it spawns randomlly where the overshield usually appears *_*

oh and that bitmap...lol wouldnt you like to kno...hehehahahaheheh..
oh srry..um its glass i believe... btw i will have my actual mod up soon, not just this small skin i've been working on my modd'd bloodgulch for a while i just threw this skin up to see how people liked the color schemes

enjoy (*_*)

Image

Posted: Wed Sep 20, 2006 11:37 am
by Catalyst_BSX
Your sig is most definitely exceeding the height limit.

Posted: Wed Sep 20, 2006 11:44 am
by =sw=warlord
Catalyst_BSX wrote:Your sig is most definitely exceeding the height limit.
why not just pm him saying that?

Posted: Wed Sep 20, 2006 12:01 pm
by spokiee20000
Catalyst_BSX wrote:Your sig is most definitely exceeding the height limit.
cough**cough**not a sig.....cough***

Posted: Wed Sep 20, 2006 12:06 pm
by Alchemist666
*Cough* Cough* called 911 and it is a sig *cough* Cough*


Noob

Posted: Wed Sep 20, 2006 12:09 pm
by worsh19
lol "answers phone" *says call in a moderator/jr admin/admin*

Posted: Wed Sep 20, 2006 1:03 pm
by spokiee20000
Alchemist666 wrote:*Cough* Cough* called 911 and it is a sig *cough* Cough*


Noob
*cough*its called *cough* url insertion *cough*
think before you speak*_*