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[Mod] -)

Posted: Sat Sep 09, 2006 2:32 pm
by geekbait
This is my first version of the mod, so i'm still making improvements to it. I know, simple on the weapons part, but i'm still kinda new, i am open to suggestions on what to put in, what to change, etc, but i hope to have some new models put in. I'm working on getting photoshop so i can make some decent skins for this. I just thought i'd release it to show what i've started.

This mod includes:
-Both Bases have forts built onto them now, the original bases are blocked off, and the flag has been moved up into the new fort.
-Both bases have their own unique design, with two turrets on the second floor on a balcony.
-There are portals inside the top floor that lead to the roof of the structure which has the banshee on it.
-There are portals that can only be reached from the roof on either base (you have to look for them, one of them is on top of the second floors wall, and the other isn't as hidden, they are marked with the little floor arrows usually found in the base, these portals lead to the crows nest, and theres one more portal up there that you have to find, it's unmarked, and when you find it, it leads to the deadliest weapon of this mod.
-The assault rifle has been made very deadly, it shoots a little faster, very straight, and has unlimited ammo.
-The pistol has been made a little stronger as well, but not as nasty, and it shoots a little slower.
-The Shotgun is the DEADLIEST gun in this mod, but that being so, it only has 20 shots, and a 4 second cooldown time between each shot. The reason for it being so deadly, is it shoots 20 projectiles with one bullet, and that projectile is a tank round. enjoy.

!BUGS!
***PLEASE AVOID USING ANY GAME WITH SNIPER RIFLES!!!! Somehow i messed them up and they give you an exception error when you fire them. PLEASE, PLEASE avoid them for your own sake. My next version will hopefully have that fixed.***

**UPDATE**
i have skinned the fortresses to give them more of a cement look, i've made new designs for the flags (as i've already shown) and i've replaced the symbols on the outside of the forts. I have them for download if anyone is interested.

Flags:
http://i104.photobucket.com/albums/m182 ... lo_1-1.jpg

Red Base:
http://i104.photobucket.com/albums/m182 ... lo_2-1.jpg

Red base symbol:
http://i104.photobucket.com/albums/m182 ... lo_3-1.jpg

Blue Base:
http://i104.photobucket.com/albums/m182 ... lo_5-1.jpg

Blue base symbol:
http://i104.photobucket.com/albums/m182 ... lo_6-1.jpg

Posted: Sat Sep 09, 2006 4:03 pm
by Alchemist666
another log mod -_-

Posted: Sat Sep 09, 2006 4:15 pm
by boymonkey130
It looks..... moderately good... It looks to me like something that would be good for maybe capture the flag, and probably king of the hill, too.

Just try to do more advanced things as you learn, like pmi, and things like that. People around here have seen enough log mods for a lifetime. ^_^

*one thumb up*

Posted: Sat Sep 09, 2006 4:55 pm
by o90x42424
Logs....

Posted: Sat Sep 09, 2006 5:53 pm
by Multi-Genre
Use your eyes plz, those aren't logs, they are blocks, a step up from logs :P

It looks ok, it's not really different from any other mods out there though :\

5/10

Posted: Sat Sep 09, 2006 5:55 pm
by geekbait
well, for my next version i hope to have a couple of wraiths and pelicans in, i'll reskin the "logs" so they arent "logs", and this is basically for CTF.

Now, just imagine if those were stone walls or metal walls, how would this mod do? :P

Posted: Sat Sep 09, 2006 5:56 pm
by Multi-Genre
It would definatley look more appealing.

Posted: Sat Sep 09, 2006 5:57 pm
by DRL333
Skin em so thell match the bases.

Posted: Sat Sep 09, 2006 6:48 pm
by geekbait
like i said before, i'm workin on it :oops:

but, just to show a little of what i'm continuing on, heres the flags i've reskinned:

(YES, they were made with paint, excluding the symbol on the flags, i hand drew that and scanned it in 8) )
Theres alot more to come

Posted: Sat Sep 09, 2006 7:50 pm
by Billy3764
i could easily do a skin for the bases for you. My main forcus of modding is sknning now and i eally enjoy it, im not too shabby at it either

Posted: Sat Sep 09, 2006 8:07 pm
by worsh19
this is awesome !

Posted: Sun Sep 10, 2006 3:19 am
by Abstract
great mod .BUT to avoid the insults of it being jst another log mod, try changin the textures to stone or something

Posted: Sun Sep 10, 2006 8:17 am
by geekbait
Thanks, i appreciate every single comment on this, it helps me determine how i can improve on this so i can.

Posted: Sun Sep 10, 2006 10:26 am
by =Hunter=
Something tells me that shotgun is going to get MAJORLY whored.

Make it excessively hard to get to.

Posted: Sun Sep 10, 2006 11:11 am
by Billy3764
why is it a pff? I dont know how to use a pff. Change it to a .map file then i will help you with it.

Posted: Sun Sep 10, 2006 11:15 am
by =Hunter=
1. That's against the rules.
2. Searching helps.

Re: [Mod] -)

Posted: Sun Sep 10, 2006 12:41 pm
by geekbait
=Hunter= wrote: Something tells me that shotgun is going to get MAJORLY whored.

Make it excessively hard to get to.
Please read the description of the mod before saying that stuff :?
geekbait wrote: -There are portals that can only be reached from the roof on either base (you have to look for them, one of them is on top of the second floors wall, and the other isn't as hidden, they are marked with the little floor arrows usually found in the base, these portals lead to the crows nest, and theres one more portal up there that you have to find, it's unmarked, and when you find it, it leads to the deadliest weapon of this mod.
-The Shotgun is the DEADLIEST gun in this mod, but that being so, it only has 20 shots, and a 4 second cooldown time between each shot. The reason for it being so deadly, is it shoots 20 projectiles with one bullet, and that projectile is a tank round. enjoy.

Posted: Sun Sep 10, 2006 5:53 pm
by Billy3764
=Hunter= wrote:1. That's against the rules.
2. Searching helps.
Are you talking to me?

Posted: Sun Sep 10, 2006 6:10 pm
by geekbait
I do believe he was. I doubt anything anyone else posted here is against the rules. Plus, read the rules, it says all mods must be in ppf format cuz the .map format is too big, ppf files are much easier to download and apply.

Re: [Mod] -)

Posted: Sun Sep 10, 2006 9:59 pm
by =Hunter=
geekbait wrote:
=Hunter= wrote: Something tells me that shotgun is going to get MAJORLY whored.

Make it excessively hard to get to.
Please read the description of the mod before saying that stuff :?
geekbait wrote: -There are portals that can only be reached from the roof on either base (you have to look for them, one of them is on top of the second floors wall, and the other isn't as hidden, they are marked with the little floor arrows usually found in the base, these portals lead to the crows nest, and theres one more portal up there that you have to find, it's unmarked, and when you find it, it leads to the deadliest weapon of this mod.
-The Shotgun is the DEADLIEST gun in this mod, but that being so, it only has 20 shots, and a 4 second cooldown time between each shot. The reason for it being so deadly, is it shoots 20 projectiles with one bullet, and that projectile is a tank round. enjoy.
My bad, missed the first point. Still stands though- everyone will be trying to get to it rather than the flag or ball or whatever.