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[mod] WTF Mover Mod (mp) ----<<<< 9 levels!!!!

Posted: Sun Aug 27, 2006 6:33 pm
by theDot
I know some people have been waiting for me to release this.



This is my WTF Mover Mod. I have been playing it online for a while now. There are no skins or models in the download. I have tried to make mods other people can play online without having the mod installed. So no rebuilds. Nothing worse than playing a sweet mod with only 2 people. This has a bunch of weapon and vehicle mods. Done mostly with HMT3.5 and very little SparkEdit. All the weapons are cheap so none of them are.



The main weapon is the Mover Gun (assualt rifle). I was trying to make the Halflife2 gravity gun, with no luck. I ended up with the Mover Gun. It's nonlethal. It is like a force gun but a bit more useful, see video. You can shoot away vehicles, players and nads. You can also super jump with it, reduce falling damage, hop across the map quickly and even climb walls (takes some skill).


Vehicles FLY! But in a completely different way. At least I have never seen it before.



I HAVE INCLUDED 9...YES NINE...MODDED LEVELS.
Each one varies a bit from the next. The BONUS however is completely different. Details are all listed below
Levels include:
bloodgulch
death island-
boarding action
gephyrophobia
icefields
infinity
damnation-
sidewinder
chillout *BONUS-



The files are .ppf files except for blood 'cause I messed up my original .map. If some one posts a link to bloodgulch.map I can make it a .ppf.




CHECK OUT THE VIDEO HERE:
Here is low quality version-
http://video.google.com/videoplay?docid ... 8953&hl=en


Here is high quality version (25mb)-
(It takes a while to download, and it will seem like it is doing nothing for a while, sorry)
http://files.filefront.com/Halo_MoverMo ... einfo.html

Image

Image

Image

Posted: Sun Aug 27, 2006 6:38 pm
by SilentKnight064
I love the mover gun. Very sleek model, very cool.

Posted: Sun Aug 27, 2006 6:40 pm
by GametagAeonFlux
Looks very...interesting. Nice model.

Thanks

Posted: Sun Aug 27, 2006 6:49 pm
by theDot
Thanks. It has a stray point I can't seem to fix with Milkshape.

Posted: Mon Aug 28, 2006 2:34 am
by Alchemist666
It looks Like a mod worth downloading :wink: 10/10 i like the skins

Posted: Mon Aug 28, 2006 3:21 am
by GG-Nic
INTERESTING mod.

All I can say ^^

Posted: Mon Aug 28, 2006 6:18 am
by RYDER
lotsa text, less pics, bud 10/10 for you

Posted: Mon Aug 28, 2006 6:37 am
by o90x42424
That's awesome. 10/10

Posted: Mon Aug 28, 2006 6:46 am
by SilentKnight064
I'm not a fan of the skins or weapon mods in general, but that model is pretty spiffy. 7.5/10 on the model.

Posted: Mon Aug 28, 2006 8:47 am
by Halo_Trigger
this is pretty sick.but not the best mod in the world. 8/10,its really really fun to play though.

Posted: Mon Aug 28, 2006 8:49 am
by Net_Slayer
its honestly a wtf mod. man you are LEADING the campaign of multiplayer levels
d=-(-,-)-=b

lol my thumbs up...

Posted: Mon Aug 28, 2006 10:50 am
by Explosive American
D:
What happened to all the skins that were in the movie?

Posted: Mon Aug 28, 2006 11:30 am
by Tsuin Taiyou
Pretty neat.

Skins

Posted: Mon Aug 28, 2006 4:21 pm
by theDot
I haven't finish my Tron inpired skins, yet so i didn't include them.

Here is what I got (just globals). Thru it together so i think it is the right files.

Oh.. It's called WTF cause that is the first thing people say when playing it.

Posted: Mon Aug 28, 2006 4:29 pm
by geekbait
lol, looks interesting

Posted: Mon Aug 28, 2006 4:36 pm
by wasserbrunner
looks pretty good...very...interesting skins...

:P

Posted: Mon Aug 28, 2006 6:37 pm
by =XHK=ZeroUltimate-Warrior
You know I attempted a Gravity gun the other week and it would have worked if I got the flame thrower to have secondary fire and If HMT worked force numbers for a secondary fire in Negatives...hmm HHT?

Posted: Tue Aug 29, 2006 2:15 am
by TrashiestGerm
It's very very nice, and it looks like you put a ton of work into it, it's just pointless.

Posted: Tue Aug 29, 2006 9:41 pm
by theDot
=XHK=ZeroUltimate-Warrior wrote:You know I attempted a Gravity gun the other week and it would have worked if I got the flame thrower to have secondary fire and If HMT worked force numbers for a secondary fire in Negatives...hmm HHT?
I tried to work negative forces with no luck. I posted a question in the help section and everyone ignored it.

An idea i had was to change the distance range of the damage so it accured a couple of feet behind the impact point. Also no luck.