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[SKIN]Covie Hog Skin Released
Posted: Tue Jul 11, 2006 12:45 pm
by h4Lf_w1iNgED
For those of you who saw my announcement about this mod I'm making in the Pictures section called Project OMEGA, and liked the skin that was on the warthog *cough*like you, HK-47*cough*

, then todays your lucky day. Here it is:
Posted: Tue Jul 11, 2006 12:50 pm
by CabooseJr
simple but settle 5/10
Posted: Tue Jul 11, 2006 12:53 pm
by h4Lf_w1iNgED
Yea, I know, it was meant for, as I said, my mod I'm making. It looked pretty cool IMO on the model for the mod. But since I'm using a diff model now for me mod I decided to release it (my skin).
Posted: Tue Jul 11, 2006 1:02 pm
by CabooseJr
you should edit the multipurpose of the hog, to make it look better
Posted: Tue Jul 11, 2006 1:22 pm
by UPS
make it purple since pretty much all covenant vehicles are.
then add the one multipurpose...
do that and ul get a 10/10 from me

Posted: Tue Jul 11, 2006 1:27 pm
by h4Lf_w1iNgED
Ohhhhhhhh... Is that why you guys think it needs work, because it's not purple? Because it is. DL and you'll see that it's a dark purple.
Posted: Tue Jul 11, 2006 1:32 pm
by CabooseJr
i dled it and it looks i bit purple in photoshop.
but you should edit the multipurpose
Posted: Tue Jul 11, 2006 1:36 pm
by h4Lf_w1iNgED
Like doing the same thing to the multipurpose? Sorry, this is one of my first skins...
Posted: Tue Jul 11, 2006 1:38 pm
by CabooseJr
its ok, its good for a start
Posted: Tue Jul 11, 2006 8:15 pm
by SilentKnight064
IMO, you should match up the multi with the purple parts of the main hog skin, and erase parts that aren't purple (in the multi.) It would look better if you swap (reflection diffuse metal) with the banshee cubemap in the shader model.
Posted: Tue Jul 11, 2006 8:44 pm
by Explosive American
Took the words right off my keyboard.
Posted: Wed Jul 12, 2006 9:17 am
by h4Lf_w1iNgED
Thanks for the advice everybody, I'll make a multipurpose and all that and put it up on a new topic sometime. Just not right now because I'm already working on something so don't expect it up too soon.
Posted: Wed Jul 12, 2006 10:05 am
by SilentKnight064
Here's a multi I made, with the edited shader.

Posted: Wed Jul 12, 2006 10:12 am
by [NpM]-canno
thats more like it gj 8/10 host that purple one and you got my dl
Posted: Wed Jul 12, 2006 10:36 am
by CabooseJr
thats looks better but with the black it makes it bad looking
Posted: Wed Jul 12, 2006 11:05 am
by h4Lf_w1iNgED
I'll do something like that, but I don't like how some parts are purple, and whoever said the black makes it look bad, I think it balances some parts out (like the chaingun and tires).
Posted: Wed Jul 12, 2006 11:06 am
by [NpM]-canno
i like the black around there plz pm me the file with the black
Posted: Wed Jul 12, 2006 1:23 pm
by Explosive American
Maybe the shader should only appear on the parts where it was shiny to begin with.
Posted: Wed Jul 12, 2006 4:14 pm
by Sgt.Peppers
I think you should make it's turret shoot out the Shade lasers, just an Idea though.
Nice skin BTW.

Posted: Wed Jul 12, 2006 4:59 pm
by h4Lf_w1iNgED
Thanks, and actually, in-game I do have shoot plasma. And I swapped the muzzle flash for the Warthog Chaingun with the plasma rifle, it was pretty cool.