[Mod] Sniper Haven v1.0
Posted: Sun Jan 29, 2006 4:35 pm
SNIPER HAVEN V1.0
Thanks for looking at this topic!
Features:
- New bitmaps for both Warthogs, Ghost, Banshee, Scorpion, pistol, plasma pistol, sniper rifle, and assault rifle
- New bitmaps for the sky (Threshold, that little blue moon thingy, the X8R8G8B8 DDS file which is the sky background, and the new ring bitmap)
- Assault rifle has been turned into a more accurate weapon. It has a slower rate of fire, however. It zooms up to 8x. Its clip size is 30 (60, actually, but it fires two projectiles at once). Rate of fire is 3RPS max. The projectiles do a little more damage than normal, since it fires so much slower.
- The Banshee's secondary fire is 12 frag grenades which shoot generally forward, but are very inaccurate. It's meant for strafing runs. If you are an anti-n00b (which I am), look below for the asterisk* after the features list.
- The frag grenades do very little damage, but have a high amount of force. Same thing with the plasmas, although the plasmas do a little more damage. Therefore, when playing, turn off infinite grenades, ok?
- Everything else is pretty much conventional, except this last item. The plasma rifle has homing shots which light up the dark (the lights are dynamic, I mean). So are the Banshee's and the Ghost's bolts.
*Don't worry about n00bs. If they get in vehicles, chances are very high that they will crash into the trees. This results in damage to their health. Extensive damage, in fact...
Images:










BTW if anybody wants to make a server that we can play on (preferably dedicated), PLEASE POST A REPLY WITH THE IP (and possible pw if u require it)!!!!
Download:
Thanks for looking at this topic!
Features:
- New bitmaps for both Warthogs, Ghost, Banshee, Scorpion, pistol, plasma pistol, sniper rifle, and assault rifle
- New bitmaps for the sky (Threshold, that little blue moon thingy, the X8R8G8B8 DDS file which is the sky background, and the new ring bitmap)
- Assault rifle has been turned into a more accurate weapon. It has a slower rate of fire, however. It zooms up to 8x. Its clip size is 30 (60, actually, but it fires two projectiles at once). Rate of fire is 3RPS max. The projectiles do a little more damage than normal, since it fires so much slower.
- The Banshee's secondary fire is 12 frag grenades which shoot generally forward, but are very inaccurate. It's meant for strafing runs. If you are an anti-n00b (which I am), look below for the asterisk* after the features list.
- The frag grenades do very little damage, but have a high amount of force. Same thing with the plasmas, although the plasmas do a little more damage. Therefore, when playing, turn off infinite grenades, ok?
- Everything else is pretty much conventional, except this last item. The plasma rifle has homing shots which light up the dark (the lights are dynamic, I mean). So are the Banshee's and the Ghost's bolts.
*Don't worry about n00bs. If they get in vehicles, chances are very high that they will crash into the trees. This results in damage to their health. Extensive damage, in fact...
Images:










BTW if anybody wants to make a server that we can play on (preferably dedicated), PLEASE POST A REPLY WITH THE IP (and possible pw if u require it)!!!!
Download: