Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
schecter1
Posts: 78 Joined: Tue Oct 11, 2005 11:27 am
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by schecter1 » Sun Oct 23, 2005 1:09 pm
This weapon was totally made by me its kind of lik a covenent sniper rifle. I cant compare it 2 the beam rifle because it is nothing lik it. This and the sparrow are just pieces of the huge redone blood gulch mod i am doing and should be done by the end of this week.
ENJOY!
Attachments
beamriflehighresolution.jpg (41.89 KiB) Viewed 5827 times
beamrifle2.jpg (56.42 KiB) Viewed 5911 times
beamcannonprojectile.jpg (41.33 KiB) Viewed 5907 times
beamcannon.jpg (65.4 KiB) Viewed 5908 times
bloodgulch.rar
(8.92 MiB) Downloaded 450 times
Last edited by
schecter1 on Sun Oct 23, 2005 2:01 pm, edited 1 time in total.
DECOY
Posts: 1216 Joined: Mon Feb 28, 2005 10:12 am
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by DECOY » Sun Oct 23, 2005 1:24 pm
have you got any bigger pics?
schecter1
Posts: 78 Joined: Tue Oct 11, 2005 11:27 am
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by schecter1 » Sun Oct 23, 2005 1:25 pm
wat do u mean bigger pics
M9 HE-DP Grenade
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by M9 HE-DP Grenade » Sun Oct 23, 2005 1:31 pm
he's asking if you could get bigger pictures so we can see the mod better
schecter1
Posts: 78 Joined: Tue Oct 11, 2005 11:27 am
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by schecter1 » Sun Oct 23, 2005 1:34 pm
this is gonna sound pretty noobish but how do i change the resolution of my pics 2 make them bigger
Captian Keys
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by Captian Keys » Sun Oct 23, 2005 1:59 pm
lol i bet he does
giving 7/10
schecter1
Posts: 78 Joined: Tue Oct 11, 2005 11:27 am
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by schecter1 » Sun Oct 23, 2005 2:03 pm
ok guys i cant make them biggr so ur gonna hav 2 liv with wat ive got
and actually i hav a 17" screen
DECOY
Posts: 1216 Joined: Mon Feb 28, 2005 10:12 am
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by DECOY » Sun Oct 23, 2005 2:19 pm
Here ya go, First and last time I do this....
Think it needs a bit more work to be honest. Not really enough there to build a whole mod on, good start though....
schecter1
Posts: 78 Joined: Tue Oct 11, 2005 11:27 am
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by schecter1 » Sun Oct 23, 2005 2:23 pm
thanks decoy and actually the mod im making with this and the sparrow vehicle in it is coming out pretty amazing
DECOY
Posts: 1216 Joined: Mon Feb 28, 2005 10:12 am
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by DECOY » Sun Oct 23, 2005 2:25 pm
Oh yeah that sounds better, I was thinking just this as a mod was a bit thin....
I noticed the weapon is single shot. Are you thinking of making it auto?
schecter1
Posts: 78 Joined: Tue Oct 11, 2005 11:27 am
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by schecter1 » Sun Oct 23, 2005 2:37 pm
wel right now it has sniper capabilities so it zooms in and and if u get a head shot theyre dead but i wanted 2 make it auto because it looks so amazing when it over heats i hav alos created 2 more weapons that u will hav 2 wait until the full version is rleased 2 see
CabooseJr
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by CabooseJr » Sun Oct 23, 2005 2:47 pm
that would be a great model for halo 2 for a scarab gun
schecter1
Posts: 78 Joined: Tue Oct 11, 2005 11:27 am
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by schecter1 » Sun Oct 23, 2005 2:56 pm
holy crap it would i should make a halo 2 model of this and it would look better because i could use 3ds max instead of milk shape
schecter1
Posts: 78 Joined: Tue Oct 11, 2005 11:27 am
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by schecter1 » Sun Oct 23, 2005 3:15 pm
ok heres a dl link with an automatic beam cannon just because it looks so cool when it over heats
Attachments
automaticbloodgulch.rar
(8.92 MiB) Downloaded 41 times
Captian Keys
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by Captian Keys » Sun Oct 23, 2005 3:22 pm
do ya have a mac? i wish this mod would work.
schecter1
Posts: 78 Joined: Tue Oct 11, 2005 11:27 am
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by schecter1 » Sun Oct 23, 2005 3:31 pm
nah sry man if i had a mac it wouldnt be in the pc section though would it
CabooseJr
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by CabooseJr » Sun Oct 23, 2005 3:36 pm
oh but sorry i dont have a mac either if i did i would ask if the guy who made it to give it to me so i could convert it to mac users but i cant cause i dont got no mac sorry.