JunkfoodMan wrote:The reason the gameplay is *** up is because you would most probably wander the map starved of weapons/ammunition. And in terms of CTF, the defending team would have gratuitous amounts of weapons to their disposal thus giving them the advantage.
Happy?
And don't go by calling me a jerk. If I say it's bad, deal with it. Not everybody's going to go around kissing your feet for a mod like this. If somebody doesn't like it, try to make it better to suit that kind of audience and your previously acclaimed fanclub.
You don't need to PMI to make a decent mod, and you can always get somebody else to help you with the skinning. All in all, it really doesn't like a decdent mod worth downloading in my opinion.
In further reply to your contradictive post beforehand, see bold text above.
Also, it was a point.
Ok, I called you a jerk, nto because you didn't like my mod, but bcause of the way you went about saying it.
JunkfoodMan wrote:The gameplay is *** up.
Um, I think you got some info wrong.
both bases have the extra garrison of guns. And
both teams have flags. Its all balenced out, they have an aresonel of guns at their disposal to blow you to smitherines with, and the flag is slightly easier to run away with. Also, the guns that were originally there, are still there. Most of the fighting happens near the bases, and games tend to end a little bit faster.
I dont see how any of this messes up the gameplay.
Hey, sorry if I snapped, but I just don't take it well when I work on something like this and someone tries to blast me like that.