Halo: realistic tech (check pg 6, suggestions please!)

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
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AbeFroman




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Post by AbeFroman »

aww :( damn bungie has to make it hard on us
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Lambda





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Post by Lambda »

Why are you complaining? It could always be worse, and if you really want something with a long name make it in CE then convert it to PC

And don't disrespect Bungie. Otherwise you'll face the fate of being shot into the sun.
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Corvette19




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Post by Corvette19 »

Lambda wrote:And don't disrespect Bungie. Otherwise you'll face the fate of being shot into the sun.
I'm putting that in my sig :lol:
Xfire = corvette19
WaeV wrote:Mess around with stuff, make exceptions, get messy! Do something we've never seen before.
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DeadHamster




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Post by DeadHamster »

dont hex them.


use eschaton and edit the strings, it's under unicode string list [ustr].

You can make them bigger, to a certain extent, and involves no hex editing which if you mess up might f*** up your map.
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AbeFroman




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Post by AbeFroman »

ever since i said that i had to fend off multiple ninjas, i think your right, thx for the tip i'll try it out
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DeadHamster




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Post by DeadHamster »

I take it that meant that more then just me messages you?

Pardon my horrible grammar, today was my last day for english summer school, so fuck that shit.
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Corvette19




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Post by Corvette19 »

I didn't know Eschaton could edit strings...
Nobody tells me anything :cry:
Xfire = corvette19
WaeV wrote:Mess around with stuff, make exceptions, get messy! Do something we've never seen before.
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DeadHamster




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Post by DeadHamster »

Well then let me be the first.

Eschaton can edit strings.

Tadahhh!!!!
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AbeFroman




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Post by AbeFroman »

he's right, worked perfectly, still needs the same or less characters to work but it takes away enough effort tochange some of the weapons

examples:
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bcnipod





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Post by bcnipod »

Ok, seriously I must ask, what is up with these crosses on the weapon huds?
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AbeFroman




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Post by AbeFroman »

the AR reticule? the assault rifle is more accurate in this mod so i made a custom reticule to go with it

or if you mean actually on the guns, they are supposed to make the HUDs look like scopes, i don't know to full extent what you think, but i think it worked out fine, check out the wikipedia link in my sig that gun has a "less futuristic" version of the scope i put on to the assault rifle
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DeadHamster




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Post by DeadHamster »

I still say that sniper one needs work. Or a new model. It needs something, it just looks very tacky is all.
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AbeFroman




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Post by AbeFroman »

i'm gonna fix that when i work on the new SR camos
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SCORPION-396





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Post by SCORPION-396 »

Hmm, good mod. Not a big fan of the reticles tho. I don't like that you replaced The Chief with a marine. You should atleast give Tyler his own facial texture as well as some differences in his armor, like making him look kinda like an ODST from "The Flood" (2nd Halo book). The weapons could use some work they don't seem appealing. Also the fp hands look detailed, but sloppy. This mod is one I would play through once or twice just to see what its like. Give it some more work & you could have somthing great here.
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AbeFroman




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Post by AbeFroman »

SCORPION-396 wrote:I don't like that you replaced The Chief with a marine.
thats why the original is still up. And about everything else, i'm settling for no less than perfection in version 2, that includes the marine version and the classic version seperately just like version 1, i personally prefer the marine one because the marines are my favorite biped, with the elite in close second

but i know not everyone agrees so i keep the spartan one there

regarding a seperate face (i would use my face of course) i can't figure out how to do that, and about unique armor, i don't know how to model, and if i were to make it a skin, i can't figure out how to make that seperate from the other marines, i was thinking about putting the master chief rank patch on Tyler's shoulder but then all of the marines would be a master chief
SCORPION-396 wrote:you replaced The Chief with a marine.
google master chief, it is actually a military rank, so Tyler is still Master chief...just not john 117

edit: actually don't google anything, just check it out here
http://en.wikipedia.org/wiki/Master_Chi ... ty_Officer
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AbeFroman




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Post by AbeFroman »

here's a quick update on version 2:

going to have a complete reskin
Going to try my best to fix ALL of the bugs in version 1 by starting from scratch
going to have different camo skins for different maps, for example there will be desert warthogs on desert maps, snow hogs on snow maps, etc
going to change some weapon and vehicle tags
more realistic physics
AR will have DT grenade launcher
I plan on doing some custom animations that sync with the weapon’s sounds(guess it’s time I learn how to model)
No more meta swaps
Driveable pelican and C_dropship on death island (need help on C_dropship, PM me)
A sand texture courtesy of Ombre (I hope)

At this moment in development, im working on the reskin, so far I got Pillar of Autumn (a10) completely done, here's a pic


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xbox




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Post by xbox »

looking good.
Funny that its like the exactly opposite style as my skin:
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AbeFroman




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Post by AbeFroman »

heh, yeah that is kinda funny
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Philly




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Post by Philly »

I can post picture too?
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Mine's sort of half way in between lol. In all seriousness, this is looking great! :D
For anybody still wondering where FTD has gone, here it is.
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xbox




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Post by xbox »

The computer terminals are a pain if you plan to skin those.
Also I think we should stop posting pictures in his thread.
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