
i made this mod based on an ideal air combat map, and slowly added as i went.
its fully modded, note nothing is pmi'd.
all the scenery was removed and repalced.
NOTE: BITMAPS NOT INCLUDED.
NOTE: THIS MOD WAS MADE FOR CTF PLAY OTHER GAMETYPES AT OWN RISK.
spawn areas are ALMOST fully protected from spawn killing, theres no way out of the bases except the teleporters, you can either exit to the banshee pads, or to the turret, and a new option is to leave via two added teleporters which lead to the singularity tank as shown here:

and the only ways into the bases is via the 4 lights at top of bases behind ghosts, its a tele.
Vehicle mods:
all vehicles spawn on top of the map except the tanks
Banshee (Ban Che'): the banshee has changed the least, it has a minor speed upgrade, and its main cannons have a bit more punch, and the banshee fuel rod has moderate tracking.

The LAAG Warthog (Osprey): it can fly, has increased accuracy and punch for weaponry. you drive from the turrets seat, the drivers seat renders you completely invisible and invincible to small arms fire, but also allows you to do nothing but sit there, the passenger seat is normal except for you see in third person. to fly; nose up for speed backwards, jump button for altitude, croutch button to slowly lower
The Rocket Warthog (Osprey): there is only one of these on the map and its near the middle near the fallen tree, also has same properties as LAAG hog except for weaponry, it fires 3 tracking rockets in rapid succession, the rockets have a very fiery trail, and if your graphics cant handle the flames is shows a nice blue small flame trail from the rocket, also for balance the reload time is doubled. to fly; nose up for speed backwards, jump button for altitude, croutch button to slowly lower.

The Ghost (Doozy): the ghost has same type of controls as the hogs, which means it flys, nose down for speed forward, nose up for speed backwards, jump button for altitude, croutch button to slowly lower. this vehicle has higher speed and its harder to handle, i reccomend getting used to the hogs first. it fires a barrage of 10 needles per shot at high accuracy and average rate of fire and moderate tracking.
Scorpion Tank (ST-933 Singularity Tank): this tank DOES NOT FLY and is the only vehicle that doesn't, other than the turret of course, it has normal controls and speed, secondary cannon has normal range but it more accurate with a bit more of a punch, the main cannon fires 1 heavy round per shot with normal reload time, it fires a projectile that upon detonation has a fairly large blast radius, high punch so it really can make u fly, and monderate to high damage, but not enough to kill you with full health, if hit by this crazy gun while you have full health, you will loose all sheilds and all health except 1 bar, it also makes your screen shake rather violently for a certain period of time it has a medium to long distance till detonation, so you can fire it into the sky and have it detonate mid air which makes for a nasty surprise for any airborne threats. there is only one of these tanks per base, each one is below the outside platform and can be accessed by added teleporters that i mentioned above.
Turret: the turret is a bit more annoying, it fires projectiles that have fairly high tracking but shorter range and its significantly weaker NOTE, AS I SAID BEFORE, THIS DOES NOT FLY
Weapons:

Pistol (M6G): the pistol has double the punch and is more accurate but with a slower rate of fire.
Assault Rifle (MA5C) this is designed to behave like the halo 3 version, the MA5C, it has a shorter clip, slightly lower rate of fire, higher accuracy, an a bit more of a punch.
Sniper Rifle (SRS99D-S2): its named after the halo 3 version, it is slightly improved over that version tho, it has perfect accuracy when not in scope now, and is 1 hit kill anywhere on the body but the legs.
Fuel Rod Cannon (AA Cannon): this weapon fires with almost no arc at all and has low to moderate tracking as well as kool lighting effects and a longer contrail to help give you away easier

Flame Thrower: the flame thrower isnt modded.
Shotgun (Classified): this weapon is hidden in the secret room of the map as well as my clan tags. good luck finding it. heres a little hint B30.
upon todays very successful big team battle playtest, i am confident you will enjoy this mod. thank you.
i am the one and only author of this mod.
P.S. my xfire is jakebarrett feel free to add me.