Search found 184 matches

by Grenadiac
Mon May 31, 2004 3:10 pm
Forum: HEK General
Topic: How Do i get a free paintshop pro 8 for free????
Replies: 16
Views: 1638

Moron66213, discussion or endorsement of warez in any form is a sure way to get banned from this forum.
by Grenadiac
Sun May 30, 2004 2:22 pm
Forum: HEK General
Topic: Has anyone figured out rain, snow, etc. yet?
Replies: 10
Views: 1225

There seems to be a special material name for making weather effects. +weatherpoly My guess is you would make a polygon in your map (im not sure if it needs to be a box or plane, or whatever). You would apply a material named +weatherpoly to that polygon. You would then create a structure bsp using ...
by Grenadiac
Wed May 26, 2004 7:32 am
Forum: HEK General
Topic: F'd up ground after radiosity
Replies: 14
Views: 1599

What were you doing wrong? It could help someone else...
by Grenadiac
Wed May 26, 2004 7:26 am
Forum: News
Topic: Hey look at this!!
Replies: 14
Views: 1913

Yes, the problem was not bandwidth. People were making multiple sigs, sigs that were WAY too big, or just plain offensive. Someone pointed me to a plugin to manage sigs, when I get some time I will install it. I would be doing it sooner, but we have been working on something that isn't public yet, a...
by Grenadiac
Tue May 25, 2004 1:57 pm
Forum: News
Topic: Some of the latest developments
Replies: 54
Views: 8047

Good job James. For some of the naysayers out there, perhaps some explanation is necessary. The box demonstrates one of the first animations imported into Halo. This opens the door for a multitude of possibities. Weapon animations, vehicles with spinning wheels, landing gears, etc. The gun, although...
by Grenadiac
Tue May 25, 2004 7:21 am
Forum: Tutorials
Topic: HEK: Complete Scenery Creation Video Tutorials
Replies: 45
Views: 10271

Actually, weapons are a bit tricky. There are additional features you have to worry about, such as nodes and markers. We are working out the kinks and should have more info on that soon.

Grenadiac
by Grenadiac
Mon May 24, 2004 2:25 pm
Forum: Tutorials
Topic: HEK: Complete Scenery Creation Video Tutorials
Replies: 45
Views: 10271

HEK: Complete Scenery Creation Video Tutorials

This tutorial series describes how to create new scenery tags (complete with collision model). Thanks to mattp001 for putting these great vids together. The following people contributed to getting collision working: Berkano JamesD kirks4 mattp001 ViperNeo Here they are: 01 - Directory Setup (5MB, 6m...
by Grenadiac
Mon May 24, 2004 8:03 am
Forum: Cafe
Topic: Off-topic - Free MS Visual Basic.Net 2003 Standard Edition
Replies: 29
Views: 4122

Excalibur, judging from your post history that kind of comment is unusual for you. I am giving you a warning this time, but you will be banned next time.
by Grenadiac
Fri May 21, 2004 12:57 pm
Forum: HEK General
Topic: +portal problem
Replies: 1
Views: 441

Well, that's what portals are for. They are used to calculate something called PVS - potential visible sets. The compiler splits the world up into areas determined by the world geometry and portal geometry. Then these "rooms" (leaves) are compiled to see which other leaves they can "s...
by Grenadiac
Tue May 18, 2004 10:13 am
Forum: HEK General
Topic: Video Tutorial on how to make a map?
Replies: 144
Views: 14964

Yes, that is not a problem at all. We have plenty of bandwidth to host vids on the mainsite.
by Grenadiac
Tue May 18, 2004 8:08 am
Forum: Modding Discussion
Topic: xbox bsp editing
Replies: 84
Views: 9929

Ok, I put up a rar file with the tools (sorry, no tags yet) so you guys can get started. The download is 15MB.

http://www.halomods.com/downloads/hek_tools.rar
by Grenadiac
Mon May 17, 2004 12:52 pm
Forum: Modding Discussion
Topic: xbox bsp editing
Replies: 84
Views: 9929

Well, BOLL and I pursued this for a while but I sort of gave up on it after a couple of miserable failures. The original reason for exporting .obj files from SparkEdit was so it could be modified and imported. BOLL and I did this, and we were able to import the vertices properly. However, when we us...
by Grenadiac
Sun May 16, 2004 8:58 am
Forum: HEK General
Topic: Video Tutorial on how to make a map?
Replies: 144
Views: 14964

Here is the link to the tutorial vids:

http://www.halomods.com/tutorials/Mappi ... torial.php
by Grenadiac
Sun May 16, 2004 7:59 am
Forum: HEK General
Topic: Video Tutorial on how to make a map?
Replies: 144
Views: 14964

Well, I am looking at the vids now....and I am completely impressed.

I am working on setting up a download page right now. It should be up in 30 mins or so.

GREAT job kirks4.
by Grenadiac
Fri May 14, 2004 6:07 am
Forum: HEK General
Topic: Video Tutorial on how to make a map?
Replies: 144
Views: 14964

I will host the file for you. Contact me via pm, and i will send you ftp account info.

Grenadiac
by Grenadiac
Wed May 12, 2004 2:27 pm
Forum: HEK General
Topic: Reference Frame
Replies: 3
Views: 525

I seem to remember that you need to have your object be the child of frame...they must be linked. Just a guess.
by Grenadiac
Wed May 12, 2004 2:26 pm
Forum: HEK General
Topic: ### ERROR couldn't build bsp because of overlapping surfaces
Replies: 3
Views: 483

Hmm...are your normals in your level box flipped to point inwards?
by Grenadiac
Wed May 12, 2004 6:18 am
Forum: HEK General
Topic: Swear Words in the depths of Tool.EXE!
Replies: 7
Views: 1049

I'm sure you mean the Bungie team is awesome ;)

Gearbox just ported these tools to support HCE.
by Grenadiac
Wed May 12, 2004 6:16 am
Forum: HEK General
Topic: I've restored missing SP tags
Replies: 9
Views: 1269

You still can't play your newly compiled SP maps, no SP menu.
I wonder if the dev console command to load a map would work...
by Grenadiac
Sun May 09, 2004 10:03 am
Forum: News
Topic: HMS 3.5 STOLEN!
Replies: 16
Views: 1392

He has been banned. Leaking programs, as always, is NOT TOLERATED here.