Search found 19 matches
- Tue Feb 07, 2006 5:34 pm
- Forum: Downloads
- Topic: [mod]Wasteland
- Replies: 54
- Views: 13266
I hope somebody fixes this and releases it!
This looks great. You should reconsider and finish it off. It would be a great addition to Mimesis when finished too. It does seem like a whole new map. Anyway good job either way!
- Sat Oct 30, 2004 12:10 pm
- Forum: Modding Discussion
- Topic: How do i install the Halo CE Conversion Map Pack for Xbox?
- Replies: 2
- Views: 470
hope this helps!
All you have to extract is the first rar file in the list.... that rar will access the other files in the other rars. When the first rar unpacks you'll have the setup file you need to run in order to install the map pack... if you have nmp2 installed also you'll have to d'l the patch for it too. Hop...
- Thu Oct 21, 2004 7:08 pm
- Forum: Modding Discussion
- Topic: How do I replace NMP or CXE maps with other modded ones?
- Replies: 4
- Views: 754
could u be a lil more specific?
I got the hexeditor... and I dont' get where u say the 3rd line.. on the right or left? what # are you talkin about? Please give me a step by step.. i'm DUMB u know!
- Fri Oct 15, 2004 8:59 am
- Forum: Modding Discussion
- Topic: How do I replace NMP or CXE maps with other modded ones?
- Replies: 4
- Views: 754
I tried that
I get a dirty disc error when I try to do that. I made sure the map was compressed (didn't think it had to be, but did it just in case), and renamed it to the exact same as the map I overwrote, and got the dirty disc error. Also, did it without compressing and got the dirty disc error too. I wonder ...
- Thu Oct 14, 2004 6:25 pm
- Forum: Modding Discussion
- Topic: How do I replace NMP or CXE maps with other modded ones?
- Replies: 4
- Views: 754
How do I replace NMP or CXE maps with other modded ones?
As the Subject states? I've got a few maps d/l'd that I really enjoy playing, and I don't play some of the maps on the new NMP2/CXE. I'd like to replace the maps I don't play with modded maps that I do play. Can anyone give me a step by step? Thanx!
- Thu Jul 29, 2004 8:03 am
- Forum: NTSC Downloads
- Topic: Take Cover V2 UPDATED!!!!
- Replies: 16
- Views: 5601
Sorry bout that, u can fix it with HMT
I was gonna have homing rockets but never got a chance to test if it worked. Must not have, you can change the weapon attribs with HMT. Hope everyone likes it... I have a wayyyy better mod on the way!
- Tue Jul 27, 2004 9:22 am
- Forum: Modding Discussion
- Topic: I CAN'T FINISH AN AWESOME MOD UNTIL I FIGURE THIS OUT!
- Replies: 4
- Views: 699
correct me if i'm wrong....
but this still doesn't fix the coll. data of the block so that i don't walk right through it.???
- Sun Jul 25, 2004 9:00 am
- Forum: Modding Discussion
- Topic: I CAN'T FINISH AN AWESOME MOD UNTIL I FIGURE THIS OUT!
- Replies: 4
- Views: 699
It's been a week and still no one knows how to do this?
Or if not, can someone give me a ppf for BG for a block that's at least half size, so that the block replaces the flag base. I need a smaller thinner block, about half maybe even quarter the size of a reg. one. I've seen them in other mods, but since no one knows how I can export the coll data and w...
- Fri Jul 23, 2004 6:13 am
- Forum: NTSC Downloads
- Topic: Take Cover V2 UPDATED!!!!
- Replies: 16
- Views: 5601
Just posted the Update for anyone that was interested
Too many things to name, changed skins, added covie turrets, changes many if not all weapon/vehicle sounds. Check it out, and let me know what you think. This will probably be the last post for this mod as I am workin on a new one. Thanks!
- Wed Jul 21, 2004 8:28 pm
- Forum: Modding Discussion
- Topic: I CAN'T FINISH AN AWESOME MOD UNTIL I FIGURE THIS OUT!
- Replies: 4
- Views: 699
I CAN'T FINISH AN AWESOME MOD UNTIL I FIGURE THIS OUT!
I'm sorry, but this is really gettin on my nerves. It's been a week since my first post and it can't be that difficult to do. I Need some help with this... Pokecancers tut isn't in the post where it used to be. I'm tryin to get a little block from one map to the other. I'm a complete newb at injecti...
- Sun Jul 18, 2004 5:06 pm
- Forum: Modding Discussion
- Topic: Need glass panel for BG, anybody do this?
- Replies: 4
- Views: 636
- Sat Jul 17, 2004 6:22 am
- Forum: Modding Discussion
- Topic: Need glass panel for BG, anybody do this?
- Replies: 4
- Views: 636
Need glass panel for BG, anybody do this?
I checked here and on the files forum, and i haven't seen just a glass panel for BG anywhere, although I do see some mods with them in it. Does anyone have, or can someone make a glass panel for me, I got an idea for a new map... I'll give all appropriate credit. It needs to break when shot or blown...
- Mon Jul 12, 2004 3:09 pm
- Forum: NTSC Downloads
- Topic: Take Cover V2 UPDATED!!!!
- Replies: 16
- Views: 5601
Thanks for the feedback guys!
I changed a few things for version 2 if I release it. I skinned the ghosts and hogs, and added covie turrets that hit their target asap! I also reskinned the building blocks and the bases so they are white-ish in color. I also moved some teleporters, spawns, and changed the force on the weapons as t...
- Thu Jul 08, 2004 7:22 pm
- Forum: NTSC Downloads
- Topic: Take Cover V2 UPDATED!!!!
- Replies: 16
- Views: 5601
I need some feedback peeps
Well, I just finished this yet I may be ready for an update already. I will be adding skins, I added some awesome sound effects that haven't been used yet... so I'll name em here in case someone says they done it first... they may have, but I haven't heard it. When I release the update it will have:...
- Tue Jul 06, 2004 10:42 pm
- Forum: Modding Discussion
- Topic: sound injection???
- Replies: 20
- Views: 3462
did anyone figure this out?
I am having the same problem... file converted using exact same settings, codec IS installed, and I cannot get hmt v2 or v3 to inject it. I'm gettin the same error!!!! NE One?
- Sat Jul 03, 2004 6:32 am
- Forum: NTSC Downloads
- Topic: Take Cover V2 UPDATED!!!!
- Replies: 16
- Views: 5601
111 views only 1 reply! How do you like er?
If anyone wants to hit me up to play this over kai or whatnot, let me know and we can make a time.
[email protected]
All my mail goes to junk mail so if you do email me just put xbox in the subject line and I'll know not to delete it. Thanks!
[email protected]
All my mail goes to junk mail so if you do email me just put xbox in the subject line and I'll know not to delete it. Thanks!
- Fri Jul 02, 2004 7:04 pm
- Forum: NTSC Downloads
- Topic: Take Cover V2 UPDATED!!!!
- Replies: 16
- Views: 5601
Take Cover V2 UPDATED!!!!
This is my first attempt at modding a map for Halo on Xbox. I call it Take Cover. I am sorry, but I don't remember some of the people's patches I used for the textures and what not... Please post here if you need credit for anything and I'll be sure to acknowledge ya! :wink: This patch is for BG and...
- Mon Jun 28, 2004 4:27 am
- Forum: Modding Discussion
- Topic: How do you use a weapon from one modded map in another?
- Replies: 2
- Views: 457
will this also work for weapons?
Is this for scenery, such as building blocks, etc... or will it work just doing the bitmaps for the weapons and then doing the actual weapons too? I also was playing around and accidentally got the sniper rifle to dissapear when I tried to replace it. Don't quite know how that happened, it still wor...
- Sun Jun 27, 2004 7:37 pm
- Forum: Modding Discussion
- Topic: How do you use a weapon from one modded map in another?
- Replies: 2
- Views: 457
How do you use a weapon from one modded map in another?
Or vehicles or scenery, platforms, etc... I've been looking on here ALL DAY!!! And please no flaming... "Read the tuts", "browse the posts".... I already did all that and I cannot find ANYWHERE where it answers this question. It's a very simple question, but I don't know if the a...