Search found 15 matches
- Fri Jun 18, 2004 10:42 am
- Forum: Art Studio
- Topic: help with modding banshee
- Replies: 4
- Views: 756
- Fri Jun 18, 2004 10:40 am
- Forum: Art Studio
- Topic: weally wittle warthog
- Replies: 5
- Views: 1004
- Fri Jun 18, 2004 10:39 am
- Forum: Art Studio
- Topic: weally wittle warthog
- Replies: 5
- Views: 1004
i see what ur saying, if u git rid of the collision models, the only material would be the actor varient , but you would still have a problem, the warthog might sink or something if your not on it. you would have to leave just a little bit of the inside of the wheels for the collision model. but a g...
- Fri Jun 18, 2004 10:35 am
- Forum: Art Studio
- Topic: gmax, how do i do it?
- Replies: 3
- Views: 550
well that is something nice to say why is it that these people who do know how to mod have to be a pain in the butt to people who are trying to learn. and isn't this what this site is for, to help other people learn to mod, and to get better at it? i've been looking. but everything on gmax i search...
- Fri Jun 18, 2004 8:52 am
- Forum: Art Studio
- Topic: gmax, how do i do it?
- Replies: 3
- Views: 550
gmax, how do i do it?
i know there are tutorials somewhere how to import and export models from gmax, BUT WHERE ARE THEY. i looked on the site but i cant find one.
could some1 pleaze help. all i want to do is just edit models, and make player animations
could some1 pleaze help. all i want to do is just edit models, and make player animations
- Fri Jun 18, 2004 8:33 am
- Forum: Art Studio
- Topic: can i skin with paint, lol?
- Replies: 6
- Views: 895
- Thu Jun 17, 2004 4:55 pm
- Forum: Art Studio
- Topic: can i skin with paint, lol?
- Replies: 6
- Views: 895
can i skin with paint, lol?
i dont have a good skinning program. i would really appreaciate it if someone would link me to a download for a program for skinning, not much more that 20 megs at most, and simple to download and do
or IF paint works ....
or IF paint works ....

- Thu Jun 17, 2004 8:49 am
- Forum: Halo Discussion
- Topic: Humans=Forunners True or Fake
- Replies: 20
- Views: 1972
- Thu Jun 17, 2004 8:44 am
- Forum: Halo Discussion
- Topic: Humans=Forunners True or Fake
- Replies: 20
- Views: 1972
there was a forrunner artifact on sima octanus 4, wasn't there it was a stone that found the location of halo, infact, the rock had the same type of fuji kowa shaw (or whatever) coordinates as the humans, ant mc's time did. that is another factor that play's into that. and the covenant knew what the...
- Thu Jun 17, 2004 8:33 am
- Forum: Halo Discussion
- Topic: THERE IS NO SUCH THING AS HALO CHEATS!
- Replies: 20
- Views: 2215
the thing is, who would want to say that they cheat! if your going to say that you cheat, your just stupid. i did hear of something in silent cartographer where you can jump into a hole, or off a ledge, and skip half of the level, and then there is that warthog thing on the maw (xbox) if your playin...
- Wed Jun 16, 2004 10:29 am
- Forum: Modding Discussion
- Topic: Spider-Man Mod
- Replies: 18
- Views: 1257
hmm
i think the grappling hook thing just might work ok, for all of you who have played opposing force (halflife), you can use this "weopon" that does the grapple, sticky thing. it pulls you toward things with bigger mass than you, but smaller things can fly towards you. if you were to look at...
- Mon Jun 14, 2004 12:36 pm
- Forum: Art Studio
- Topic: gettin hog thru teleporter
- Replies: 7
- Views: 1642
hmm
i doubt this has anything to do w/ that, but i found something interesting i was playing sidewinder bymyself (i was testing a mod some1 had) 1 day i drove up the thing to the teleporter near the blue base, in the mod the teleporter linked the base and the ridge teleport together so you could enter t...
- Mon Jun 14, 2004 11:28 am
- Forum: Modding Discussion
- Topic: LOL look at this
- Replies: 22
- Views: 1281
hmm
i cant see the pics, i could only see the one someone posted w/ the orange hog
- Mon Jun 14, 2004 6:00 am
- Forum: Modding Discussion
- Topic: is coop possible this way??
- Replies: 8
- Views: 1083
LOL i was wondering about the same thing, and this is what i came up w/. requires halo ce probably 1: rename the maps for singleplayer , (a10,b30,ect.) to something else 2:import there models somehow to halo ce(when that is possible) 3:put more spawn points for mulitple players at the beginning of t...
- Mon Jun 14, 2004 5:52 am
- Forum: Art Studio
- Topic: modeling, milkshape, and importing/exporting CONFUSED!
- Replies: 5
- Views: 617
modeling, milkshape, and importing/exporting CONFUSED!
ok, i want to know a simple way to do milkshape, i think i only have the trial. i want to change the shapes and stuff, and i would like to export models from the real game in there too. :? i dont know how many times this is asked, but i would appreciate it if someone could guide me to some GOOD tut...