Search found 3 matches

by TheGeneral
Wed Dec 17, 2008 2:35 pm
Forum: Modding Discussion
Topic: Halo 3 Retail Game Research
Replies: 673
Views: 225443

I read zlib uses a compression method called deflate, I always thought zlib used lzma. So if its not zlib it could still be lzma.
by TheGeneral
Tue Dec 16, 2008 4:14 pm
Forum: Modding Discussion
Topic: Halo 3 Retail Game Research
Replies: 673
Views: 225443

Hey guys, I was trying to figure out how to decompress Halo 3's asset data and I'm almost 100% sure its compressed with lzma. If you look at the start of the compressed data blocks in the map file they all start with a 5 byte sequence similar to this. http://img181.imageshack.us/img181/9099/capturel...
by TheGeneral
Mon Dec 01, 2008 1:06 am
Forum: Modding Discussion
Topic: Custom weapons in the main menu?
Replies: 2
Views: 1113

It may be possible, but not without a lot of work. If I'm not mistaken the names are defined in a unic tag which is then referenced in a sily tag. So in order to get it to work you would have to add your weapons name as a new entry in the unicode tables, then update the unic tag to include the new e...