Search found 62 matches
- Mon Feb 09, 2009 3:35 pm
- Forum: Modding Discussion
- Topic: Skinning Trouble
- Replies: 11
- Views: 1205
Re: Skinning Trouble
Ok this is what i have on my computer, it is new i built it this fall. I run a Windows XP Processor: Intel(R) Pentium(R) Dual CPU E2180 @ 2.00GHz Memory: 2046MB RAM DirectX Version: DirectX 9.0c System Manufacturer: Gigabyte Technology Co., Ltd. Card name: NVIDIA GeForce 8800 GTS (super clocked) so ...
- Mon Feb 09, 2009 6:30 am
- Forum: Modding Discussion
- Topic: Skinning Trouble
- Replies: 11
- Views: 1205
Re: Skinning Trouble
thank you for your help that makes sense now, thank you for your time and 123 steps..... i need those :oops: thanks again EDIT:did everything step for step but came up with this....is it just me?? ok what i did was color the test_death_beach all white, i used HMT nothing else so that all im doing ht...
- Sun Feb 08, 2009 11:21 am
- Forum: Modding Discussion
- Topic: Skinning Trouble
- Replies: 11
- Views: 1205
Re: Skinning Trouble
ok when i do that it either A. is just a pure black layer on the ground with corrupted water or sky bitmaps, or B. fails to load the map entirely. i did do the EOF and update AFTER I injected it so is there something I'm missing?
- Sun Feb 08, 2009 9:12 am
- Forum: Modding Discussion
- Topic: Skinning Trouble
- Replies: 11
- Views: 1205
Re: Skinning Trouble
i also should say that i am a complete noob when it comes to skinning, whats an EOF?
- Sun Feb 08, 2009 8:06 am
- Forum: Modding Discussion
- Topic: Skinning Trouble
- Replies: 11
- Views: 1205
Skinning Trouble
OK I've been trying to make my own snow skins and I've only gotten this result (I've been attempting this a lot)
P.S. its know where near done
P.S. its know where near done
- Sun Feb 08, 2009 7:28 am
- Forum: Downloads
- Topic: [Model] Glock (Pistol Remodel]
- Replies: 11
- Views: 1845
Re: [Model] Glock (Pistol Remodel]
wow that's pretty good, you always make some pretty good models.
- Fri Feb 06, 2009 7:00 am
- Forum: Modding Discussion
- Topic: WIP: Forest-winder (UPDATED)
- Replies: 46
- Views: 5490
Re: WIP: Forest-winder (UPDATED)
well its starting to take shape and look very nice, but just work on those texture and see how close to realistic you can get it
- Fri Feb 06, 2009 6:59 am
- Forum: Modding Discussion
- Topic: help on pistol animation
- Replies: 6
- Views: 1080
Re: help on pistol animation
im sure that there's a tut on this but im not sure where, sorry i dont do animations
- Thu Feb 05, 2009 6:39 am
- Forum: Modding Discussion
- Topic: WIP: Forest-winder (UPDATED)
- Replies: 46
- Views: 5490
Re: WIP: Forest-winder (EDIT)
I don't really know how to clone chunks but i just want to say good job with the fog!
- Thu Feb 05, 2009 6:36 am
- Forum: Modding Discussion
- Topic: help on pistol animation
- Replies: 6
- Views: 1080
Re: help on pistol animation
the closest I ever got to Animation and making new ones was hex, but I was so confused when i tried it. i guess you can try to make your own with 3ds Max but that may be Halo CE.
- Wed Feb 04, 2009 8:59 pm
- Forum: Modding Discussion
- Topic: Add weather?
- Replies: 6
- Views: 711
Re: Add weather?
c10.map guilty spark the classic map to go for fog
- Wed Feb 04, 2009 8:05 pm
- Forum: Modding Discussion
- Topic: WIP: Forest-winder (UPDATED)
- Replies: 46
- Views: 5490
Re: WIP: Forest-winder (updated)
ya you got it, but if i were you i would stick to one kind of tree like pine or that funky one, and try to add smaller ones as well, i know there are some. Any who, i would look at the "HALO" a30.map for more scenery if your going for pines, or deathisland trees for the funky ones. P.S. i ...
- Wed Feb 04, 2009 8:01 pm
- Forum: Modding Discussion
- Topic: Tree help!
- Replies: 6
- Views: 645
Re: Tree help!
just like HMT or HHT open the .map file and that, if your stuck there im sure there's a tutorial on Sparkedit with that stuff
- Wed Feb 04, 2009 5:07 pm
- Forum: Modding Discussion
- Topic: help on pistol animation
- Replies: 6
- Views: 1080
Re: help on pistol animation
isn't there a tag in HMT or HHT when you open a map called animations? im not sure how it abbreviated, if i spelt that right
- Wed Feb 04, 2009 4:36 pm
- Forum: Modding Discussion
- Topic: WIP: Forest-winder (UPDATED)
- Replies: 46
- Views: 5490
Re: WIP: Forest-winder (updated)
I'm not sure what the impacts are under try effects or something like that in and look under the warthog tires but im not sure sorry
- Wed Feb 04, 2009 3:53 pm
- Forum: Modding Discussion
- Topic: WIP: Forest-winder (UPDATED)
- Replies: 46
- Views: 5490
Re: WIP: Forest-winder (updated)
yes he could but you would be sliding around and well it doesn't seem to realistic to slid in mud 30ft, I go Mudding a lot and well you don't really slide around a lot. I just think it would be more realistic to swap the ice impacts with dirt or swamp, that way it would be like, when you walk over i...
- Wed Feb 04, 2009 3:42 pm
- Forum: Modding Discussion
- Topic: WIP: Forest-winder (UPDATED)
- Replies: 46
- Views: 5490
Re: WIP: Forest-winder (updated)
Ok, i see you made it look like mud, but did you make it where a warthog will run over it like mud or is it still ice and slide in it with the ice shards coming out?
- Wed Feb 04, 2009 2:24 pm
- Forum: Modding Discussion
- Topic: Which program?
- Replies: 6
- Views: 884
Re: Which program?
From what I remember, helpful halo hacking tool is a patching program, which won't allow you to make mods but use others. Here's a suggested list of tools: HMT - You can edit weapons, the cheif, skins, etc. HHT - regularly just used for dependency swapping (ie, using this, you can turn master chief...
- Wed Feb 04, 2009 2:19 pm
- Forum: Modding Discussion
- Topic: WIP: Forest-winder (UPDATED)
- Replies: 46
- Views: 5490
Re: WIP: Forest-winder
ya that would be good to, just switch the, what i think is the impacts, with HHT preferably, Im no expert just a spert not a complete expert on it
- Wed Feb 04, 2009 10:27 am
- Forum: Modding Discussion
- Topic: WIP: Forest-winder (UPDATED)
- Replies: 46
- Views: 5490
Re: WIP: Forest-winder
ahh that makes more sense. since thats out the window, just skin the same as the ground and you would have to find a way to change the collision on the ice, just driving around on grass and then spin out with ice shards shooting out of the sides, so ya just what JK and Mars said, more grass texture ...